09-17-2009, 11:30 PM | #1 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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spy script
Im not sure, if this is the right place to post about this, if its the wrong place plz some admin move it : )
Anyway i need a better spy script cuse my sucks. bind v "+solly" alias +solly "disguise enemy soldier" alias -solly "bind v +engy" alias +engy "disguise enemy engineer" alias -engy "bind v +demo" alias +demo "disguise enemy demoman" alias -demo "bind v +hw" alias +hw "disguise enemy hwguy" alias -hw "bind v +solly" I wanted something like automatic disguise when u start to move instead pressing a key for it, and the ability to know what weapon im using as disguised spy :< and ah a key to start sab the sentry instead going trought menu :< Last edited by zE; 09-17-2009 at 11:31 PM. Reason: Beta to Final |
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09-18-2009, 12:00 AM | #2 | |||
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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Quote:
Quote:
Quote:
Code:
bind <key> "sentrysabotage" Code:
bind c "sentrysabotage" Code:
// -------- //---- Sabotage ---- // -------- alias sab_1 "sentrysabotage" alias sab_2 "dispensersabotage" alias sabsg "sab_1; wait; default; wait; speak vox/female/s.g." alias sabdis "sab_2; wait; default; wait; speak vox/female/dispenser" alias sabboth "sab_1; wait; sab_2; wait; default; wait; speak vox/female/both" alias sabmenu "bind 1 sabsg; wait; echo 1) Sabotage SG; wait; bind 2 sabdis; wait; echo 2) Sabotage Dispenser; wait; bind 3 sabboth; wait; echo 3) Sabotage Both; wait; bind 0 default; wait; echo 0) Defaults" bind ctrl "sabmenu" // ------- //---- Default ---- // ------- alias d_1 "wait;bind 1 slot1" alias d_2 "wait;bind 2 slot2" alias d_3 "wait;bind 3 slot3" alias default "wait;d_1;wait;d_2;wait;d_3"
Edit: Also I moved this to the tips and tutorial section.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 09-18-2009 at 12:02 AM. |
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09-18-2009, 12:14 AM | #3 |
Keep On Keepin' On
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I did this one awhile back... dunno if you'll like it or not.
http://forums.fortress-forever.com/s...ad.php?t=17247 |
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09-18-2009, 01:35 AM | #4 |
Pew pew ze beams
Join Date: Jan 2008
Gametype: Gathers Affiliations: pew pew Posts Rated Helpful 11 Times
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"Do you want this always!? I can get you something like that...but I don't think your really gonna want that all the time. Lemme know tho."
Ye i want it all times : ), but not all classes just defensive classes (soldier,ng,demo,hw) btw where i put that sab script in autoexec or ng.cfg ? ty : ) Last edited by zE; 09-18-2009 at 01:35 AM. |
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09-18-2009, 01:51 AM | #5 |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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sry, meant to put that but forgot. Copy and paste to your spy.cfg
wrt the other one, I'm not sure you can script a random cycler. But I can get you one that aways makes you like solly or demo or something. Also though with scripting, you can't really code stuff (afaik), so doing something like "if your moving then disguise..." isn't possible. The best I can think of is to bind your +forward key to disguise...but then I can't really see how you would stop it either. I guess I'm saying, that after thinking about it, that is probably not possible I'll look into it a bit more, but I'm gonna doubt you'll get it. I can make you a cycler like I use if you want...that uses 2 buttons (I use mwheelup/dn) to cycle through the classes and then a single button disguises. It's a bit easier to use b/c it has vox so you don't have to clog up the screen. Or I could do a menu.cfg like the one I just gave you for sabotaging. We could get you a single key to press that would bind your direction keys to pick a class if you wanted (so like up = solly, dn = fatty, left = demo, right = eng) and then re-binds them to movement. Or you number keys or whatever. Might make it a bit easier. idk mb I'll hit you up on irc or steam and get you set up.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard Last edited by Dr.Satan; 09-18-2009 at 01:51 AM. |
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