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#21 | |
Beta Tester
Join Date: Mar 2008
Class/Position: Demoman Gametype: pipe spawn Posts Rated Helpful 126 Times
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Quote:
Last edited by 9u-9u-9u; 06-26-2013 at 06:22 PM. |
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#22 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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Yaay now I know just how shitty a pickup player I am. woooo
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#23 | |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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Quote:
I suppose a defence Medic could sort of mess it up a bit.
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gg ff not ded ff very much alive |
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#24 | ||
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
Now, given that, for some of these records it might make sense to not use a Bayesian average or to lower the C. Class choice could be one of those, but if it gets lowered too much it could open up the possibility of one person playing like 5 pickups, only playing scout on O, and then disappearing, making the record 100% and therefore impossible to beat. Quote:
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 06-26-2013 at 09:46 PM. |
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#25 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Made it so that if you hover over the values of the personal best and all-time record on a player's page it will show the Bayesian average.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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#26 |
#FF.Pickup Dictator
Beta Tester
Join Date: Aug 2011
Location: Detroit
Gametype: ADL Affiliations: KiNGz . Posts Rated Helpful 100 Times
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im looking at them now and i see records that have dropped dramatically. like most teamkills "9" for defense. Is it only tracking daily rather than all time?
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#27 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I broke it temporarily; it was replacing all the records each round with only the stats from that round. Should all be back to normal now.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 06-27-2013 at 02:41 AM. |
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#28 | |
Beta Tester
Join Date: Mar 2008
Class/Position: Demoman Gametype: pipe spawn Posts Rated Helpful 126 Times
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Quote:
could we make a stat for improvements in average kills or just "greatest improvement"? since new people will start with a lower average so will always have one no matter how much they improve |
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#29 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
You're right about average O kills, didn't think about that. Maybe I should just get rid of all the average/most kills by class and switch them to average/most kills (offense) by class and average/most kills (defense) by class.
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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#30 |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I think I got leaderboards for each record working. Let me know if you find anything weird:
http://parser.ffpickup.com/v2/records/ Example: http://parser.ffpickup.com/v2/record...yclass_demoman
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington |
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#31 |
Beta Tester
Join Date: Mar 2008
Class/Position: Demoman Gametype: pipe spawn Posts Rated Helpful 126 Times
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#32 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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Kinda sucks that to get a record you really need to have played a lot of pickups to get the time to overrule the Bayesian average (e.g. I've played 5000 time (seconds?) in pickups (on offence), I've got 99.8% played as Scout but 'cause of I've only played 5000 time, it gets shoved way down to 45.29% :L), but I guess it makes sense. Doubt I'm gonna get Average Class Choice: Offence Scout when the two people in first have 170,000 time played just on offence...
But seen as the highest time played on offence is 2.6 times that, that's not that high, really.
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gg ff not ded ff very much alive |
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#33 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
__________________
#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 06-28-2013 at 08:34 PM. |
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#34 |
worst ff player eu
Join Date: Jun 2012
Location: South Yorks., England
Class/Position: o - no, d - scout Gametype: IvDZ Posts Rated Helpful 18 Times
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The Bayesian average seems to be unusually low on Engineer records. :P
I've not played a lot of pickup games, but my average SG uptime is reduced from 49% to 20%, meaning it must be about 10%, which can't be right, can it? Also: Average SG kills: My record is 20, with average is 8, must be about 4, Average SG upgrade efficiency: My record is 35%, with average is 28%, must be about 20%, Average Engineer kills: My record is 30, with average is 12, must be about 6, Average kills on D: My record is 26, with average is 12, must be about 4? All these records seem unusually low to say the Bayesian average is meant to make it more, well, average... How do you get less than 4 kills on defence? Is that even possible?
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gg ff not ded ff very much alive |
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#35 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
Quote:
You've only played the time equivalent of 5 rounds as engineer. The purpose of sorting by Bayesian average is to make it so even if you have 100% SG uptime in those 5 rounds, the system assumes that record is unsustainable. If the records were sorted purely by the real average and you held the record with 100% SG uptime and 5 pickups played, to keep that record you'd actually be encouraged to stop playing. The record couldn't realistically be improved, and the only thing that playing more would do is drive that record down. With the current system of Bayesian averaging, playing more actually increases the value of the record even if you aren't increasing your real average (in fact, you could even be decreasing it). The current constant I'm using might be rewarding time played a bit too heavily, but I don't think by very much. Just so you know, the constant (C) I'm using right now is 7. The formula for each record is essentially: (sum or count of relevant values) / (sum or count of relevant total + C) I scale the C depending on the scale of the value/total as well, like for things that use sum of time played, I use 7*900 (900 seconds = 15 minutes, or one round).
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#FF.Pickup ¤ Fortress-Forever pickups My Non-official Maps Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic Beta FF_Myth - FF_Redlight_Greenlight Sick of the people on the internet, always moanin'. They just moan. - Karl Pilkington Last edited by squeek.; 07-02-2013 at 11:53 PM. |
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#36 |
Join Date: Mar 2009
Gametype: Capture the Flag Posts Rated Helpful 7 Times
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cut that nerd talk out
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#37 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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__________________
WiFi's StreamFailure is always an option. ![]() It's a happy massacre?! (yes, yes it is!) ![]() ![]() To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! ![]() |
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#38 | |
Join Date: Jun 2013
Gametype: Capture the Flag Posts Rated Helpful 1 Times
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Quote:
Isn't the formula bavg= (values + approxavg*C)/(C+numval)? |
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#39 |
Protector of its people
Join Date: Jul 2013
Gametype: Capture the Water Buffalo Posts Rated Helpful 5 Times
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White men have been using the name of our people for centuries in their mathematics without regard to the heritage, culture, or attainments of that which they steal from.
My Great-great-great Grandfather was one of the most respected men of our tribe in SouthEast Bayesia, he united the Ssengubar, Lutgeinkt, and Qw'sayloo clans in an effort to what led up to the last assualt of our race on the invading white man in the battle of Isandlwana. That was the pinnacle of our battle with the white race and soon ended, because of succumbing in the later skirmishes to superior technology. The naming system your race often chooses to use is an unfortunate tactic in history, as the reason the Bayesians were defeated was the use of "white man's magic" or hence "his mathematic" of which the Bayesian forumulas were used in the artillery bombardments of 1882. My people were honorable warriors, please respect them and their memory when using our name. |
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#40 |
Beta Tester
Join Date: May 2010
Class/Position: Soldier Gametype: Capture the Flag is there any other Posts Rated Helpful 26 Times
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^ i think its a spambot
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__________________
WiFi's StreamFailure is always an option. ![]() It's a happy massacre?! (yes, yes it is!) ![]() ![]() To make most awesome thing in universe combine Bears and Nicholas Cage! and remember kids, we didn't start the flame-war! ![]() |
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