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Old 03-09-2011, 12:03 PM   #1
Elmo
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Releasing Warpath Beta & Life gets in the way sometimes...

Well with our very small development team it's easy for life to get in the way of things as it has for a majority of the team lately. I think things might start moving again now but it's been a tough one... can't help these things with our small team unfortunately. Apologies FF fans.

As I didn't want to leave you all with nothing and as I really want to get some play time going on warpath I decided to just release what I had done. There's imperfections in the lighting and a few clip brushes missing. You'll probably even find a few bugs but that's what beta testing is about!

So I guess here's an official beta test for the public servers! Most of all I hope you enjoy it. Please give me some feedback on the forum including the good, the bad and the 'bugly' (get it?)!

Should be appearing on pub servers soon. If not then nag the admins!

http://www.awillden.co.uk/ff/ff_warpath_b1.zip
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Last edited by Elmo; 03-09-2011 at 12:05 PM.
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Old 03-09-2011, 01:10 PM   #2
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Yay!

Also, Elmo, NEVER try and be funny... Bugly? Really? I hope a beaver anally rapes you.
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Old 03-09-2011, 07:19 PM   #3
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Thank you
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Old 03-09-2011, 07:36 PM   #4
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this maps looks very good, Rly good job on it :3
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Old 03-09-2011, 07:46 PM   #5
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omg can't wait to play it
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Old 03-09-2011, 08:14 PM   #6
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Awesome job!

Noticed that it's possible to get way up on the cliffs surrounding the bases and walk all the way around from up there.. Is that by design?

-Icculus
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Old 03-09-2011, 11:13 PM   #7
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Originally Posted by Elmo View Post
Well with our very small development team it's easy for life to get in the way of things as it has for a majority of the team lately. I think things might start moving again now but it's been a tough one... can't help these things with our small team unfortunately. Apologies FF fans.
At least you are getting something out the door. Unlike some mods.
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Old 03-09-2011, 11:20 PM   #8
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At least you are getting something out the door. Unlike some mods.
some would argue on the bm forums that this is false..
They must be delusional
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Old 03-09-2011, 11:43 PM   #9
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too lazy to finish 2.5
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Old 03-10-2011, 12:19 AM   #10
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too lazy to finish 2.5
We don't even know what's going to be in 2.5.
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Old 03-10-2011, 03:13 AM   #11
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Just played today with a full server and was great success!
Good job on this elmo, the map is stunningly sexy and plays very nicely.
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Old 04-18-2011, 08:28 PM   #12
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Just to let you know I'm doing my disseration due in 2 weeks tomorrow. After then I'm a bum with no job so I'll actually finish it off. I got most of the clip brushes done.

I could really use a volunteer to help with/do the LUA side. Right now it's beyond me. It needs to be done in time for release testing so that we can actually get testing done on it... no one wants an LUA which might break a map entirely.

Also if I am to introduce a side tunnel as discussed then that might take me a little time to do too.. all depending on when squeek manages to get the patches ready for testing.

When anyway when I get down to mapping after my hand-in I'll try n set up streaming from my PC for the justin.tv channel.
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Last edited by Elmo; 04-18-2011 at 08:29 PM.
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Old 05-23-2011, 10:34 AM   #13
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ohhh fudgecakes.. I've done most of the work for the new tunnel and its just occurred to me that I already hit the displacement limit or I was a only few brushes off it. I'm not convinced I can turn enough displacements into models for the the tunnel to be implemented...

I'll try but I'm not convinced :/ Any ideas?

*EDIT*

scrap that I've got ~300 faces in displacements that I can turn into props and at the moment I only need ~180...

Carl - are you pretty fast with propper these days? lol fancy lending a hand
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Old 05-23-2011, 02:32 PM   #14
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All sorted. I must be 2 or 4 faces off the displacement limit
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Last edited by Elmo; 05-23-2011 at 02:32 PM.
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