09-13-2007, 11:10 PM | #1 |
Useless
Retired FF Staff
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Getting FF into Hammer.
Originally written by Mulchman.
In your steam\SteamApps\<user>\sourcesdk\bin is a file called GameConfig.txt Modify that file to add an entry for ff_beta. Adjust all the paths to point to your ff_beta directory stuff. Code:
"FortressForever" { "GameDir" "c:\steam\steamapps\SourceMods\FortressForever" "hammer" { "GameData0" "c:\steam\steamapps\SourceMods\FortressForever\fortressforever.fgd" "TextureFormat" "5" "MapFormat" "4" "DefaultTextureScale" "0.250000" "DefaultLightmapScale" "16" "GameExe" "c:\steam\steamapps\YOUR_ACCOUNT\source sdk base\hl2.exe" "DefaultSolidEntity" "func_detail" "DefaultPointEntity" "info_player_start" "BSP" "c:\steam\steamapps\YOUR_ACCOUNT\sourcesdk\bin\vbsp.exe" "Vis" "c:\steam\steamapps\YOUR_ACCOUNT\sourcesdk\bin\vvis.exe" "Light" "c:\steam\steamapps\YOUR_ACCOUNT\sourcesdk\bin\vrad.exe" "GameExeDir" "c:\steam\steamapps\$SteamUserDir\source sdk base" "MapDir" "c:\steam\steamapps\YOUR_ACCOUNT\sourcesdk_content\hl2\mapsrc" "BSPDir" "c:\steam\steamapps\SourceMods\FortressForever\maps" "CordonTexture" "tools\toolsskybox" "MaterialExcludeCount" "0" } } Then when you open up the Source SDK, you can change the drop down box to FortressForever (whatever you called the entry in GameConfig.txt), then fire up hammer and you'll be making a FF map.
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Look at all those dead links. Last edited by Circuitous; 09-13-2007 at 11:38 PM. |
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09-13-2007, 11:38 PM | #3 |
Useless
Retired FF Staff
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Whoops. Fiskd?
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Look at all those dead links. |
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09-14-2007, 09:48 AM | #4 |
Join Date: May 2007
Posts Rated Helpful 0 Times
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I copy/pasted the quote into the bottom of my GameConfig and swapped the email out with mine, but it didn't work. Can you be more specific with the instructions or offer more detail?
I ended up just putting in my own setup into configs based off the data provided and my previous hl2dm config. Now I shall find the post on Fortress Entities. And I think this post will help us all... http://www.fortress-forever.com/foru...ad.php?t=10660 Last edited by Doughnut-4|4-; 09-14-2007 at 10:59 AM. |
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