02-03-2005, 12:03 PM | #1 |
Join Date: Jan 2005
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2fort - armour suggestion
2fort is like my favourite map, but one thing that really bugs me in clanwars is the armour, when both armours have gone its like waiting an eternity for them to return (then some medic steals it anyways and annoys me further!)
So if you could make the 2 armour respawn quicker, or put 4 armours in there or make the 3 bags give you armour instead that would be great. Edit: Also make the bags respawn quicker, I hate it when some dickhead takes all 3. |
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02-03-2005, 02:08 PM | #2 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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The bags will be taken care of, but I can't guarantee we'll be changing armour spawn times and such. Playtesting will be required on that count.
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02-03-2005, 03:21 PM | #3 |
Join Date: Dec 2004
Location: Bristol UK
Posts Rated Helpful 1 Times
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The health should stay as it is, but the armour should always be available; at present, it is just luck whether the tsp has to wait a few seconds for armour when he goes to resupply!
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02-03-2005, 05:33 PM | #4 |
Join Date: Jan 2005
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I agree with ekim with regards to the med packs and the armour.
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02-03-2005, 06:06 PM | #5 |
Join Date: Jan 2005
Location: Belgium !!
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i m a big fan of the autoresupply by moving over the floorthingy !! like hollow and voltage and such.. maybe insert this in classic maps
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02-04-2005, 04:53 AM | #6 | |
Retired FF Staff
Join Date: Dec 2004
Location: cow college
Posts Rated Helpful 13 Times
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Quote:
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02-04-2005, 06:27 AM | #8 | |
Join Date: Dec 2004
Location: San Fernando Valley
Posts Rated Helpful 0 Times
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Quote:
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02-05-2005, 07:33 AM | #9 |
Join Date: Jan 2005
Location: USA, KY
Posts Rated Helpful 0 Times
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If that could be done... that would be awesome... (I as well get very annoyed by that. Though I try not to pay to much mind to it ;P)
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