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Old 01-24-2008, 10:45 PM   #11
pF
no war but class war
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Join Date: Oct 2007
Location: big bad berlin
Class/Position: Soldier / Scout
Gametype: ctf
Affiliations: [w~k!]
Posts Rated Helpful 3 Times
Quote:
Originally Posted by Hammock
(..jump pads..)

The offense would still be slow, but man, if HW's could reduce the time it takes to get there by even 50% we'll see some interesting offensive changes.

That's the worrying part. Expect your D to be flooded with heavy classes. IMO the jump pad effect should be heavily influenced by the players "weight", HW guys will get a boost from them, but nothing that'd propel them from one end of the aardvark yard to the other or any such silliness. Either you use speed and armor and so forth to assign certain classes a role in gameplay, or you don't.

Still, looking forward to this patch!
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