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Old 12-03-2006, 01:30 PM   #141
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Quote:
Originally Posted by DeStRoYeR
I agree with t00l, the general skill level has become too high over the past few years (I say "too" high.... in context).
Don't you remember back in the day, when a good amount of people on a server didn't even know the very basics??? I suspect however, that today they'd be ridiculed, whereas before they were helped along.......
So true, ppl cry that TFC dies, but whenever a noob is around

1) ppl take the piss with them ("nades? press gg in console")
2) they get totaly wasted by the more experienced players
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Old 12-03-2006, 02:39 PM   #142
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I remember getting by without knowing how to bunnyhop, with no experience, and a 56k modem. I still competed in silver clans and did fine. Try doing that now.
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Old 12-03-2006, 11:52 PM   #143
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Quote:
Originally Posted by t00l
I remember getting by without knowing how to bunnyhop, with no experience, and a 56k modem. I still competed in silver clans and did fine. Try doing that now.
qft
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Old 12-04-2006, 03:34 AM   #144
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That was all, of course, when i wasn't stealing jackal's internet connetion for matches
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Old 12-04-2006, 04:27 AM   #145
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Quote:
Originally Posted by Smack
learn how to bhop properly since everyone else in the playtest is dusting the shit out of me (bhop is FAST in FF).
sigh...that just might kill the game.
devs are 110% in favor of bunny hopping.

n00bs are going to cry CHEATER just like in TFC.

i saw many n00bs leave TFC just because of bhop.


i myself love the bhop...it's fast and effective.
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Old 12-04-2006, 04:28 AM   #146
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Bhop's gonna be taught within the game. Not really a problem.
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Old 12-04-2006, 05:05 AM   #147
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83.36 posts per day

you are a beta tester, right?
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Old 12-04-2006, 05:06 AM   #148
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Quote:
Originally Posted by meisteh
83.36 posts per day
1 post a month. And this is how you waste it. Which is more depressing?
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Old 12-04-2006, 05:17 AM   #149
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Originally Posted by Circuitous
1 post a month. And this is how you waste it. Which is more depressing?
Has it really been 371 months since he joined? lol
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Old 12-04-2006, 05:19 AM   #150
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I'm not going on an average, just what he posts lately.
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Old 12-04-2006, 09:01 AM   #151
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don't take offence guy, it was primarily a stab at the suggested correlation between post counts and beta testing worthiness, which I'm quite sure didn't come from your mouth (or fingers). maybe I should be more direct but subtlety is so much more fun, though follow up posts kind of ruin it.

so yeahs like, how about dat trimpin'.
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Old 12-04-2006, 12:38 PM   #152
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Quote:
Originally Posted by meisteh
83.36 posts per day

you are a beta tester, right?
subtract about 40,000 from his post count then redo that average.
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Old 12-04-2006, 02:32 PM   #153
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the reason tfc died was because the skill curve was way too high and the skills were too alien for newbies to learn (bunnyhopping, concing...) Look at CS, its probably more complex than TFC but it worked fine because there were no "hidden" skills and if a newbie got killed they could see that the player was just aiming better or prefiring or whatever
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Old 12-04-2006, 02:50 PM   #154
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Then again CS is so utterly shit because it's so plain and boring for the more demanding players, then we get back to the age old debate of whether complex games either improve lastability of a game OR send newbies packing before they have a chance.
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Old 12-04-2006, 03:05 PM   #155
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Originally Posted by sabre
Then again CS is so utterly shit because it's so plain and boring for the more demanding players, then we get back to the age old debate of whether complex games either improve lastability of a game OR send newbies packing before they have a chance.
are you kidding cs is incredibly complex and deep on high levels of play
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Old 12-04-2006, 03:23 PM   #156
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oh please....

Take a newb at both games and ask him which game seems more complex...

I'm not saying CS doesn't have nifty hidden things to learn too, but from the eye of a newb, TF is more complex. That's what we're talking about here.
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Old 12-04-2006, 03:56 PM   #157
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9 classes vs 1 class
Hardly comparable is it?
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Old 12-04-2006, 04:03 PM   #158
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you can't really compare the two in terms of classes. fortress games have fixed sets of weapons and armor etc, where CS lets you choose your own (money dependent)
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Old 12-04-2006, 04:08 PM   #159
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You quickly realise that you better buy the better guns if you want to win. So in reality, the selection of gun is pretty narrow.
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Old 12-04-2006, 04:16 PM   #160
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Quote:
Originally Posted by Sh4x
oh please....

Take a newb at both games and ask him which game seems more complex...

I'm not saying CS doesn't have nifty hidden things to learn too, but from the eye of a newb, TF is more complex. That's what we're talking about here.
thats exactly what i said, and then he said that cs was boring and shitty

honestly, team fortress isnt THAT complex, it's just that all the complexity comes from the skills that you can't learn easily.
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