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Old 09-23-2008, 03:37 AM   #21
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Alright, I've added the 3 snippets to my Server.cfg, and have uploaded the plug-in.

Is there like a specific time frame that it will show up on the site or something?
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Old 09-23-2008, 05:11 AM   #22
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POOF!
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Old 09-24-2008, 05:31 PM   #23
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Headshots properly added to weapon count and actions.
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Old 09-24-2008, 08:44 PM   #24
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Quote:
Originally Posted by Shadow00Caster
Headshots properly added to weapon count and actions.
Isn't the sniper the really weapon that can shoot head shots and all the other weapons just use the entire body as hitbox?
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Old 09-24-2008, 09:24 PM   #25
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Yes, but the perl daemon had to be modified to count FF headshots as an action, as FF logs headshots as a weapon kill with BOOM_HEADSHOT. The perl daemon has been modified to properly read headshots as an action and record the kill as killed with sniper rifle, instead of killed with BOOM_HEADSHOT.

As for the percentage indicator, that is based off of all weapons .. so it's percentage of this weapon is accountable for ALL headshots with ALL weapons, since sniper rifle is only weapon capable of headshot in FF, the sniper rifle has 100% of all recorded headshots. Where as in other games like CS:S, a number of different weapons can account for headshots.

This same occurrence happens in TF2 stats.
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Old 09-24-2008, 09:42 PM   #26
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Shadow00Caster hit the nail on the head. Only two of the supported games (css and dods) support weapon accuracy as they are the only ones that give this information.

In ff, rather than a headshot kill being logged as a kill with the weapon being sniper rifle and flagged as a headshot, it is logged as a kill with the weapon being "boom_headshot", with no headshot flag.

We now interpret the weapon correctly and flag it as a headshot allowing the headshot counter to go up on the sniper rifle weapon, players, and server. As a bonus, I also told it to sent an action "headshot" so that a headshot kill with the sniper rifle can still be worth more points than a normal kill, similar to how we have it working for other games.
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Old 09-25-2008, 03:10 AM   #27
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i would try it but it has be banned from, my count now is... 9 servers cause of the global ban list. GG FF.
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Old 09-25-2008, 03:19 AM   #28
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lol you fail
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Old 09-25-2008, 03:20 AM   #29
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I hope you fail. drive off a bridge.
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Old 09-25-2008, 03:33 AM   #30
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I hope you fail. drive off a bridge.
ive heard that happening before, sounds scary!
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Old 09-25-2008, 03:45 AM   #31
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Quote:
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ive heard that happening before, sounds scary!
yeah, it should happen more often.
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Old 09-25-2008, 03:46 AM   #32
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Global banning is disabled, and I removed the bans that were shared.
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Old 09-25-2008, 04:37 AM   #33
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Just like I told you nukem, and explained that for what ever reason it wasn't removed from my banned_user.cfg. Nothing was intentional like I explained to. Maybe I should have kept my mouth shut cause you can't handle a simple mistake being the truth. So like I said it was an over site about the global bans through hlstatsx, Shadow00Caster removed them and turned global bans off but this is how servers work,

exec banned_user.cfg
writeid

the banned _user.cfg is a back up file of bans on your server just in case it crashes that way you don't loose the bans it's storing while it's running if it crash's. This is why when he removed the bans they stayed on the AE server.

Enough said.
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Old 09-25-2008, 05:31 AM   #34
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Quote:
Originally Posted by Shadow00Caster
Global banning is disabled, and I removed the bans that were shared.
Same here, they are all removed from my servers.

....which leads me to the question on how you got banned in the first place!?
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Old 09-25-2008, 06:15 AM   #35
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Geokill banned me from e0 server and it daisy chained to the rest.

Last edited by GeoKill----->; 09-25-2008 at 08:01 AM.
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Old 09-25-2008, 08:02 AM   #36
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I was loling when I found out
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Old 09-25-2008, 08:17 AM   #37
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lol
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Old 09-25-2008, 06:12 PM   #38
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rofl

should have kept the global ban on
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Old 09-25-2008, 06:42 PM   #39
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Global ban is 100% retarded. Please get rid of it completely.
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Old 09-25-2008, 09:21 PM   #40
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It already is if you read. We/Shadow00Caster didn't know it was on by default.

Quote:
Originally Posted by Shadow00Caster
Global banning is disabled, and I removed the bans that were shared.
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