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01-05-2007, 07:03 AM | #1 | |
Join Date: Apr 2006
Location: Newark, NJ
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01-05-2007, 08:08 AM | #2 |
Join Date: Jan 2005
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its probably just me, but i hate the dbl jump and the boxes for snipers. there goes 2fortsniper pubs and such. dbl jump, uh, sd2 ramp without a conc? whats goin on?
other than those 2, its great! |
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01-05-2007, 08:10 AM | #3 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
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I doubt you hate it.
You are just scare how it's going to work. |
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01-05-2007, 04:22 PM | #4 |
Join Date: Jan 2006
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oh holy freaking crap thats amazing!! now im scratching like a meth head who needs his freaking FF omg the voice acting is great!! "Its that armor... I gotta have more!"
This is gonna be the best thing to hit in 07!! |
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01-05-2007, 04:45 PM | #5 |
Join Date: Dec 2006
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Few questions
1) i dunno if this was already answered/asked but...After you sabotage the SG, do you tell it WHEN to turn on everyone. That would be awesome for timing things on offence. 2) I noticed a little bar ontop of the HW's gun. Does that show the speed/how many bullets you fire? Like...if you fire long enough, you shoot as many bullets as those guys who manipulated FPS to shoot a lot. I'm also thinking how cool these new skills will be in a match. For example... Monkey_l Spy - When a spy comes up from water, he won't get nailed right away. Sniper/HW FD - Sniper could tag people on Monkey_l that the HW misses. I know i fake going water/T all the time on that map. It'd be helpful to have the scouts tagged. and theres so much more i cant even begin to type. It's going to be wierd saying "ok, whos going to play sniper batts?" right before a match. Or "We got 1 scout and 2 meds, we need a spy"... i bet extascy is happy about that. |
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01-05-2007, 04:42 PM | #6 |
Join Date: Apr 2005
Location: Brazil
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OMFGGGGG!!!
THX FOR THE UPDATES GUYS |
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01-05-2007, 08:04 PM | #7 |
Join Date: Apr 2006
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Regarding the snipers, I think they should not be able to tag other snipers. This would really hurt sniper vs. sniper battles. Plus, there's going to be whores who will camp out all day watching guys pop up behind walls and trying to pop them in the face as soon as they move into sight. They'll never be caught off guard by other snipers if they see them coming from behind a wall.
In the current state of the game, do snipers have the ability to tag every class? |
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01-05-2007, 07:47 PM | #8 |
Join Date: Apr 2005
Location: Hawaii
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Love the flamethrower. Absolutely love it. Now I await release.
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01-05-2007, 10:04 PM | #9 |
Join Date: Jun 2006
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sweeet i'm excited!!
theres tons of good stuff to say so i'm gonna throw out my only complaint: not too fond of the HW guy. Looks like Gunjack from Tekken or something. I think his outfit should have more separate-looking pieces if you know what i mean? a little more contrast or something? also i dont get the whole sniper wallhack thing... but i'll figure that out |
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01-05-2007, 10:09 PM | #10 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
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Read the FAQ for an explanation of the Sniper Tracer (wall hack).
The answer is on the last post I made. |
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01-06-2007, 12:13 AM | #11 |
Join Date: Dec 2006
Location: Texas, THE USA!!!
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One thing that really dissapoints me from FF's first release is that they won't include HDR with it. I mean, all the user has to own is ANY of the Source SDK based games (CSS, DODS, EP1/EP2/EP3 ETC).
HDR > * One serious question: How close are the maps towards completion? Which maps are almost completely finished? What about the others? Ofire? 2fort? Etc? Are we ever gonna see those maps soon? Which maps are planned to be released in the first release? All of the maps from your official list? |
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01-06-2007, 12:50 AM | #12 |
Retired FF Staff
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Just WHO IS that sexy guy in the middle of the field on ff_dm!?!?!?!
__________________
Head of the Orca Revolution (TM) |
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01-05-2007, 10:39 PM | #13 |
Join Date: Dec 2006
Location: Texas, THE USA!!!
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The maps sound too boring to be running on the source engine. How about adding some sound escapes to the maps? Really, it will make the mod a lot better. Hwguy does remind me of something, I just can't remember either. I also believe that he needs some extra fat in him. Good luck.
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01-05-2007, 10:58 PM | #14 |
Join Date: Jul 2006
Location: Brewer
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OMG THAT WAS THE BEST THING I HAVE SEEN IN YEARS KEEP UP THE GOOD WORK I CANT WAIT FOR THIS TO BE OUT!
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01-05-2007, 10:58 PM | #15 |
Join Date: Dec 2006
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HW Guy isn't as buff as I would like. Hell, I'd settle for fat. Beer belly ftw.
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01-06-2007, 12:53 AM | #16 |
Join Date: May 2005
Location: Somewere in Nevada
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BEST.BIRTHDAY PRESENT. EVER!
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01-06-2007, 07:22 AM | #17 |
Join Date: Dec 2006
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FINALLY!
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03-12-2007, 06:05 PM | #18 |
Bong Management Sector
Join Date: Mar 2007
Location: In the tree outside your house
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I LUV U GUYS!!
I just want to say great job, especially since valve did such a shit job on the sequel (why cartoony?) anywayz thx for the kick ass mod and i cant wait for it to be out.
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03-13-2007, 03:56 AM | #19 |
The 1337est
D&A Member
Join Date: Mar 2007
Location: Omagosh Canada.
Posts Rated Helpful 9 Times
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Wow, amazing that you can judge an entire game from a 1 minute video. That goes for FF and TF2.
People like you need to fuck off before you break the internet.
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James, while John had had 'had', had had 'had had' ; 'had had' had had a better effect on the teacher. |
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03-13-2007, 08:46 PM | #20 | |
Join Date: Mar 2007
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