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Old 04-17-2008, 04:48 AM   #1
leilei
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XDFort

Remember this thread? I was just testing you guys lol. Now i'm making a Free multiplatform 'fortress' game. Damit another project

Right now i've went forward with it a bit and made a female base mesh. There will be males, but only later on since they don't make for good costume design and hair.

Probably the only unique thing of this one sticking out from the rest is the planned human skin color / hair style / hair color / eye color / face shape feature for less anonymity.

Another focus is map compatibility. The engine used does support Q1BSP, HLBSP and Q3BSP so if i put in the effort, maps intended for Team Fortress, Team Fortress Classic, Q3F and WFA could function in XDFort. (note i said function, not 'looking right'. it'd be up to the player to put in the appropriate textures to use with them). Also supported is ogg format for sound and music as well as tracker modules for music (YES)

Don't worry about OMG ADVERTISING YOUR STEALNIG THE LAST OF THE FF PLAYERS lol, i doubt xdfort will be in a comparable magnitude of popularity in this really early state. Outdoing FF isn't a goal. Making something Free (as in GPL free), cute, animey, and tiny size (20mb is the goal of release sizes) is the goal. For textures, they're going to be procedurally generated.
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Old 04-17-2008, 05:41 AM   #2
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Can't wait to see more
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Old 04-17-2008, 05:42 AM   #3
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OMG ADVERTISING YOUR STEALNIG THE LAST OF THE FF PLAYERS

jk


well dude, goodluck! i would surley be playing sometime if you ever get it released.
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Old 04-17-2008, 06:56 AM   #4
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Needs more boobs.
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Old 04-17-2008, 02:09 PM   #5
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looks good, very cartooney... how many polies is it, i figure you could waste a few more?
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Old 04-17-2008, 03:16 PM   #6
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haha that is awesome!
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Old 04-17-2008, 05:35 PM   #7
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Quote:
Originally Posted by -pF-
looks good, very cartooney... how many polies is it, i figure you could waste a few more?
There is support for normal mapping
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Old 04-17-2008, 05:43 PM   #8
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Normal mapping isn't an excuse for extremely low polygon stuff.
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Old 04-17-2008, 06:03 PM   #9
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I wish you plenty of luck. The model looks decent too. I'm interested in seeing where it goes so I hope you get a finished product out. We can always use more fun games
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Old 04-17-2008, 07:53 PM   #10
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Quote:
Originally Posted by Ginger Lord
Normal mapping isn't an excuse for extremely low polygon stuff.
Well so sue me for focusing playability first. Target machine is a Pentium II with a 1999ish 3d card.
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Old 04-17-2008, 09:09 PM   #11
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Will they bounce ?
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Old 04-17-2008, 10:57 PM   #12
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Quote:
Originally Posted by leilei
Well so sue me for focusing playability first. Target machine is a Pentium II with a 1999ish 3d card.
No one in the world has a machine that poor anymore, even the cheapest of the cheap laptops from the last 5 years are about 10x more powerful.

Why limit yourself?
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Old 04-18-2008, 12:16 AM   #13
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FPS.

Also: lol, manga-tits.

Seriously that's excessive even for perversion's sake.
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Old 04-18-2008, 04:26 AM   #14
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Quote:
Originally Posted by Ginger Lord
Why limit yourself?
Why not? Catering to the Geforce9 crowd who put their money where their computers are is also limiting too. If I hit the P2 low end for minimum i'll have a wide range of compatibility with other operating systems and obscure onboard chipsets and such. EeePCs/gPCs too.

At least this is not one of my 'will run great on 486' projects which I run today.
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Old 04-18-2008, 05:14 AM   #15
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Originally Posted by Bully
Will they bounce ?
most important question in the thread.
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Old 04-18-2008, 05:37 AM   #16
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Quote:
Originally Posted by leilei
Why not? Catering to the Geforce9 crowd who put their money where their computers are is also limiting too. If I hit the P2 low end for minimum i'll have a wide range of compatibility with other operating systems and obscure onboard chipsets and such. EeePCs/gPCs too.

At least this is not one of my 'will run great on 486' projects which I run today.
a P2 is not even close to a geforce9. most normal people have the equivilent of a geforce 6600, or a geforce 4MX.
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Old 04-18-2008, 02:10 PM   #17
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Quote:
Originally Posted by Circuitous
FPS.

Also: lol, manga-tits.

Seriously that's excessive even for perversion's sake.

I've seen worse. Go to a website called (NSFW) www.farangdingdong.com (NSFW) [no nudity at all because the boobs are fake. Not cilicone fake, like stuffed basketballs in shirt fake. it's histericle]
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Old 04-18-2008, 03:59 PM   #18
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Quote:
Originally Posted by BinaryLife
I've seen worse. Go to a website called (NSFW) www.farangdingdong.com (NSFW) [no nudity at all because the boobs are fake. Not cilicone fake, like stuffed basketballs in shirt fake. it's histericle]
stupid fucking work firewall...

At OP...seriously if your going with boobies that big you absolutely must use jigglebones...

Quote:
Originally Posted by Circuitous
Seriously that's excessive even for perversion's sake.
lmao last thing I would have ever expected to hear you say circ.
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Old 04-18-2008, 04:34 PM   #19
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Quote:
Originally Posted by greenday5494
a P2 is not even close to a geforce9.
I never said it was.

Reading rules!
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Old 05-10-2008, 08:10 AM   #20
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Right now i'm trying to come up with a common explosion particle effect.
Many different animes have many different explosions and i've only so far thought of a explosion that may be TOO tf2-like.
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