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Old 09-13-2007, 11:40 PM   #1
sir_frags
 
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old tfc server.cfg enclosed; questions

here is my old tfc server.cfg. plz, what do i need to change or add to make my FF server work as intended by the devs? Thank you!!!!



hostname "yours and not mine"


// game settings
pausable 0
allow_spectators 1
fakelag 0
fakeloss 0

// multiplayer settings
mp_teamplay 1301
mp_timelimit 20
mp_footsteps 0
mp_flashlight 0
sv_maxrate 15000
sv_maxupdaterate 101
sv_minrate 3500
sv_allowdownload 0
sv_allowupload 0
sv_proxies 1
sv_voicecodec "voice_speex"
sv_voicequality "5"
sv_unlag 1
sv_maxunlag 0.4
sv_unlagsamples 1
sv_gravity 800
sv_airaccelerate 10
sv_airmove 1
sv_alltalk 0
sv_clienttrace 3.5
sv_aim 0

// class limits
cr_demoman 3
cr_engineer 3
cr_hwguy 3
cr_medic 0
cr_pyro 0
cr_sniper 3
cr_soldier 0
cr_spy 3
cr_scout 0
cr_random 0
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Old 09-14-2007, 12:14 AM   #2
Torrerre
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Wonder if the configs are included in the server installation. I would like to know too.
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Old 09-14-2007, 12:33 AM   #3
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No, no server.cfg in the ff_server.zip. But my server is going up tomorrow for sure and I have some people working with me on the server.cfg. As soon as I get the bugs worked out, I will post it here to help others out.
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Old 09-14-2007, 02:29 AM   #4
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for a start i'd drop those class limits to begin with and play that by ear. remember this isnt tfc

as for the rest of it, i'll let a comrade of mine pick that one up..
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Old 09-14-2007, 05:39 AM   #5
Torrerre
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Here's what I put in my valve.rc for [GoW]Odin's Graveyard

//================================================== ==
// Time limit, including prematch
//
mp_prematch 0.5
mp_timelimit 30.5

//================================================== ==
// Class limits
//
cr_scout 0
cr_sniper -1
cr_soldier 0
cr_demoman 2
cr_medic 0
cr_hwguy 1
cr_pyro 1
cr_spy 3
cr_engineer 2
cr_random 0

//================================================== ==
// All other settings
//
mp_allowNPCs 0
mp_allowspectators 1
mp_footsteps 0
mp_friendlyfire 1
sv_mincmdrate 0
sv_maxcmdrate 40
sv_minupdaterate 10
sv_maxupdaterate 30
sv_minrate 2000
sv_maxrate 9000
sv_unlag 1
sv_maxunlag 0.3
sv_spectatorchat 1
sv_alltalk 0
sv_cheats 0
sv_allowupload 0
sv_allowdownload 1
sv_voicecodec vaudio_speex
sv_specaccelerate 5
sv_specspeed 2
setinfo em 1
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Old 09-14-2007, 08:15 AM   #6
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do i see no snipers ?
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Old 09-14-2007, 08:26 AM   #7
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We'd like to encourage server operators not to limit classes for the moment, as everyone wants to try different classes as it's a new game. Also, the balance is much different to tfc so there shouldn't be a need to alter class balance manually. It's your server and you're free to do what you like though, of course
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Old 09-14-2007, 03:51 PM   #8
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!! FRAGS FORTRESS !! SERVER.CFG

cr_random will not work and you will have to take out that decimal point from your timelimit. On mine when I use 30.5 the time will not change or work with mani's ma_timeleft command. So I removed the .5 and now the time works fine. Here is my server.cfg I have up on my server currently.




hostname " !! Frags Fortress !!"
//sv_password "WHATEVER"//if you want pword protection for private server

//================================================== ==
// Time limit, including prematch
//
mp_prematch 0.5
mp_timelimit 20
mp_friendlyfire 1//yes, i have friendly fire on right now

//================================================== ==
// Class limits
//
cr_scout 0
cr_sniper 0
cr_soldier 0
cr_demoman 3
cr_medic 0
cr_hwguy 3
cr_pyro 0
cr_spy 3
cr_engineer 3
cr_random 0

//rcon_password "whatever"//needed to enter server admin commands
sv_rcon_maxfailures 3
sv_alltalk 0
sv_voiceenable 0

mp_allowNPCs 0
mp_allowspectators 1
mp_footsteps 0
mp_friendlyfire 1
sv_mincmdrate 0
sv_maxcmdrate 40
sv_minupdaterate 10
sv_maxupdaterate 30
sv_minrate 2000
sv_maxrate 9000
sv_unlag 1
sv_maxunlag 0.3
sv_spectatorchat 1
sv_alltalk 0
sv_cheats 0
sv_allowupload 0
sv_allowdownload 0
sv_voicecodec vaudio_speex
sv_specaccelerate 5
sv_specspeed 2
setinfo em 1

log on
sv_logbans 0
sv_logecho 0
sv_logfile 1
sv_log_onefile 0
exec banned_user.cfg

// Mani
exec mani_server.cfg
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Old 09-14-2007, 04:24 PM   #9
Torrerre
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Ah cool thanks for heads up on timelimit. I haven't had time to do any admin plugins yet so I hadn't run into that problem yet.

Copy that on the class limits, I do have sniper enabled on certain maps.
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Old 09-15-2007, 10:49 AM   #10
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cr_random and setinfo are unknown to FF so take that out.
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Old 09-15-2007, 10:51 AM   #11
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Christ people, get out of the old TFC mindset and let the game be a little freeform for longer than a day.

The devs should have coded out the classlimits for the initial release. Bah.
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