02-11-2007, 05:11 PM | #1 |
Join Date: Jan 2005
Location: Montreal
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ff_fatties (hwguyz remake)
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02-11-2007, 06:21 PM | #2 |
Join Date: Apr 2005
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looks cool, now remake poopbowl, medics vs medics > HWs vs HWs
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02-11-2007, 06:35 PM | #3 |
Join Date: Oct 2006
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The map brings tears to my eyes.
We just need to 8-bit music and it's set. |
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02-11-2007, 06:38 PM | #4 |
Join Date: Dec 2006
Location: Uranus
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damn u Sh4x, how many kickass maps is this now?
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02-11-2007, 07:42 PM | #5 |
Join Date: Jul 2006
Location: Austin, Texas
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... Now I wish I didn't give up on this map.
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02-11-2007, 08:37 PM | #6 |
Useless
Retired FF Staff
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Lovely.
__________________
Look at all those dead links. |
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02-11-2007, 09:26 PM | #7 |
Join Date: Dec 2005
Location: Puyallup, Washington
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It looks great right now, but it seems as if you'll have to redesign the foremost corners of each side– a 3 HW stack could easily jump over that hollowed out area (triangular) and land on unsuspecting enemies. If I could contact your server again to see the pic, I would show you the area in Paint... I hope you know what I'm talking about.
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02-11-2007, 09:35 PM | #8 | |
Join Date: Jun 2005
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Quote:
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02-11-2007, 09:37 PM | #9 |
Join Date: Jan 2005
Location: Montreal
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I thought I would have to try it out like this first. In the end, maybe it will add to the gameplay in a positive way if you could stack and jump on the other side.
If it has a negative effect on the gameplay, then I can just make a transparent brush to block the way or try to redesign that whole corner area but I would probably go with the simple player clip. What I like with the actual design is that, when you're dead and go on the side, you can watch both sides at the same time if you stand in the middle since there's no high corner to block the view. |
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02-11-2007, 09:44 PM | #10 |
Join Date: Jun 2005
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What about having spectators on the ceiling too (teleport)
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02-12-2007, 01:23 PM | #11 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Looks good.
Is that my spedometer texture? |
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02-12-2007, 05:17 PM | #12 | |
Join Date: Jan 2005
Location: Montreal
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Quote:
You can't see much from the ceiling because of the way it's made anyways. |
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02-12-2007, 05:17 PM | #13 | |
Join Date: Jan 2005
Location: Montreal
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Quote:
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02-13-2007, 04:14 PM | #14 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Sure. And I'm pretty sure the vmt was made by sidd42.
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02-14-2007, 02:40 AM | #15 |
Join Date: Dec 2005
Location: Detroit, MI
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better have the same jams
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02-14-2007, 03:40 AM | #16 | |
Join Date: May 2006
Location: Idaho
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Quote:
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02-15-2007, 05:57 AM | #17 |
Join Date: Feb 2005
Location: Finland
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Nice. Suits you sir. Any possibility that there would be some balcony route to spam on to make people push their cursors up n down?
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02-15-2007, 04:19 PM | #18 |
Join Date: Jan 2005
Location: Montreal
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I'm not sure what you mean by that, care to explain?
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02-15-2007, 07:19 PM | #19 |
Join Date: May 2005
Location: Somewere in Nevada
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Looks great! Is it using the Hourpitours taxture pack btw?
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02-16-2007, 01:33 AM | #20 |
Join Date: Jan 2005
Location: Montreal
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I think I got the glass texture from it and that's it.
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