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Old 01-30-2013, 11:45 PM   #221
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Someone tell me why this isn't working:

Code:
alias medspam "+attack2; wait; +attack2; wait; +attack2; wait; +attack2; wait; +attack2;"

bind "rightarrow" "medspam"
I put that in my medic.cfg and in game all that happens is one medpack is thrown.

I'm trying to make it so I can press one key to spam all five of my medpacks (honestly this should be default imo) so I don't have to slam the key five times in a row to make the scouts on my team happy.

Last edited by ian.de; 01-30-2013 at 11:45 PM.
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Old 01-31-2013, 12:56 AM   #222
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If you're not currently using your mouse wheel for medic I suggest just binding it to mwheeldown. Makes it easy, but you gotta get a smooth roll, if you just flick the wheel to fast it'll throw one. But it's easy, and I just throw them shits everywhere.
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Old 01-31-2013, 11:49 AM   #223
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you need a -attack2 as well. so perhaps all you want is (without alias)

bind rightarrow "+attack2; -attack2; wait; +attack2; -attack2; wait;"

not tested I'm at work but i know you need the "-" command in there somewhere else it's as if you never release the button.

with alias you can probably do it and then it might work on down press and again on up press?
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Old 01-31-2013, 03:05 PM   #224
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Quote:
Originally Posted by Elmo View Post
you need a -attack2 as well. so perhaps all you want is (without alias)

bind rightarrow "+attack2; -attack2; wait; +attack2; -attack2; wait;"

not tested I'm at work but i know you need the "-" command in there somewhere else it's as if you never release the button.

with alias you can probably do it and then it might work on down press and again on up press?
with this method I get the following console message when I press "rightarrow":

unknown 131
unknown 131
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Old 01-31-2013, 11:27 PM   #225
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Quote:
Originally Posted by FDA_Approved View Post
If you're not currently using your mouse wheel for medic I suggest just binding it to mwheeldown. Makes it easy, but you gotta get a smooth roll, if you just flick the wheel to fast it'll throw one. But it's easy, and I just throw them shits everywhere.
i roll my mwheeldown as fast as i can and it works perfectly
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Old 01-31-2013, 11:33 PM   #226
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i roll my mwheeldown as fast as i can and it works perfectly
That's weird. Probly just my mouse. It's not like i have to do it slow, but if I do it as fast as I can it just throws one or two.
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Old 02-02-2013, 01:32 PM   #227
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Someone should make a Super Script thread with all the scripts made in this thread
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Old 02-16-2013, 01:32 PM   #228
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wait command is allowed? im comin , prepare you backdoor
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Old 03-11-2013, 05:42 AM   #229
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Quote:
Originally Posted by ian.de View Post
Someone tell me why this isn't working:

Code:
alias medspam "+attack2; wait; +attack2; wait; +attack2; wait; +attack2; wait; +attack2;"

bind "rightarrow" "medspam"
I put that in my medic.cfg and in game all that happens is one medpack is thrown.

I'm trying to make it so I can press one key to spam all five of my medpacks (honestly this should be default imo) so I don't have to slam the key five times in a row to make the scouts on my team happy.

I want this too D:
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Old 08-10-2013, 10:28 PM   #230
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Quote:
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I want this too D:
yame2
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Old 10-03-2013, 11:16 AM   #231
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I would like a script that throws flag but does it just before you die

so every time I have the flag when I die it gets thrown

thanks
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Old 10-03-2013, 12:51 PM   #232
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Quote:
Originally Posted by 9u-9u-9u View Post
I would like a script that throws flag but does it just before you die

so every time I have the flag when I die it gets thrown

thanks
don't think this is possible brah
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Old 10-03-2013, 06:01 PM   #233
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If it were possible, the only way would probably be if you have it set to throw the flag if you go below a certain health threshold but even then, it'd probably do more to hinder you than benefit. Play the game how it's supposed to be played instead and learn how to throw when YOU know you are going to die.
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Old 10-03-2013, 11:20 PM   #234
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Cuz it was totally a serious request.
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Old 10-04-2013, 03:40 AM   #235
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This isn't the first time this has been requested and I didn't sense any sarcasm looking at his post. That's what smileys are for.
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Old 10-04-2013, 05:09 AM   #236
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In practice, it has the potential to be a silly double-edged sword. Just don't die in 2mesa3 yard while looking towards the pit.
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Old 10-04-2013, 09:31 PM   #237
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There are no conditions or signals in hl scripting so stuff like this is impossible. Anyway here's a short script since I can't help:

alias +toogood "+attack; impulse 100"
alias -toogood "-attack; impulse 100"
bind MOUSE1 +toogood
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Old 04-15-2014, 03:57 PM   #238
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I'd like a sniper/engie script for holding down +attack when I click to charge, then clicking again to release the shot/railgun.

many thanks.
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Old 04-15-2014, 04:08 PM   #239
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Code:
-attack
alias charge "+attack; wait; bind mouse1 discharge"
alias discharge "-attack; wait; bind mouse1 charge"
bind mouse1 charge
You should probly put "bind mouse1 +attack" in the class cfg for any classes you don't want to use that.

This script can be somewhat of a hassle for engi. You could do something like:

Code:
bind 2 "slot2; wait; bind mouse1 charge"
And then for the rest of your weapons you have something like:

Code:
bind 1 "slot1; wait; bind mouse1 +attack"
And the same for the rest of your weapons.
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Old 10-04-2016, 06:03 AM   #240
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