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08-15-2008, 12:42 AM | #1 |
Join Date: Sep 2007
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I need a Sniper script where..
A tap of the mouse1 button charges the sniper dot, and another tap makes it fire.
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08-15-2008, 03:38 AM | #2 |
Useless
Retired FF Staff
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alias charge "+attack; wait; bind mouse1 discharge"
alias discharge "-attack; wait; bind mouse1 charge" bind mouse1 "charge"
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09-11-2008, 07:55 AM | #3 | |
Psychopathic Scout Mangler
Join Date: Sep 2008
Gametype: Spam the Enemy Spawn Posts Rated Helpful 0 Times
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Quote:
Code:
echo Cleaner Script Loaded... bind mouse1 +attack Code:
echo Cleaner Script Loaded... unbind mouse1 bind mouse1 +attack I also tried putting Code:
exec config.cfg |
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09-11-2008, 04:01 PM | #4 |
Fortress Forever Staff
Join Date: Sep 2007
Class/Position: O: Scout Affiliations: {NFO} - New Family Order Posts Rated Helpful 0 Times
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Code:
echo Cleaner Script Loaded... -attack bind mouse1 +attack |
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09-26-2008, 07:24 PM | #5 | |
I want to work here
Join Date: Mar 2007
Posts Rated Helpful 1 Times
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Quote:
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09-11-2008, 04:01 PM | #6 |
get off my lawn
Join Date: Mar 2007
Class/Position: O scout / demo Gametype: killing Posts Rated Helpful 0 Times
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in each nonsniper class config add "bind mouse1 +attack"
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09-11-2008, 04:21 PM | #7 |
Fortress Forever Staff
Join Date: Sep 2007
Class/Position: O: Scout Affiliations: {NFO} - New Family Order Posts Rated Helpful 0 Times
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That's what his cleanup script was doing and it wasn't fixing it, probably because it was still doing +attack from the charge shot.
Stick with what I said. |
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09-11-2008, 06:39 PM | #8 |
Useless
Retired FF Staff
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Yeah Jester's got it right here.
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09-28-2008, 01:18 AM | #9 | |
Join Date: Sep 2008
Location: Arkansas
Class/Position: O Heavy, D Heavy Gametype: Capture the Flag Affiliations: -lostjesters- Posts Rated Helpful 0 Times
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Quote:
alias charge "+attack; sensitivity X; wait; bind mouse1 discharge" alias discharge "-attack; sensitivity Y; wait; bind mouse1 charge" Simply replace X with what you want your sensitivity to be while aiming our sniper rifle, and Y with what your normal sensitivity is. Also, is there a way to make it so the sensitivity reverts back to default without you having to put your default sensitivity number in Y? |
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09-29-2008, 01:35 PM | #10 |
Useless
Retired FF Staff
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To your last question: no. It doesn't "remember" your sensitivity, not in a config anyway. It could be scripted within the game itself, though.
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09-29-2008, 02:36 PM | #11 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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not familiar with new cvars in the source engine but in the HL1 engine this command exists "zoom_sensitivity_ratio" set to 1.0 feels about right for me.
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09-30-2008, 12:04 AM | #12 | |
Join Date: Sep 2008
Location: Arkansas
Class/Position: O Heavy, D Heavy Gametype: Capture the Flag Affiliations: -lostjesters- Posts Rated Helpful 0 Times
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Quote:
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