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Old 02-28-2008, 12:56 AM   #1
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[Request] Jump Heights

Hey guys, so I need some testing from you. Download the test map (see below), create a listen server, and perform these jumps as best you possibly can:
  • Conc (dropped)
  • Conc (HH)
  • Rocket
  • IC/Flamethrower
  • Pipe
  • Frag
  • EMP
  • Railgun
Record the HIGHEST number you get with each (it will tell you once you land and it will be recorded in the console), and post your results in this thread.

Map: ff_dev_verticaljump

Thanks in advance.
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Old 02-28-2008, 02:07 AM   #2
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  • Conc (dropped) 544
  • Conc (HH) 704
  • Rocket 416
  • IC/Flamethrower 288
  • Pipe 480 (with 1 pipe)
  • Frag 704 (as medic)
  • EMP 352
  • Railgun 288

Of course u know they are all aproximated, with the conc i went really high and get 704 and sometimes a little less high and get 704 also

edited, i was watching the wrong screenies, some values where wrong

Last edited by GhostBuster; 02-28-2008 at 02:14 AM.
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Old 02-28-2008, 02:32 AM   #3
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Thanks Ghost. More replies are still encouraged.
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#FF.Pickup ¤ Fortress-Forever pickups

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Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
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Old 02-28-2008, 02:37 AM   #4
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  • Rocket 448
  • IC/Flamethrower 352

rest are same or less what ghost got
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Old 02-28-2008, 03:16 AM   #5
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yeah it way diferent doing a rj with ping that without it, took me some time to get a decent height.
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Old 02-28-2008, 03:35 AM   #6
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* Conc (dropped) 544
* Conc (HH) 576 mostly, got 704 a few times
* Rocket 448
* IC/Flamethrower 288/320
* Pipe 480 with 1 pipe or 1184 with 2 pipes
* Frag 544 mostly, got 704 a few times
* EMP 320
* Railgun 256
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Old 02-28-2008, 05:11 AM   #7
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Thanks guys. This helps out a ton.
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#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
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Old 02-28-2008, 08:02 AM   #8
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Is it deliberate that if you hit any walls it stops you straight away?
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Old 02-28-2008, 08:25 AM   #9
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Not sure what exactly you expect to achieve out of this considering you've just asked for a set of values for which people are going to be using different methods to get each one. Anyway:

Conc (dropped) 512
Conc (HH) 704
Rocket 448
IC/Flamethrower 288/320
Pipe 4576 (lol)
Frag 704
EMP 352
Railgun 288
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Old 02-28-2008, 01:56 PM   #10
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Quote:
Originally Posted by Bakez
Not sure what exactly you expect to achieve out of this considering you've just asked for a set of values for which people are going to be using different methods to get each one. Anyway:

Conc (dropped) 512
Conc (HH) 704
Rocket 448
IC/Flamethrower 288/320
Pipe 4576 (lol)
Frag 704
EMP 352
Railgun 288
considering that your results are similar if not exact to those previous
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Old 02-28-2008, 08:49 PM   #11
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1 Conc dropped no jump : 128
1 Conc HH no jump: 128
1 conc dropped jump: 544
1 conc hh jump: 576(i suck at hh vertical jumps)
2 Concs dropped(fast prime) no jump: 960
2 concs dropped(delayed) jump: 2240
2 concs dropped + 1hh (fast prime):4576)(roof)
2 concs dropped + 1hh (delayed):4576(roof)

all pipejumps are done in the corner
1 pipe: 256
2 pipe: 896
2 pipe jump: 1218
3 pipe: 1824
3 pipe jump: 2368
4 pipe: 3296
4 pipe jump: 3904
5 pipe:4576)(roof)
5 pipe jump:4576)(roof)

1 rocket: 448
1 frag: 704


IC: 288
IC/Flame combo: 320

emp: 352
rail 256

enjoy!

yes i was a bit bored :d
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Old 02-28-2008, 09:21 PM   #12
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This info is good shit.

Good shit.
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Old 02-28-2008, 09:29 PM   #13
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Thank you everybody. This is exactly what I wanted. Saves me having to find all these values myself.
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#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
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Old 02-28-2008, 11:25 PM   #14
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Wouldn't the best way to figure this out be making a map with many plateus? Then just haev a number on each one, and see how high of a thing you can get on top of?
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Old 02-28-2008, 11:50 PM   #15
squeek.
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Quote:
Originally Posted by Hawk Eye
Wouldn't the best way to figure this out be making a map with many plateus? Then just haev a number on each one, and see how high of a thing you can get on top of?
This essentially does the same thing. But with a (somewhat, I could have made it higher or with more increments) infinite number of plateaus.
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#FF.Pickup ¤ Fortress-Forever pickups

My Non-official Maps
Released FF_DM_Squeek - FF_2Mesa3_Classic - FF_Siege_Classic
Beta FF_Myth - FF_Redlight_Greenlight

Sick of the people on the internet, always moanin'. They just moan.
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