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Old 01-31-2005, 04:31 AM   #1
o_shauntron
 
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Shottie concepts (more unofficial)

I submitted these as part of my application to be part of the FF dev team. I tried to make them seem conventional but not like any real shotguns. Though I do see a bit of spas-12 in the sb shotgun pump...

Edit: whoops, didnt notice that dr_nick got on the team and the concept artist opening got taken down from the jobs page. Better luck next time.

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Old 01-31-2005, 05:57 AM   #2
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Well, for what it's worth, I really like that squigly line style
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Old 01-31-2005, 06:13 AM   #3
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lol sev.
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Old 01-31-2005, 06:18 AM   #4
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I was being serious, I think the style is very cool
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Old 01-31-2005, 06:31 AM   #5
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I like the single shotty best from those two pictures.It looks like it could do some real damage.

The Double shotty probably needs a bit of beefing up tho.
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Old 01-31-2005, 07:47 AM   #6
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Yea that double shottie looks like a "Wild West" with a tad of the future to it. Nice job though. Wish I could draw.
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Old 01-31-2005, 08:01 AM   #7
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Reminds me of Soul-Jah's cell shaded comic models for tfc

God I hope someone makes some cartoon remakes of the ff models, rather than the quake ones.

(will prob take me a few years to get bored of the new models though)
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Old 01-31-2005, 09:40 AM   #8
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Sexy
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Old 01-31-2005, 04:55 PM   #9
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4 the supershotgun i realy liked this moddel
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Old 01-31-2005, 05:00 PM   #10
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Quote:
Originally Posted by elvis2049
4 the supershotgun i realy liked this moddel
I used that for a bit a year or two ago, when i fired it though it used to block the crosshair region briefly, so i ditched it eventually
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Old 01-31-2005, 05:14 PM   #11
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Thanks guys. More beefy you say, rebo? Lets see what I can do about that.
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Old 01-31-2005, 05:47 PM   #12
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Quote:
Originally Posted by mirvin_monkey
Quote:
Originally Posted by elvis2049
4 the supershotgun i realy liked this moddel
I used that for a bit a year or two ago, when i fired it though it used to block the crosshair region briefly, so i ditched it eventually
and thats just the part i liked
somehow i just get almost everything a hit with this gun
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Old 01-31-2005, 06:32 PM   #13
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Quote:
Originally Posted by mirvin_monkey
Quote:
Originally Posted by elvis2049
4 the supershotgun i realy liked this moddel
I used that for a bit a year or two ago, when i fired it though it used to block the crosshair region briefly, so i ditched it eventually
me too, used it for a year or two, same problem
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Old 01-31-2005, 09:07 PM   #14
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Re: Shottie concepts (more unofficial)

Quote:
Originally Posted by Shauntron
I submitted these as part of my application to be part of the FF dev team. I tried to make them seem conventional but not like any real shotguns. Though I do see a bit of spas-12 in the sb shotgun pump...

Edit: whoops, didnt notice that dr_nick got on the team and the concept artist opening got taken down from the jobs page. Better luck next time.

I actually like these quite a bit. A clip-fed supershotgun would be neat.
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Old 01-31-2005, 11:44 PM   #15
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Be sure to show us your updated shottie
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Old 02-01-2005, 02:26 AM   #16
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Hammered this one out a little quicker than the others, obviously. Kinda felt it needed to be a little more simple and sharp too. That last shottie is just a little food for thought from someone who wasn't scared by The Ring because he knew too much about VCRs...
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Old 02-01-2005, 02:50 AM   #17
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Now the only problem with the clip would be the reloading. I'm assuming the shotgun will reload like the one in TFC did, one shell at a time. With a clip, all would be done right away and I don't see how you could make that reload time fit.
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Old 02-01-2005, 03:13 AM   #18
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But loading 16 shells one at a time is also a slight problem
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Old 02-01-2005, 03:15 AM   #19
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Just make it take a little longer to cock it. In other words, instead of entering each shell, have it still work with the slide.

He fires, and by sliding it, the next shot gets pulled up and positioned. The same way 6 shooters work.

Instead of semi-auto.
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Old 02-03-2005, 07:36 PM   #20
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I like the stock, nice and light.
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