09-16-2007, 04:26 AM | #1 |
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White Wire Frame Geometry
I load into a map and it runs smooth and fine but some textures and surfaces are just wire outlined in white and i can see right through. Is there a known issue about this?, or does someone know a fix?
My comp specs Pent 4 3.6 HT extreme X800 Radeon XT pro 3.2g of RAM Last edited by DarkSage44; 09-16-2007 at 04:36 AM. |
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09-16-2007, 05:56 AM | #2 |
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h4x
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09-16-2007, 06:06 AM | #3 | |
Official FF Medic
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Quote:
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09-16-2007, 06:09 AM | #4 |
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Maybe its a command you put into the console, or have you added any cfg's to improve your FPS?
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09-16-2007, 07:02 AM | #5 |
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If your meaning on the cracks and stuff. I do see wire outlined a little bit too. Only certain spots though
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09-16-2007, 07:15 AM | #6 |
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Wel i mean wide open textures willg et this randomly in maps, and ive reinstalled it tiwce including SDK source base, nothhing to imp my FPS even tried running diff directx versions.... nothing
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09-17-2007, 02:22 AM | #7 |
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What are your graphics settings? Did you delete your clientregistry.blob and install again? Is the install skipping files? Did you edit your configs in any way?
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09-17-2007, 03:04 AM | #8 |
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I had this problem in CSS a long while back. At the time I had to reinstall HL2 and CSS to get them to fix. But now, try verifying your SDK Base GCF.
Right click on SDK Base Steam option (in tools) > Properties > Local Files tab > Verify integrity If that doesn't work then I guess reinstall SDK Base. Edit: saw that you've already tried reinstalling SDK Base. Go ahead and verify it anyway...wouldn't hurt. |
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