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Old 09-17-2007, 11:11 PM   #21
Lt Llama
 
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Really gj OneEyed and working fine to. It wasnt to hard to finish the map as concer but only one of us managed to do it with solly. Demoman up to last jump. Looking forward to the next beta.
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Old 09-20-2007, 07:57 PM   #22
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Wahay, this is great. Nice work :>.

Also, I finished it as sol as well today Llama , not nearly as hard as I thought after I worked out the map

Just if anybody cares, start a little guild up for rocketing, get things off the bat conc_oneeyed is the trial, do it as sol in any means possible aslong as you don't use concs/pipes
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Old 09-21-2007, 11:04 AM   #23
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Gj Muleh. I think I wait for the next FF patch when quad will hopefully work, and for Adam to start making FF quad maps .
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Old 09-22-2007, 04:52 PM   #24
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yes definatly looking forward to some quad maps
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Old 09-24-2007, 08:20 PM   #25
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The best of all map, but... I havent the technical than i had 10 ten years ago. I give up at the point looks like a U, how to pass it grrrr
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Old 09-24-2007, 09:50 PM   #26
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could someone link me to the conc_juggleface_b2 lua, i tried searching google, even the whole forum, cant find anything related to it
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Old 09-25-2007, 01:03 PM   #27
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Quote:
Originally Posted by Demon
could someone link me to the conc_juggleface_b2 lua, i tried searching google, even the whole forum, cant find anything related to it
http://www.euroskillz.eu/FortressFor...gleface_b2.lua
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Old 09-25-2007, 02:25 PM   #28
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cheers llama, ill give ya a note when i fixed the bags :P
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Old 09-27-2007, 09:30 PM   #29
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I installed concpillar_b3 on my machine, and placed the beta_conc.lua in the maps/ folder.

Didn't work. Put concpillar_b3.bsp and the renamed concpillar_b3.lua into the maps/ folder and success.
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Old 10-02-2007, 03:17 PM   #30
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base conc has problem:

[SCRIPT] Error calling player_spawn ([string "maps/includes/base_conc.lua"]:127: attempt to index local 'player' (a nil value)) ent: NULL
[SCRIPT] Error calling player_spawn ([string "maps/includes/base_conc.lua"]:127: attempt to index local 'player' (a nil value)) ent: NULL
[SCRIPT] Error calling player_spawn ([string "maps/includes/base_conc.lua"]:127: attempt to index local 'player' (a nil value)) ent: NULL
[SCRIPT] Error calling player_spawn ([string "maps/includes/base_conc.lua"]:127: attempt to index local 'player' (a nil value)) ent: NULL
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Old 10-02-2007, 03:20 PM   #31
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i havent had a problem with it, works great when i put my home machine as server, putted conc_adam to include the base_conc.lua
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Old 10-18-2007, 04:46 AM   #32
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you're base_conc.lua doesn't make backpacks.. -.- had to manually do it, and also how do you set respawn time on backpacks to be instant?
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Old 10-18-2007, 09:25 AM   #33
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if you know how to set the time, its easy, just set the variable to 0, if not, then i cant help ya, i have no knowledge about FF ents, yet.
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Old 10-18-2007, 02:17 PM   #34
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This line.

concbackpack = info_ff_script:new({
health = 200,
armor = 200,
rockets = 50,
gren = 4,
respawntime = 2,

Also, the LUA must be the same name as the map and you must name the ff script right in hammer. If you do both of these things, this LUA works fine. I have used parts of it in 3 different maps.
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Old 12-07-2007, 10:38 AM   #35
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Old 10-04-2016, 05:03 AM   #36
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Anyone got this still?
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