08-23-2006, 08:47 PM | #21 | |
Join Date: Mar 2006
Location: Finland
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For me, I find the look of it ok; cartoonish. But I wouldn't want to play that one for long time, I'm into more serious look that FF offers. I don't know will people find some advanced way of moving faster in TF2 but I doubt it. I guess Valve would not want to, it would take new players away if something like bunny or its replacement would appear. and AC muzzleflash looks stupid :F |
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08-23-2006, 08:49 PM | #22 |
Join Date: Aug 2006
Location: Sweden
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Animations are fluid. Very impressive work there.
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08-23-2006, 08:50 PM | #23 |
Join Date: Jul 2006
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08-23-2006, 08:50 PM | #24 |
Join Date: Jan 2005
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i'm still trying to pick my jaw up from the floor. That was incredible. The animations were so fluid and it appears there will still be some skill moves like rocket jumping. I can now officialy not wait for TF2 to come out.
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08-23-2006, 08:50 PM | #25 | |
Join Date: Oct 2005
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08-23-2006, 08:55 PM | #26 |
Join Date: Mar 2006
Location: Pennsylvania
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Wow, that looks absolutely amazing.
I just wish they had shown the medic and pyro. |
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08-23-2006, 08:57 PM | #27 |
Join Date: Jul 2006
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Oh also -- gibs! The scout's headset landing last was a nice touch.
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08-23-2006, 09:06 PM | #28 |
Join Date: Jul 2005
Location: Washington DC
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fwiw, i think, to show each class kicking ass, the upped the damage of the attacking class (or of course lowered armour of the other)..
An Engineer w/ a shotty and a level 1 sg should not be able to take out 10 sollys, nor should the hw. i think it was for dramatic effect. could be wrong.. |
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08-23-2006, 09:07 PM | #29 |
Join Date: Mar 2005
Location: California
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08-23-2006, 09:09 PM | #30 |
Join Date: Jul 2005
Location: Washington DC
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was that a balc to balc rj i saw?
cant be reg grav can it? |
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08-23-2006, 09:12 PM | #31 |
Fortress Forever Staff
Join Date: Dec 2004
Location: Cape Town, SA
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Looks good
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08-23-2006, 09:14 PM | #32 |
Join Date: May 2005
Location: Oxford, UK
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lol, that's awesome. I swear I heard a "MOOOO" at one point too
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08-23-2006, 09:14 PM | #33 |
Retired FF Staff
Join Date: Dec 2004
Location: Scotland
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Love the RJ animations when they're sorta running in midair. Awesome vid!
Also, since the spy has cloaking I think it's a fair assumption that feigning has bitten the dust. Or maybe they're ... just feigning... |
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08-23-2006, 09:15 PM | #34 |
Join Date: Feb 2005
Location: Markham, Ontario, Canada!
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I'm still trying to figure out from that video if the sniper still charges. If it doesn't I'ma be upset. That would ruin the sheer awesomeness of this game.
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08-23-2006, 09:30 PM | #35 | |
Join Date: Dec 2005
Location: Puyallup, Washington
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Quote:
Other than that, and the possibility of the spy being invisible and moving, it looks great. Look like bunnyhopping has bitten the dust Utterly dissapointed by the gibs. Seriously. And the hw spray seems a bit... large to me. Spam+++ Animation is great though. |
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08-23-2006, 09:31 PM | #36 |
Retired FF Staff
Join Date: Jan 2005
Location: Norway
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That looks very nice, im digging the quality of their artwork (based on what i could see with that video compression shit).
__________________
Official model desecrator |
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08-23-2006, 09:32 PM | #37 |
Join Date: Feb 2005
Location: Markham, Ontario, Canada!
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Hopefully they'll get an official video out soon with better quality.
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08-23-2006, 09:38 PM | #38 |
Join Date: Feb 2005
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Love the gfx, not too sure about the gameplay...
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08-23-2006, 09:38 PM | #39 |
Join Date: Jul 2006
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Eh... I think it's a little too cheesey. Seems like a spark is missing.
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08-23-2006, 09:43 PM | #40 |
Join Date: Jan 2005
Location: Fort Worth, Tejas
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I simply love it
Miss the lack of Pyro skills and Medic |
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