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Old 12-14-2005, 03:00 PM   #101
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That's just AMAZIIIIIIIIIIINGGGGGGGG!!!!!!!!!!!!!!
Just can't wait for this one to play
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Old 12-14-2005, 04:33 PM   #102
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Oh my dear lord, lovely. That SG is damn secksi.
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Old 12-14-2005, 06:11 PM   #103
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Well done devs, keeping the updates coming at a nice pace. Hf having a "little" break over xmas
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Old 12-14-2005, 10:05 PM   #104
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Finally in game shots! Now lets see those custom textures!
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Old 12-14-2005, 11:58 PM   #105
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The custom textures are in the spirit/sg shot :P
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Old 12-15-2005, 12:02 PM   #106
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MJ you remaking nightrun for FF?
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Old 12-15-2005, 12:34 PM   #107
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Mad cainer props.
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Old 12-15-2005, 01:44 PM   #108
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I dont like the name spirit, is the map a big graveyard in no mans land?

But i like the map inside.
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Old 12-15-2005, 06:56 PM   #109
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Nobody mentioned the floating particles on Spirit. Those are gonna be really sweet.
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Old 12-15-2005, 08:20 PM   #110
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Dustmotes - theyre in HL2 now ;D
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Old 12-15-2005, 09:46 PM   #111
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..are there sandmotes?

Hey, I don't recall if this effect is in HL2 with the rocket launcher/grenades or not.. but if I shoot a rocket (or throw an explosive grenade) on a 'sand' texture, will sand fly everywhere on explosion?
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Old 12-15-2005, 09:52 PM   #112
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It did in HL2, so, yeah, it should.
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Old 12-16-2005, 01:59 AM   #113
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what a sweet update to find. i just about lost it when I saw the SG gun. For years on ANY fortress mod i have tried to give other classes a try but I ALWAYS end back up as an engie.

I feel pretty fortunate that i got to see a piece of MY class, I look forward to more in the future. Thank You
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Old 12-16-2005, 11:46 AM   #114
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Quote:
Originally Posted by Imbrifer
..are there sandmotes?

Hey, I don't recall if this effect is in HL2 with the rocket launcher/grenades or not.. but if I shoot a rocket (or throw an explosive grenade) on a 'sand' texture, will sand fly everywhere on explosion?
would make dustbowl fkn awesome
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Old 12-16-2005, 11:53 AM   #115
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how about a version of dustbowl where the 'flag' is played by someone.... like hunted, except the whole map doesnt reset when the hunted gets killed. he just respawns, and the defending team gets points.
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Old 12-24-2005, 08:52 PM   #116
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Damn those pics look hot!
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Old 12-27-2005, 08:42 PM   #117
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Quote:
Originally Posted by Mervaka
how about a version of dustbowl where the 'flag' is played by someone.... like hunted, except the whole map doesnt reset when the hunted gets killed. he just respawns, and the defending team gets points.

Having official multi purpose maps equals confusing and bad.

Look at ETF.
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Old 12-27-2005, 11:43 PM   #118
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ok, maybe not dustbowl, but the game mode to me sounds good. imagine a hunted map which moves on every time the civvie reaches the goal.
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