08-27-2006, 10:09 PM | #81 |
Join Date: Feb 2005
Location: Ohio
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just got back from vacation and i appreciate the media update
i was just checking to see if there was a developer journal, but i'll take a media update instead |
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08-28-2006, 12:43 AM | #82 |
Fear teh crowbar.
Retired FF Staff
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Its always a nice treat to come home to a media update. Lookin damned good!
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08-28-2006, 02:06 AM | #83 |
Join Date: Dec 2005
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screenshots =| video
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08-28-2006, 03:14 AM | #84 |
Join Date: Jul 2006
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Looks amazing. That new shot of the medic is just breathtaking, since I'm a native medic.
I love you all, FF Devs. If I love you more, will you release a video ? |
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08-28-2006, 04:55 AM | #85 |
Join Date: Jun 2006
Location: USA
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Great. <3 ff. It is awesome to see how far FF has gotten. The close, in-reach feeling is coming about. Can't wait to try this game out. Looks perfect .
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08-28-2006, 05:33 AM | #86 |
Join Date: Jul 2005
Location: San Diego
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im sure, in due time, when they are ready, they will release a vid. Im not going to ask them or encourage them to do so at this time because editing a flick takes time, time away from more important issues at hand.... If you get my drift. Im happy with the current update. Cheers
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08-28-2006, 08:20 AM | #87 |
Join Date: Jan 2005
Location: San Diego
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Something that just came up on my mind this evening. We haven't seen much of Uno lately, how's that going?
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08-28-2006, 09:11 AM | #88 |
Join Date: Dec 2004
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Its not. I have other stuff to work on first :E
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08-28-2006, 09:24 AM | #89 |
Join Date: Jun 2005
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Pfft! Fortress Forever? When am I gonna see a CS Forever? And will it have concs? I think yes.
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08-28-2006, 10:08 AM | #90 | |
Join Date: Jul 2006
Location: Plovdiv, Bulgaria
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Quote:
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08-28-2006, 10:39 AM | #91 |
Join Date: Jun 2005
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Wow...you can understand Stalone? Congrats!
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08-28-2006, 11:28 AM | #92 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
Posts Rated Helpful 15 Times
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but uno will be in the first release, right?
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08-28-2006, 02:03 PM | #93 | |
Join Date: Jun 2005
Location: Texas
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Quote:
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08-28-2006, 04:06 PM | #94 | |
Join Date: Jun 2006
Location: Brazil
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Quote:
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08-28-2006, 05:21 PM | #95 |
Join Date: Jan 2005
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I have a stupid question regarding this pic:
http://www.fortress-forever.com/?a=m...d=ff_hunted_10 The rooms have obviously fallen apart thus the area is called 'ruins'. I forget exactly WHY it is ruined, (earthquake? explosion? disrepair?) but the why doesnt matter. The problem though is how exactly would a building be in this much dissaray with walls crumbling and floors collapsing, yet the roof is left unscathed and is in perfect condition. It just seems so wrong to me. |
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08-28-2006, 07:48 PM | #96 |
Retired FF Staff
Join Date: Jan 2005
Location: CowTown
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Heh, yeah, someone mentioned that before. Forgot the answer, though
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08-28-2006, 08:16 PM | #97 |
Join Date: Mar 2005
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easy there was a bomb inside that exploded and they put a new roof over it so it wouldn't flood
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08-28-2006, 11:06 PM | #98 |
Join Date: Jul 2005
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http://www.fortress-forever.com/?a=media&id=ff_push_10
Traditionally push strips grens from all classes. I take it this won't be the case with this version? Will be too easy with concs available. |
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08-28-2006, 11:30 PM | #99 | |
Useless
Retired FF Staff
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Quote:
__________________
Look at all those dead links. |
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08-28-2006, 11:37 PM | #100 |
Join Date: Mar 2005
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isn't there like 1 bag of grens somewhere on the map? like in dustbowl?
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