01-30-2005, 02:30 AM | #1 |
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Concussion Grenade Skinned Render
Check it out!
Click the thumbnail to see the full version, or as usual head to our media page for various FF media: http://www.fortress-forever.com/?a=media
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schtoofa Fortress Forever Team Cheerleader |
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01-30-2005, 02:34 AM | #2 |
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Oh my...I just wet my pants
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01-30-2005, 02:35 AM | #3 |
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Genius. Looks purely awesome. Can't wait to play
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01-30-2005, 02:35 AM | #4 |
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I want to see one go off so bad.
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01-30-2005, 02:39 AM | #5 |
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Location: Pennsylvania
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You and me both. I'm also really interested to see the conc effect when they finish with it...it'd be so good.
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01-30-2005, 02:42 AM | #6 |
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Another interesting question, what will a conc going off on a dead body/feigned spy do? I'm drooling just thinking about it.
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01-30-2005, 02:53 AM | #7 |
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This is my favorite model/skin yet. Great work guys.
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01-30-2005, 03:19 AM | #8 |
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gotta catch em all!
lol nice |
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01-30-2005, 03:23 AM | #9 |
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Location: Boston
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as a concer I must say WOW looks very exciting and awesome.
some questions the previous conc was rectangular and there for slid this is more round, will it roll? (or is all this just determined by the hl2 physics engine?) also i am just curious and excited to see what happens when it explodes.. ie two halfs comming apart, thing of light.. ect.. OMG CANT WAIT FOR FF! |
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01-30-2005, 04:05 AM | #10 |
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omg, you better be able to do those glows ingame
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01-30-2005, 04:17 AM | #11 |
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Yeah, nice work dev team, keep it coming baby!
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01-30-2005, 05:37 AM | #12 |
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Looks like someone has been playing X-COM:Enemy Unknown and stolen the design of the pulse grenade :P
Anyway, that conc looks exactly like i envisioned the frag grenade to be like which is quiet eerie. |
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01-30-2005, 05:51 AM | #13 |
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Location: Phoenix, AZ
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I like it, but I think I liked the old green rectangle a little more for some reason :\ call me crazy, but this one reminds me all too much of those little "grenades" that the Green Goblin throws around in Spider-Man...
I think the "special effects" on this model are going to make or break it. Some nice glows, flares, or otherwise sexy outbursts would be quite the nice eye-candy :] |
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01-30-2005, 05:52 AM | #14 |
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Location: Sweden
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Another awsome model.....
But as was said earlier I also wonder if that gloweffect will be do-able ingame, as well as if it's going to roll or be heavy so it settles quickly on one of it's many flat faces? |
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01-30-2005, 06:10 AM | #15 |
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*Urk* God , i just ...wow.
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01-30-2005, 06:15 AM | #16 |
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you guys cease to impress me
keep up the GREAT work!! |
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01-30-2005, 07:21 AM | #17 | |
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Quote:
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schtoofa Fortress Forever Team Cheerleader |
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01-30-2005, 07:38 AM | #18 |
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ah yah the greengoblin throwing things, i was thinking the detonator in star wars when i first saw it. But i think the spider-man thing sums it up...
looks really cool though, like everything else you've done so far. |
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01-30-2005, 08:38 AM | #19 |
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NASTY!!!!!
i love the glow of it.. |
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01-30-2005, 09:19 AM | #20 |
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In reply to whether or not the conc would fly, you "could" just make it behave like old concs, that way many of us familiar people wouldnt have to relearn to time our concs
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