Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-27-2017, 11:15 AM   #1
Peketrack
Beta Tester
 
Peketrack's Avatar
 
Join Date: Jun 2009
Location: Spain
Class/Position: Soldier Deff//Scout Off
Gametype: Capture the Flag
Affiliations: TeamSpain>> Forever Alone 0_o
Posts Rated Helpful 0 Times
Send a message via MSN to Peketrack Send a message via Skype™ to Peketrack
Autodesk Maya to Hammer Editor ?

Hello,

It's been a while since the last time I was around here!! I have been studying 3D and Videogames Design for 3 years now, i have learnt a lot things about graphic engines, some coding (i hate it btw) and i was wondering that maybe i could do a real FF map.

Direct to the topic of this post. I normally work my models in Autodesk Maya, everything I'm going to use in a videogame (what we call prefabs in Unity engine) since Unity is different from Hammer Editor. I was asking my self if you could do some modelling in Autodesk Maya and then export and import it in Hammer Editor.
This is pure curiosity since you can directly model the map in VHE.

See you around!
Peketr4ck.

Last edited by Peketrack; 01-27-2017 at 11:17 AM.
Peketrack is offline   Reply With Quote


 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:32 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.