Fortress Forever

Go Back   Fortress Forever > Editing > Mapping

Reply
 
Thread Tools Display Modes
Old 01-20-2007, 11:32 PM   #1
o_pixel
 
o_pixel's Avatar
 
Join Date: Mar 2006
Posts Rated Helpful 0 Times
jump height?

Normal Jumps are still the same height right?
45 and 60 when crouched?
o_pixel is offline   Reply With Quote


Old 01-21-2007, 08:22 AM   #2
o_nezumi
 
o_nezumi's Avatar
 
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
Those aren't the jump heights in TFC or source.

Anyway in source you can jump (I think) 52 units or up to (but not including) 64 units with a crouch jump. If you crouch right before you jump you can jump just barely higher than 64 units.
o_nezumi is offline   Reply With Quote


Old 01-21-2007, 05:34 PM   #3
o_luminous
 
o_luminous's Avatar
 
Join Date: Jun 2005
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Nezumi
Those aren't the jump heights in TFC or source.

Anyway in source you can jump (I think) 52 units or up to (but not including) 64 units with a crouch jump. If you crouch right before you jump you can jump just barely higher than 64 units.
such as the boxes in cs:s on dust2 that you can jump on for the higher ones, so what ever height those prefabs are, are jumpable (unless its changed for FF)
o_luminous is offline   Reply With Quote


Old 01-21-2007, 07:57 PM   #4
trepid_jon
Ray Ray Johnson
Fortress Forever Staff
 
trepid_jon's Avatar
 
Join Date: Feb 2005
Location: Dallas, TX
Class/Position: D Civilian
Gametype: Rocket Jousting
Affiliations: EAFD
Posts Rated Helpful 78 Times
Send a message via ICQ to trepid_jon Send a message via AIM to trepid_jon
As far as the height of objects that you can jump onto, it's the same in FF as it is in TFC/HL/CS.

You can jump without ducking onto something 45 units high, but not 46.

While already ducking, you can jump onto something 45 units high, but not 46.

You can jump and then duck (jumpduck, duckjump, hurdle, or whatever you wanna call it) onto something 63 units high, but not 64.

Here's a couple screenshots of the shitty map I made way back for the coders to test out the jump height...

http://www.trepid.net/ff/images/ff_d..._height-01.jpg
http://www.trepid.net/ff/images/ff_d..._height-02.jpg

High quality mapping right there. Great use of non-HL2 textures, too. WOOH, YEAH!
__________________
Support FF:
Trepid
steamcommunity.com/id/trepid_jon/
trepid_jon is offline   Reply With Quote


Old 01-21-2007, 08:00 PM   #5
o_bumgravy
 
o_bumgravy's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
Pretty lame leak.
o_bumgravy is offline   Reply With Quote


Old 01-21-2007, 08:07 PM   #6
o_sta_sirtiger
 
o_sta_sirtiger's Avatar
 
Join Date: Dec 2006
Location: Texas, THE USA!!!
Posts Rated Helpful 0 Times
Uh, I'm pretty sure his intention wasn't to leak something but to show player jump height.
o_sta_sirtiger is offline   Reply With Quote


Old 01-21-2007, 08:18 PM   #7
trepid_jon
Ray Ray Johnson
Fortress Forever Staff
 
trepid_jon's Avatar
 
Join Date: Feb 2005
Location: Dallas, TX
Class/Position: D Civilian
Gametype: Rocket Jousting
Affiliations: EAFD
Posts Rated Helpful 78 Times
Send a message via ICQ to trepid_jon Send a message via AIM to trepid_jon
Quote:
Originally Posted by BumGravy
Pretty lame leak.
That sounds like a dare, Harry.
__________________
Support FF:
Trepid
steamcommunity.com/id/trepid_jon/
trepid_jon is offline   Reply With Quote


Old 01-21-2007, 08:44 PM   #8
o_bumgravy
 
o_bumgravy's Avatar
 
Join Date: Dec 2005
Posts Rated Helpful 0 Times
Who's Harry? Answer in leak form please.
o_bumgravy is offline   Reply With Quote


Old 01-21-2007, 09:25 PM   #9
o_nodnarb
 
o_nodnarb's Avatar
 
Join Date: Jul 2006
Location: Austin, Texas
Posts Rated Helpful 0 Times
I don't understand non leak language.
o_nodnarb is offline   Reply With Quote


Old 01-22-2007, 04:10 AM   #10
o_geokill----->
 
o_geokill----->'s Avatar
 
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
What is this non leak nonsense he speaks of?
o_geokill-----> is offline   Reply With Quote


Old 01-22-2007, 10:46 AM   #11
trepid_jon
Ray Ray Johnson
Fortress Forever Staff
 
trepid_jon's Avatar
 
Join Date: Feb 2005
Location: Dallas, TX
Class/Position: D Civilian
Gametype: Rocket Jousting
Affiliations: EAFD
Posts Rated Helpful 78 Times
Send a message via ICQ to trepid_jon Send a message via AIM to trepid_jon
Should be approved later.

I was bamboozled into doing it. I hold all of you responsible.
__________________
Support FF:
Trepid
steamcommunity.com/id/trepid_jon/
trepid_jon is offline   Reply With Quote


Old 01-22-2007, 06:30 PM   #12
o_sh4x
 
o_sh4x's Avatar
 
Join Date: Jan 2005
Location: Montreal
Posts Rated Helpful 0 Times
INCOMING LEAK

GET THE UMBRELLAZ!
o_sh4x is offline   Reply With Quote


Old 01-22-2007, 08:18 PM   #13
o_geokill----->
 
o_geokill----->'s Avatar
 
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
yay can't wait
o_geokill-----> is offline   Reply With Quote


Old 01-22-2007, 09:22 PM   #14
o_nezumi
 
o_nezumi's Avatar
 
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
*braces himself*
o_nezumi is offline   Reply With Quote


Old 01-23-2007, 01:51 AM   #15
trepid_jon
Ray Ray Johnson
Fortress Forever Staff
 
trepid_jon's Avatar
 
Join Date: Feb 2005
Location: Dallas, TX
Class/Position: D Civilian
Gametype: Rocket Jousting
Affiliations: EAFD
Posts Rated Helpful 78 Times
Send a message via ICQ to trepid_jon Send a message via AIM to trepid_jon
Well, it should happen eventually...real soon...hopefully.

The approval delay allowed me to add a few more screenshots though, so I guess that's good.

Oh, and don't let your mind think crazy thoughts. The delay wasn't because nobody was around to approve it. schtoofa was just wondering if the screenshots should be branded for an actual media release, which I wasn't too sure of.

Jew?
__________________
Support FF:
Trepid
steamcommunity.com/id/trepid_jon/
trepid_jon is offline   Reply With Quote


Old 01-23-2007, 04:19 AM   #16
o_geokill----->
 
o_geokill----->'s Avatar
 
Join Date: Jan 2005
Location: Fort Worth, Tejas
Posts Rated Helpful 1 Times
Nice widescreen leak

The medic looks way better than last time.
I see they haven't fix the Hunted skin yet.
Hunted looks kick ass as well.
o_geokill-----> is offline   Reply With Quote


Old 01-24-2007, 06:30 AM   #17
o_fragile
 
o_fragile's Avatar
 
Join Date: Mar 2005
Posts Rated Helpful 0 Times
Quote:
Originally Posted by BumGravy
Pretty lame leak.
i laughed
i was gonna say something along those lines too haha
o_fragile is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:39 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.