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09-22-2012, 01:52 PM | #1 |
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What modeling program do you use?
I use Blender and 3DSMax, but I can't seem to get the hang of it. Or maybe it is because I can't put texturing cause I'm too poor to afford Photoshop. And also 3DSMax is way too difficult for me to use. Any tutorial will get me into an hour long video or a 10 page tutorial.
I just need the basics and how to make complex structures. What modeling program do you use and what would you recommend to me? |
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09-23-2012, 01:49 PM | #2 |
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I use 3DSMax and recommend it. Whatever you use just remember that you need to stick with it and practice, just to learn the interface well enough to make simple objects.
Once you learn what menu options you need out of the 10 zillion they give you, you will find modeling much easier. It's a constant learning process. |
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09-23-2012, 02:31 PM | #3 |
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But wait, if I want to make a weapon skin for FF then how am I suppose to put texturing? Can you tell me how?
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09-23-2012, 11:27 PM | #4 |
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If you can't afford Photoshop get GIMP, it's free. If you want to retexture an existing model you don't have to use any modeling programs, just replace the texture. If you have an existing model that you want to skin, look up tutorials on UV mapping.
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09-29-2012, 02:28 AM | #5 | |||
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09-29-2012, 03:55 AM | #6 |
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I'd certainly pay for Photoshop if it were more reasonably priced, but it's crazy expensive. I'm fine with the pirated copy I got from my web design teacher in college until I have a business of my own. Then, it's a tax write off.
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09-29-2012, 09:58 PM | #7 |
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10-01-2012, 03:02 AM | #8 |
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I bought it with a student discount, because I like paying for things that I use. I don't remember what I payed but I thought it was reasonable. No idea if GIMP is better than it used to be, but I also found it hard to use years ago.
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