03-16-2008, 05:47 PM | #81 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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Hammock, I played some pickups already. I learned pretty awesome things, but that doesnt has anything to do with our discussion.
And also, bokko, it requires 2 people to get past one. And yeah, I understand you, enemy dudes must protect all the places blah blah. Getting past enemy when he resupplies is very rare, because it wastes too much time. And on maps like shutdown2, resupply is so close, so you nearly never catch enemy resuppling. And yeah, Im talking about PUB play, because league play should spring from pubs, not pub play from league. |
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03-16-2008, 06:02 PM | #82 |
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It DOES NOT require two people to pass one defender...
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03-16-2008, 06:10 PM | #83 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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IT DOES IN SCENARIOS WHICH HAS BEEN BROUGHT. One dude attack's defender while second passes behind him.
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03-16-2008, 06:59 PM | #84 |
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Or you could get passed him yourself / backtrack and find another route
And this scenario you speak of, it happens quite often, so you really are never alone for a sizeable portion of the game |
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03-16-2008, 07:02 PM | #85 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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I said, mostly its not possible. Also, its a team game, and other ways are also covered by someone.
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03-16-2008, 07:09 PM | #86 |
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You speak as though all routes offer the same challenges...
All routes are different and some have more options than others. 2fort: top spiral or lift? One is easier to displace the enemy from his position whilst the other allows greater dm potential. You, as a player, have to decide what you want to do and how you will go about it. |
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03-16-2008, 07:19 PM | #87 |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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It has nothing to do with our discussion.
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03-16-2008, 07:49 PM | #88 |
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I have nothing more to say to you...
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03-16-2008, 08:01 PM | #89 |
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03-16-2008, 08:08 PM | #90 | |
FF Loremaster
Beta Tester
Join Date: Sep 2007
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This entire thread is ridiculous and screams inexperience.
An equally skilled pyro will never take out an equally skilled soldier for any DM purposes (ff_dm). On the majority of maps, a soldier will always be played in place of a pyro on both O and D. The only map that a pyro is feasible is plasma, and even then it's not very good. Quote:
Defense, almost always, consists of a line of players. I'll use SD2 as an example. In an SD2 7v you will have: A soldier ramp A soldier plank These are pretty much staple. From there you will have any combination of: Heavy flag room ramp Engineer flag room Demo flag room These comprise multiple lines. In fact, there are 3 different defenders an offensive player will have to get past. Even further, the majority of maps are designed so that a defensive player can restock with ease, either through a bag or a respawn. If you can't get past one defensive player, then you won't be able to get past the three other defenders as well. Limiting the number of rockets a soldier has does not stop the heavy from mowing you down, the sentry from mowing you down, or a demo from blowing you up.
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03-16-2008, 08:13 PM | #91 | |
Useless
Retired FF Staff
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Quote:
Getting assistance from other offensive players to help you deal with a class that completely outclasses you in combat is not a bad thing. It's fucking sensible. There doesn't need to be, and absolutely shouldn't be, a reliance on playing light classes in combat and trying to move through chokepoints you can't physically move through while heavy D blocks you. Pick a better fighting class and blast your way through, or get another light class to assist you, or something, but don't just sit here and complain. And once that teammate helps you, suddenly you can handle the other defense, and you can employ similar strategies. Rarely is a map nothing-but-chokepoints (2fort is the exception, not the rule), and even when it is, just get people helping you. Playing 2fort last night, we ran a Soldier, a Medic, and a Scout against two Soldiers, a Demoman, and two Engineers. When the Soldiers had us blocked at the spiral or ramp room, our Soldier either blew him out of position or the Medics and Scouts worked together to provide a distraction while the other broke through. Once one offense was through the others could usually slip in through the freshly-opened route or use the alternative. Meet up in the basement and cross-up the sentries (Scout runs through to take fire while the Medic SNGs them, or the Soldier nails the whole room while the Med/Scout run through, whatever could be done), take the flag home. If it couldn't be done, we all respawned and tried something different. We're not changing Scissors just because Rock keeps dominating you. Try throwing Paper once in a while.
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03-16-2008, 09:23 PM | #92 |
Holy shit, thats kerrigan!
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EVERYONE SHUT THE FUCK UP!
I HAVE AN ANNOUCEMENT! Testicles THAT IS ALL! |
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03-16-2008, 09:34 PM | #93 |
Fortress Forever Staff
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Haha, what's going on in this thread?
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03-16-2008, 09:41 PM | #94 |
Holy shit, thats kerrigan!
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it's so off topic, i dont even know any more. first page was some dude talking about how he loves FF, and he just got it. the rest are people bitching about balance, soldiers, and pyros. i dunno how we go on it. i suggest lock.
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03-16-2008, 11:20 PM | #95 | |
The Black Shield
Join Date: Mar 2008
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Quote:
In other words, the spy shouldn't be completely invisible upon being stationary. |
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03-17-2008, 09:09 PM | #96 | |
Join Date: Nov 2007
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Quote:
Hammock, im just now hearing of these pickup games you speak? How do you get into them, is it invite from other players or what?? Im interested in getting into a few of those...i think it could be cool...im not very good, but i do want to learn.. |
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03-17-2008, 09:14 PM | #97 | |
Its over nine thousands!!!
Join Date: Nov 2007
Location: Poland
Class/Position: midmap pyro / o spy Gametype: AvD Posts Rated Helpful 0 Times
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Quote:
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03-17-2008, 09:14 PM | #98 | |
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Quote:
Just join the server and wait for the game to start |
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03-17-2008, 09:21 PM | #99 |
Retired FF Staff
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Also myers be sure to let the guys know your playing with that you might need some coaching on style of game play. Pick ups use clan style rules and a couple other ones depending on the amount of people and map.
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03-17-2008, 09:44 PM | #100 | |
Stuff Do-er
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