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Old 06-11-2008, 04:30 AM   #1
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Last edited by zE; 06-13-2008 at 10:07 PM. Reason: removing map
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Old 06-11-2008, 04:36 AM   #2
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Did you give credit to the origional mapper from DM AZ? And DL ing now
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Old 06-11-2008, 04:36 AM   #3
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Wow. Looks amazing.
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Old 06-11-2008, 05:07 AM   #4
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Shit wow
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Old 06-11-2008, 06:51 AM   #5
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Never really liked this map in HL2DM
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Old 06-11-2008, 07:23 AM   #6
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looks really nice! Can;t wait to get some games going soon.
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Old 06-11-2008, 07:28 AM   #7
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looks sexy
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Old 06-11-2008, 10:05 AM   #8
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It's mega fun to play
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Old 06-11-2008, 02:19 PM   #9
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Yeah, it's an ok map I guess...

My totally impartial opinion is that the Lua is the real acheivement here :P
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Old 06-11-2008, 05:20 PM   #10
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did you get permission ZE ?

looks good
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Old 06-11-2008, 11:08 PM   #11
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Quote:
Originally Posted by BlisTer
did you get permission ZE ?

looks good

The map was released 3 years ago,tryed to search for his contact but it had just his name on the readmefile, so i´ve just put the credits to him for the original map in the readme file, and also the link to the original map in the same place.
Did u asked Valve authorization to port 2fort ? or talked with the owner of stow2 ?

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Old 06-12-2008, 08:31 PM   #12
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Quote:
Originally Posted by =AS= zE
Did u asked Valve authorization to port 2fort ? or talked with the owner of stow2 ?
Same as you, i couldn't reach UncleBruce.

Still there's a difference between remaking a map from scratch in Source based on a HL1/tfc layout, and applying different textures on an existing Source geometry. Not patronizing you, just saying he might not be too happy or smt. It's probably nothing to worry about.
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Old 06-12-2008, 09:06 PM   #13
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Quote:
Originally Posted by BlisTer
Same as you, i couldn't reach UncleBruce.

Still there's a difference between remaking a map from scratch in Source based on a HL1/tfc layout, and applying different textures on an existing Source geometry. Not patronizing you, just saying he might not be too happy or smt. It's probably nothing to worry about.
Thats kinda hipocrit tbh, Stow and blis 2fort are Ports! if its hl1, unreal, Dod, its the same.. its a port
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Old 06-12-2008, 09:10 PM   #14
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i know they are ports, but only the layout idea is ported, not the exact geometry. You're getting too worked up about this, i was just asking in case he would get mad!
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Old 06-12-2008, 09:16 PM   #15
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Lol, layout idea with 5 inches diference from the original or same geometry dont think is that diferent tbh, and maybe the author from one of ur ports can be also get mad with you! but its ok, i think u could have ask that on irc cuse see me there everyday, but no u wanted to make a pirate picture of me gg! and to ur information i have maps of my own done from scratch without zero inspiration in other maps.
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Old 06-12-2008, 09:17 PM   #16
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lol Ze is missing the point
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Old 06-12-2008, 09:19 PM   #17
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Seriously ze, blis made those maps from scratch with the layout in mind. You literally just put new textures on an old map...
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Old 06-12-2008, 09:27 PM   #18
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i dont think its so diferent tbh im also doing destroy_l with the exact same geometry of tfc one too. If u guys want to erase the post/the dow link its ok with me. It feels like u guys are acusing me of telling that i sayd it was my own map...
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Old 06-12-2008, 09:41 PM   #19
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Hurry up and finish destroy_l please, was one of my fav maps in tfc.
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Old 06-12-2008, 10:09 PM   #20
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Lol zE, wtf xD

Seriously, don't worry anymore. You tried to contact him, you couldn't, still gave credit on the readme files. Should be good enough!
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