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Old 05-29-2016, 11:53 PM   #1141
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AfterShockFF merged pull request fortressforever/fortressforever#257 ('Cheaper dispenser') from AfterShockFF to beta

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Old 05-29-2016, 11:53 PM   #1142
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AfterShockFF merged pull request fortressforever/fortressforever#258 ('Wrenching a dispenser now makes it recharge faster') from AfterShockFF to beta

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Old 05-29-2016, 11:55 PM   #1143
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squeek502 merged pull request fortressforever/fortressforever-scripts#54 ('Add scripts for the scout jumpgun') from squeek502 to master

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Old 05-30-2016, 12:16 AM   #1144
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squeek502 synchronized pull request fortressforever/fortressforever#217 ('Make upgrading SGs require 3 consecutive clangs at full HP')

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Old 05-30-2016, 12:16 AM   #1145
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squeek502 force-pushed fortressforever/fortressforever:features/sg-upgrade-choice from 0e1aa7 to ae5d86

  • e29368 squeek502: 'Make upgrading SGs require 3 consecutive clangs at full HP. * Allows players to intentionally avoid...'
  • 33caf1 squeek502: 'Add a timeout to SG upgrade progress. * Makes upgrade progress reset after 1 second of no new...'
  • 5005a2 squeek502: 'Fix upgrade progress sound playing multiple times on the client. * Also moved soundscript name from...'
  • ae5d86 squeek502: 'Use FF_BUILDCOST_UPGRADE_SENTRYGUN constants'

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Old 05-31-2016, 06:12 PM   #1146
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AfterShockFF created fortressforever/fortressforever:refactoring/small-tweaks-gibs at 84f03b (+2 new commits)

  • f74b85 AfterShockFF: 'Use cl_gib_lifetime for dropped weapons from dead players'
  • 84f03b AfterShockFF: 'Refactoring - remove duplicate line'

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Old 05-31-2016, 06:12 PM   #1147
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AfterShockFF opened pull request fortressforever/fortressforever#259 ('Use cl_gib_lifetime for dropped weapons from dead players')

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Old 05-31-2016, 06:19 PM   #1148
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AfterShockFF commented on issue fortressforever/fortressforever#166 ('Flag touch bounds are too small'):
Closing since we increased the bounds again
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Old 05-31-2016, 06:19 PM   #1149
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AfterShockFF closed issue fortressforever/fortressforever#166 ('Flag touch bounds are too small')

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Old 05-31-2016, 06:29 PM   #1150
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AfterShockFF created fortressforever/fortressforever:features/explosions-gib-more at 4e790b (+1 new commit)

  • 4e790b AfterShockFF: 'Gib more often when killed by explosions (-30hp compared to -50)'

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Old 05-31-2016, 06:29 PM   #1151
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AfterShockFF opened pull request fortressforever/fortressforever#260 ('Gib more often when killed by explosions (-30hp compared to -50)')

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Old 05-31-2016, 06:32 PM   #1152
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AfterShockFF closed issue fortressforever/fortressforever#115 ('Sound for scout movement weapon')

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Old 05-31-2016, 06:32 PM   #1153
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AfterShockFF commented on issue fortressforever/fortressforever#115 ('Sound for scout movement weapon'):
I've uploaded a tweaked shortened version
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Old 05-31-2016, 06:38 PM   #1154
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AfterShockFF closed issue fortressforever/fortressforever#6 ('Remove excess maps from the default installation')

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Old 05-31-2016, 06:38 PM   #1155
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AfterShockFF commented on issue fortressforever/fortressforever#6 ('Remove excess maps from the default installation'):
We did enough here to close for now
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Old 05-31-2016, 06:46 PM   #1156
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AfterShockFF created fortressforever/fortressforever:features/reduce-gib-lifetime at 00a0d8 (+1 new commit)

  • 00a0d8 AfterShockFF: 'Reduce default gib lifetime from 10 sec to 4'

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Old 05-31-2016, 06:46 PM   #1157
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AfterShockFF opened pull request fortressforever/fortressforever#261 ('Reduce default gib lifetime from 10 sec to 4')

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Old 05-31-2016, 06:47 PM   #1158
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AfterShockFF created fortressforever/fortressforever:features/reduce-ragdoll-lifetime at 66bc88 (+1 new commit)

  • 66bc88 AfterShockFF: 'Reduce ragdoll lifetime from 15 to 5 sec'

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Old 05-31-2016, 06:48 PM   #1159
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AfterShockFF opened pull request fortressforever/fortressforever#262 ('Reduce ragdoll lifetime from 15 to 5 sec')

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Old 05-31-2016, 06:50 PM   #1160
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FDA- commented on issue fortressforever/fortressforever#260 ('Gib more often when killed by explosions (-30hp compared to -50)'):
+1
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