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View Poll Results: Which sniper rifle is better?
New (1st one) 66 62.26%
Old (last one) 25 23.58%
They both look good. 15 14.15%
Voters: 106. You may not vote on this poll

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Old 02-13-2007, 01:29 AM   #81
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Just... shortin it a bit... It looks like it keeps extending on forever.

Ah well, I'll wait for the custom scene to build up.
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Old 02-13-2007, 04:40 PM   #82
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I liked the shape and detail on the buttstock of the old one also. It looks like that part of the new one just isn't fleshed out yet.
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Old 02-13-2007, 08:57 PM   #83
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Why waste time fleshing it out though? You'll never see it in the view model, and the world model won't be nearly that complicated.
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Old 02-13-2007, 09:15 PM   #84
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Quote:
Originally Posted by ()))Crayola))_>
Thanks for proving my point.
What point is that sir? Are you doing the riddle game with me?
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Old 02-13-2007, 09:24 PM   #85
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You're doing it again.
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Old 02-13-2007, 09:28 PM   #86
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Quote:
Originally Posted by ()))Crayola))_>
You're doing it again.
Please enlighten me dear sir. I would like to understand your point.
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Old 02-13-2007, 09:54 PM   #87
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The new sniper rifle looks great. The only problem is the positioning of the hand model, like you mentioned. I would make the forearm look like it is more vertical like with alot of the CS:S models.
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Old 02-15-2007, 04:51 AM   #88
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Quote:
Originally Posted by Jiggles
Why waste time fleshing it out though? You'll never see it in the view model, and the world model won't be nearly that complicated.
Because right now it looks too simple for even a w_ model.
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Old 02-15-2007, 12:15 PM   #89
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?!??! haha, dude.. You wont see it at all ingame, why should i have spent time doing it for the view weapon? If it needs more stuff on the stock when i do the w model, ill add it.

Now let this thread die.
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Old 02-15-2007, 12:30 PM   #90
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NEVAR!
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Old 02-15-2007, 05:07 PM   #91
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Quote:
Originally Posted by Nezumi
Because right now it looks too simple for even a w_ model.
Yeah, like decs said, that's something he'll evaluate when he does the world model. No point in adding detail he'll have to dump later. Also, most of the stock will be obscured by the player holding it.
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Old 02-18-2007, 05:56 AM   #92
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snipper rifle eh, what are we snipping? the grass?

I like the new one better.
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Old 02-18-2007, 04:20 PM   #93
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I like the new one. It's cooler cuz it's high tech and looks like the PSG1 while still keeping originality. The old one was like BAR+CSS's Scout. Ewwww.....
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Old 02-21-2007, 10:27 AM   #94
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Both are nice models, the new one looks like a more classical sniper rifle the new scope & mount are more realistic. What you might want to consider is an extended eye cup on the back of the scope which marksmen use to eliminate ambient light (particularly if the light source is behind the sniper). The old model had a small laser under the barrel which I thought was a nice touch, I cant see a similar part on the new one
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Old 02-21-2007, 06:11 PM   #95
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Quote:
Originally Posted by TFL|BigBANGtheory
The old model had a small laser under the barrel which I thought was a nice touch, I cant see a similar part on the new one

this is my guess...
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Old 02-21-2007, 07:04 PM   #96
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I doubt that that part's a laser.
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Old 02-21-2007, 07:05 PM   #97
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No, that part fires tEH ReDeeMER NucLUEAR MiZZle!
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Old 02-21-2007, 07:08 PM   #98
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Sweet. Can you control it with your dot?
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Old 02-21-2007, 07:16 PM   #99
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No. That would be overpowered.
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Old 02-22-2007, 11:13 AM   #100
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What sort of blast radius are we talking here? Can you swap out your laser sight for a more powerful laser? One that cuts through metal...and people?
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