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Old 04-26-2008, 05:18 AM   #21
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Quote:
Originally Posted by tu!
loooks good, too bad not out for pc yet.
Fixed.

Holy fucking shit.

Before this game, I never - NEVER - had a good enough reason to get a Live membership. Now I do.

One of the things I liked about San Andreas - if you had the right car, there was some great places to go drifting. Shitty thing? Traffic. 24/7 the traffic was the same, and some of the best places to race were hell.

Racetracks, though... I remember going to the airport and just driving for hours with one of the souped-up cars, trying to get it to just fucking slide already. I hope the newer physics in this game will let that happen. (:<

Also, lol@ the Gun Club advert. The writers still got it.
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Old 04-26-2008, 05:49 AM   #22
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Shame on whoever it was who said GTA4 is Over rated.

Lets look at this in the bigger picture for a moment. All bias' aside, lets look at the game from the industry standpoint. This game is groundbreaking, and about to rock the gaming world, just like GTA3 did.

GTA3 was all about being able to free roam in a city. Rockstar did a great job at that. Many people played the game or hours upon hours on end, like it or not, In terms of sales and general reviews, The free roam formula worked and set standards for any other sandbox game available today.

Lets come back to present day, with the impending launch of GTA4. This time around they were going for detail in just about everything about the game. This is no easy feat considering that it takes place in a city modeled after New York. And from first glance guys, ive been to the city PLENTY of times, they got the look right. the city itself looks like its been lived in for decades, and around every corner you find more and more details to enhance this illusion. Rockstar pulled out all of the stops with all the other details, reading many of the reveiws and keeping a close eye on this game, Ive read that a single pack of civilian models can populate a good few blocks of the city without even seeing one repeated model. That alone is impressive.

The visuals in this game granted are not something like Gears of war or unreal tournament 3. But take into consideration the amount of content between GTA4 and gears of war. In Gears of war you may have one street of a ruined city with a few cars scattered about, and maybe 8 really high poly characters on screen. In grand theft auto you see a very large city scene filled with plenty of cars and people, and PLENTY of detail all between. With the amount of detail packed into GTA4, its a wonder how they even compressed all that data down to a single disk, and it only suffers VERY MINOR hiccups when loading the upcoming city scapes in the backround (from what i hear).

As ive stated before in other threads, i am an aspiring modeller/animator for video games, going to an entertainment industry college. And i can tell you full well, that, like this game or not, Grand theft auto 4 is going to set the standard of videos games to come for quite a few years.

IGN gave it a 10/10 not because its 'perfect'. Nothing is, the label for the score doesnt say perfect, it sais 'Masterful'. And By Masterful they mean exactly what ive said in the last paragraph. I couldve went on and on about this, But my fingers are tiring now, time to go play more Super modded to all hell Oblivion.

In b4 any "arrr GTA fanboy", gtfo, and any potential flamewars.
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Old 04-26-2008, 02:06 PM   #23
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Nah, GTA4 is the half-life of this year of gaming.
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Old 04-27-2008, 03:24 AM   #24
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who the hell would play GTA on PC?
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Old 04-27-2008, 05:17 AM   #25
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I want to when I get a dualshock for the pc
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Old 04-27-2008, 05:41 AM   #26
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Quote:
Originally Posted by Lime Pirate
Shame on whoever it was who said GTA4 is Over rated.

Lets look at this in the bigger picture for a moment. All bias' aside, lets look at the game from the industry standpoint. This game is groundbreaking, and about to rock the gaming world, just like GTA3 did.
Yeah, it looks just like GTA3... all over again

GTA3 was all about being able to free roam in a city. Rockstar did a great job at that. Many people played the game or hours upon hours on end, like it or not, In terms of sales and general reviews, The free roam formula worked and set standards for any other sandbox game available today.
It also had terrible physics, controls, and gameplay. Halo sells great, but it also sucks.

Lets come back to present day, with the impending launch of GTA4. This time around they were going for detail in just about everything about the game. This is no easy feat considering that it takes place in a city modeled after New York. And from first glance guys, ive been to the city PLENTY of times, they got the look right. the city itself looks like its been lived in for decades, and around every corner you find more and more details to enhance this illusion. Rockstar pulled out all of the stops with all the other details, reading many of the reveiws and keeping a close eye on this game, Ive read that a single pack of civilian models can populate a good few blocks of the city without even seeing one repeated model. That alone is impressive.
Given that I'm sure a good amount of the devs came from cities, I'm sure they got that part right. The civies all looked similar.

The visuals in this game granted are not something like Gears of war or unreal tournament 3. But take into consideration the amount of content between GTA4 and gears of war. In Gears of war you may have one street of a ruined city with a few cars scattered about, and maybe 8 really high poly characters on screen. In grand theft auto you see a very large city scene filled with plenty of cars and people, and PLENTY of detail all between. With the amount of detail packed into GTA4, its a wonder how they even compressed all that data down to a single disk, and it only suffers VERY MINOR hiccups when loading the upcoming city scapes in the backround (from what i hear).
Rockstar has had shit-tastic graphics compared to every other console game post-Playstation, except maybe Manhunt (which still was in the mediocre area). Shitty games aren't made any better by mildly changed content or low load times.

As ive stated before in other threads, i am an aspiring modeller/animator for video games, going to an entertainment industry college. And i can tell you full well, that, like this game or not, Grand theft auto 4 is going to set the standard of videos games to come for quite a few years.
You're a college student who's learning how to use Maya, not a games market analyst.

IGN gave it a 10/10 not because its 'perfect'. Nothing is, the label for the score doesnt say perfect, it sais 'Masterful'. And By Masterful they mean exactly what ive said in the last paragraph. I couldve went on and on about this, But my fingers are tiring now, time to go play more Super modded to all hell Oblivion.
Halo 3 gets rave reviews from everywhere else, but still is total shit.

In b4 any "arrr GTA fanboy", gtfo, and any potential flamewars.
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Old 04-27-2008, 06:00 AM   #27
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i dont think halo is "shit". it's quite fun, but it much too overrated.
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Old 04-27-2008, 08:52 AM   #28
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This GTA actually looks like it'd be fun to play. The ones before it were completely terrible.
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Old 04-27-2008, 03:48 PM   #29
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Quote:
Originally Posted by greenday5494
who the hell would play GTA on PC?
I've played them all on pc and I don't hink I'm the only one.

I'm also anti-console... I just don't like controllers I guess.
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Old 04-27-2008, 04:07 PM   #30
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Quote:
Originally Posted by greenday5494
who the hell would play GTA on PC?
Anyone sane.

I own GTA3, Vice City, & San Andreas (First Edition w00t) on PS2, but I borrowed GTA3 on PC from a friend and it's a million times better than the console version, hands down. I'd much rather take a GTA on PC these days.
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Old 04-27-2008, 06:25 PM   #31
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Just about everything is better on a PC, excluding fighting and racing games. TMNF on the 360 or PS3 would be sex.
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Old 04-27-2008, 09:09 PM   #32
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I've played every Grand Theft Auto ever, this will be no exception.
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Old 04-27-2008, 09:23 PM   #33
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Funny how i never once mentioned any halo, and yet that was placed in the picture here.
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Old 04-27-2008, 09:51 PM   #34
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Quote:
Originally Posted by greenday5494
who the hell would play GTA on PC?
Those who play SA:MP (San Andreas Multi-Player)

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Old 04-27-2008, 09:52 PM   #35
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Quote:
Originally Posted by greenday5494
who the hell would play GTA on PC?
didn't gta series started on pc?
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Old 04-27-2008, 11:22 PM   #36
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Quote:
Originally Posted by Kenny
Those who play SA:MP (San Andreas Multi-Player)

What's that like? I know there's a really awesome sounding multiplayer in GTA 4, but I wasn't aware of one for San Andreas.
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Old 04-27-2008, 11:35 PM   #37
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Quote:
Originally Posted by Hica
What's that like? I know there's a really awesome sounding multiplayer in GTA 4, but I wasn't aware of one for San Andreas.
It was a third party mod like FF is... that's probably why you never heard of it =/
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Old 04-28-2008, 12:28 AM   #38
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Quote:
Originally Posted by tu!
didn't gta series started on pc?
no, it started on the first playstation, but the i think the orginal developer made PC games
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Old 04-28-2008, 12:59 AM   #39
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Quote:
Originally Posted by Circuitous
I've played every Grand Theft Auto ever, this will be no exception.
Did you farm cash doing Vigilante Missions in the military chopper, too, or did you find a better way?
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Old 04-28-2008, 01:01 AM   #40
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You didn't need to farm cash in the first three - you got money just for blowing things up.

In the other two... I don't remember what I did. I think in San Andreas I gambled for the money, and in Vice City I had every business so that was pretty straightforward.

I did do Vigilante missions in the Hunter, though.
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