02-25-2008, 06:32 PM | #1 |
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FF_Rock2
update 6-20-08
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- Last edited by GambiT; 06-21-2008 at 02:44 AM. |
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02-25-2008, 06:50 PM | #2 | |
Time Lord, Doctor
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Looks really close to the current media tbh. |
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02-25-2008, 07:10 PM | #3 | |
Wiki Team
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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02-25-2008, 07:41 PM | #4 |
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O_O
*twitches* O_O Get tis done! NAO! Seriously now, it looks freaking sweet. When is it released? =P By the way, the rain eats lots of FPS? |
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02-25-2008, 07:52 PM | #5 | |
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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02-25-2008, 09:00 PM | #6 |
Join Date: Mar 2007
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if you could make the inside sorta look like that hl2 map dm_lockdown or something, that would be tight
at the gas chamber you could put an electric chair somewhere, so when the switch gets pulled, you can see it spark (possibly make the lights near the gas chamber flash with sounds when it gets pulled) |
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02-25-2008, 09:07 PM | #7 |
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Wow really cool to see, GambiT
And so quick, You need to do allot work i know to finish it but plz work faster haha cant wait! Seriously its really nice what you are doing and if you need some ideas just post here -DarkieJ |
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02-25-2008, 09:28 PM | #8 |
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i'm planning on having a really nice siren sound when the key is capped(gas started), flashing lights are not a good idea as they drastically decrease fps(for some ppl), but i was thinking about a spining kinda light like you would see at a jail(ya know?)
also, i welcome any ideas that you may have, may not use them, still they might lead us to better ideas, feel free to post, but be nice, i dont do well with dicks... as far as the look goes, i'm trying to go with a realistic jail type setting, but i have to dumb it down for gameplay ya know, i think the end result will be very nice.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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02-25-2008, 09:33 PM | #9 |
Time Lord, Doctor
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Don't forget nobuilds around the gas chamber door areas. (Maybe a few units out of both sides too).
I assume there is still going to be secret entrance from behind detpack wall to the library, no? Where bookcase is a hidden door from button. |
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02-25-2008, 09:36 PM | #10 |
The last true Emperor
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Those screenshots rock, dude!
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02-25-2008, 11:48 PM | #11 | |
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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02-25-2008, 11:55 PM | #12 |
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Nice
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02-26-2008, 12:05 AM | #13 |
Pew pew ze beams
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cool but
Rock2 rocks! but i think the majority of players prefer to play a clear map and medium size one, than a huge and dark map, in my server i notice that a lot.
Like FF team darkened a lot crossover2, its ok to give some sun to rock2 ^^ |
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02-26-2008, 12:09 AM | #14 |
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well i can brighten it up a lil bit, but i see everywhere very clearly. although i did notice while looking at the SS's today at work on my computer that they look very dark. but right now on my computer they seem brighter. i dunno. i dont want it to be bright because one of the things i liked about rock2 was the ability to crouch in a corner or against a wall in the yard and not be seen in most cases(unless they are looking for you of coarse). i will try to find a nice medium, maybe brighten up the surrounding lights a lil bit instead of the light_environment, please remember i just started on this map, its a work in progress...
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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02-26-2008, 02:53 AM | #15 |
Time Lord, Doctor
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02-26-2008, 02:57 AM | #16 |
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ok i thought you meant in tfc. i really dont see that being added, i dunno. let me build a lil more of it and look at other options.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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02-26-2008, 02:57 AM | #17 |
Holy shit, thats kerrigan!
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gamit, please, please keep in mind that rain and fog interfere with the spy's shaders. test alot before realsing!
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02-26-2008, 03:01 AM | #18 | |
Time Lord, Doctor
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Quote:
PS that door only opens from the button on inside. |
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02-26-2008, 03:04 AM | #19 |
Holy shit, thats kerrigan!
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oh, and i almost forgot, there was something about the jail cells in QWTF, i cant remeber i read it somewhere, it was a preview of TFC 0_o. if someone remembers speak up
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02-26-2008, 03:05 AM | #20 |
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there will be NO fog, just to clear that up, lol.
i'm well aware that fog pretty much renders the cloak useless..
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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