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Old 06-04-2007, 09:04 PM   #21
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Quote:
Originally Posted by Donny
I dislike the fog. :S
I totally understand, but I did this because I felt I needed to do something about spawn killing...so. I added 15 different player spawns in the spawn area for teams, and added the fog so it will be more difficult to spawn kill, although I will push back the fog, it might be a little to thick.

Quote:
Originally Posted by GambiT
if you want i'll convert the TFC team logos to vtf's and make the vmts for you..not hard to do...and for the time being they'll make good place holders..
go for it
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Old 06-04-2007, 09:13 PM   #22
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will do
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Old 06-04-2007, 09:39 PM   #23
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Why not just make quickie spawn and get rid of the fog?
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Old 06-04-2007, 10:03 PM   #24
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I dont want to add an extra room, which, i think would be the only other option, and I think it might change the gameplay to much. Theres no way to c which works best until release of FF, so if it dosent work out once its tried in FF, il change it
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Old 06-04-2007, 10:06 PM   #25
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Ok I have new idea.
Make people spawn from 'pipes' that are placed on the walls. Add some push entities so they "slide" out?

Just because I like TF type games with spawns to limit spawn killing.

But it's ok, if you want to try out without spawns. Just my 134,75 euros.
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Old 06-04-2007, 11:11 PM   #26
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*DL's removed because i forgot to convert them.will post new links tonight*
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Old 06-04-2007, 11:55 PM   #27
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rofl, smooth gambit, u never converted them into vtf, dosent matter tho, i di it, only took a second

and, if at first the spawn i have right now dosent work, il give the tubes and push a shot
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Old 06-05-2007, 11:30 AM   #28
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dude i just remembered that i didnt..i was cominig on here to tell y'all..

i'll redo them tonight for y'all..


it happens...
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Old 06-05-2007, 11:58 AM   #29
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You could open up the walls by extending those arches to the floor and having glass between them.
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Old 06-05-2007, 04:07 PM   #30
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il think about it

and gambit, its fine, i converted them, u dont need to. I just needed the pic, and i converted it
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Old 06-05-2007, 04:56 PM   #31
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how does it look with the normal maps??

i can tweek them to your desire.

show some new SS's man!
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Old 06-05-2007, 04:58 PM   #32
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im at school right now, il post some when i get home
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Old 06-05-2007, 05:02 PM   #33
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HOLY SHIT.

I have been trying to remember what the fuck the name of this map was forever.

There is a similar looking map which is CTF; the cap point is on the ground and there is a ramp at the top where the flag is. I know it was small-something but I forget. ):

Though, I might just have it confused with this map. /=
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Old 06-05-2007, 05:54 PM   #34
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New pics with minor updates

http://i10.tinypic.com/673rukl.jpg
http://i13.tinypic.com/54b8q51.jpg
http://i12.tinypic.com/6gl5zl2.jpg

I also attempted contacting the maker of the original

If he says I can, or if he just dosent reply, then il upload it for testing by the community

Quote:
I was wondering if I could release a remake of your map, 2small2push for TFC, that I remade for the new mod for the HL2 engine coming out, Fortress Forever.

This is what I have of the remake so far:
http://forums.fortress-forever.com/s...ead.php?t=9401

If you have not yet heard of Fortress Forever, I highly suggest looking into it. It can be found here:
http://fortress-forever.com/

Thanks, Joe N aka -=BINGO-BANGO=-
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Last edited by -=bingo-bango=-; 06-05-2007 at 07:04 PM.
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Old 06-05-2007, 07:28 PM   #35
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looking good, its gonna be one crazy ass map hhe
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Old 06-05-2007, 07:41 PM   #36
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You really need to add trim to that fence and that ramp
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Old 06-05-2007, 08:34 PM   #37
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nice...i couldnt tell in the first 2 pictures but how do the normal maps look in-game? i can tell in the last one,looks good. if the wall doesnt seem like it sticks out enough i'll redo the normal map or make a few for you to test.
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Old 06-05-2007, 08:41 PM   #38
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theyre fine

Quote:
Originally Posted by GeoKill----->
You really need to add trim to that fence and that ramp
yea, thats next
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Who gives a shit? Tired of hearing about this...
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Old 06-07-2007, 04:57 AM   #39
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Quote:
Originally Posted by bingo-bango
I also attempted contacting the maker of the original

If he says I can, or if he just dosent reply, then il upload it for testing by the community
You might as well make it, you have my full consent

I'm not in the mood for making maps at the moment, although I did apply to the FF team a long time ago - they politely declined. I sort of knew a few of them from another forum I used to go to, but that stuff is in the past. Perhaps I'll take up FF mapping again once it's released and the FF resources are freely available, eh?

Quote:
Originally Posted by Ihmhi
HOLY SHIT.

I have been trying to remember what the fuck the name of this map was forever.

There is a similar looking map which is CTF; the cap point is on the ground and there is a ramp at the top where the flag is. I know it was small-something but I forget. ):

Though, I might just have it confused with this map. /=
I did 3 variations of 2small: 2small (CTF), 2small_pit (2small with a chasm down the middle) and 2small2push (push version of 2small).

You can grab the originals here:
2small
2small_pit
2small2push

I never knew people played the map, heh.
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Old 06-07-2007, 08:33 PM   #40
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thank you very much, il try ang get some more work done on it, I ust got off for the summer yesterday, so I got a bunch of time

I think I may just do all of these, if you dont mind that is
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