07-20-2007, 09:20 AM | #21 |
Creg
Join Date: Mar 2007
Location: Manchester
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Didn't expect that sort of theme for monkey but it works so well, really looks gorgeous. I'd like to see some of the animation fixes as the lower body animations were my major gripe with everything done so far.
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07-20-2007, 09:33 AM | #22 |
Join Date: Jul 2007
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Great looking!
But... no more flag and entrance slide?! |
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07-20-2007, 09:59 AM | #23 |
Join Date: Mar 2007
Location: Melbourne
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yard n stuff is awesome
but lighting in the fr looks a little strong and stairs around the flag instead of ramps? |
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07-20-2007, 10:02 AM | #24 |
Beta Tester
Fortress Forever Staff Join Date: Mar 2007
Location: Yorkshire, England
Class/Position: Spectating Gametype: British Bulldogs Affiliations: ®™ ^ Posts Rated Helpful 67 Times
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Awesome stuff
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07-20-2007, 10:50 AM | #25 |
Proper bo!
Join Date: Mar 2007
Location: Northampton, England
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That map looks fucking incredible.
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07-20-2007, 11:40 AM | #26 |
Guest
Posts Rated Helpful 1 Times
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nice map indeed
but those trees outside don't they give lag ? i guess FF is released soon |
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07-20-2007, 11:44 AM | #27 |
Joystick Junkie
D&A Member
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*Does my happy disco dance*
__________________
I like chocolate milk. |
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07-20-2007, 12:07 PM | #28 |
Join Date: Mar 2007
Location: Manchester
Posts Rated Helpful 0 Times
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Monkey looks fabulous! It's so refreshing to see a TFC map that isn't based around the old themes. I've got a slight worry about those trees on monkey getting in the way of concs, but without testing it there's really no way for me to know for sure.
*hint* *hint* |
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07-20-2007, 12:23 PM | #29 |
Fortress Forever Staff
Join Date: Mar 2007
Posts Rated Helpful 45 Times
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The trees are clipped so you can conc through them (although i think the trunk might still be there.. cant remember)
The trees have LOD models (so they are less gfx-heavy at distance). |
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07-20-2007, 12:24 PM | #30 |
Rex
Join Date: May 2007
Posts Rated Helpful 0 Times
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thank you for the update. Whats the go with the goat in the flagroom?
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07-20-2007, 12:29 PM | #31 |
Beta Tester
Join Date: Mar 2007
Location: UK - http://forums.fortress-forever.com
Class/Position: [O] Med Gametype: CTF/Skills Posts Rated Helpful 67 Times
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Joking? It's a gazelle. The green's logo.
http://www.fortress-forever.com/media/37 |
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07-20-2007, 01:06 PM | #32 |
Join Date: Jun 2007
Posts Rated Helpful 0 Times
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i wish i didnt hate monkey so much. . . is it green vs yellow?
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07-20-2007, 01:51 PM | #33 |
Because neither team gets enough love.
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07-20-2007, 01:59 PM | #34 |
rainbow flying high
Join Date: Mar 2007
Location: cumbria,uk
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I do like all these updates ... but im getting bored with updates i want GAME DOWNLOADS !!!!!
monkey looks nice tho... something different |
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07-20-2007, 02:02 PM | #35 |
Join Date: Mar 2007
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Loving the new monkey theme
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07-20-2007, 02:11 PM | #36 |
Guest
Posts Rated Helpful 1 Times
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ORCA PWR
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07-20-2007, 02:28 PM | #37 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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Most unique remake of a map, hands down. Nice job going outside the box. Instead of remaking monkey with just a ton of curves (see well among others), you gave it an awesome theme w/out changing the gameplay.
TWO THUMBS UP!! Oh I'm sure this is a silly question but those wooden plank ramps have any effect on ramp sliding? |
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07-20-2007, 02:31 PM | #38 |
Join Date: Mar 2007
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v nice.
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07-20-2007, 02:37 PM | #39 | |
Cry some more.
Join Date: Jun 2007
Location: Bogart's Tater Patch
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Quote:
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07-20-2007, 03:24 PM | #40 |
In the clouds
Join Date: Mar 2007
Location: Halifax, UK
Posts Rated Helpful 0 Times
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Excellent new-look map. As has been said - well done for taking taking a different route to rework a classic map. Top stuff
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