Fortress Forever

Go Back   Fortress Forever > Community > General Discussion

Closed Thread
 
Thread Tools Display Modes
Old 07-08-2019, 02:39 AM   #2161
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 pushed 1 commit to fortressforever/fortressforever:beta

  • 0d5a14 squeek502: 'Fix last grenade not being throwable. No idea why this if check existed, can't figure out what it's...'

View on Github
FF_Team is offline  


Old 07-08-2019, 03:01 AM   #2162
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 tagged fortressforever/fortressforever:v2.7.10 at beta


View on Github
FF_Team is offline  


Old 07-08-2019, 03:09 AM   #2163
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 pushed 1 commit to fortressforever/fortressforever-web:master

  • fdbb63 squeek502: 'Add 2.7.10 changelog'

View on Github
FF_Team is offline  


Old 08-29-2019, 02:10 PM   #2164
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
JustinBenedick opened issue fortressforever/fortressforever#372 ('Linux dedicated server ')

View on Github
FF_Team is offline  


Old 08-29-2019, 04:09 PM   #2165
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
doublah commented on issue fortressforever/fortressforever#372 ('Linux dedicated server '):
It's a engine (upstream) problem, see https://github.com/ValveSoftware/Source-1-Games/issues/1614
View on Github
FF_Team is offline  


Old 08-30-2019, 07:14 PM   #2166
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
JustinBenedick commented on issue fortressforever/fortressforever#372 ('Linux dedicated server '):
Any plans to port to a newer version that has a linux binary
View on Github
FF_Team is offline  


Old 09-01-2019, 07:44 PM   #2167
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell created fortressforever/fortressforever:spyDisguiseName at 28b1c1 (+1 new commit)

  • 28b1c1 alaswell: 'Changes the way the spies name is displayed when disguised - Resolves #368'

View on Github
FF_Team is offline  


Old 09-01-2019, 07:48 PM   #2168
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell opened pull request fortressforever/fortressforever#373 ('Changes the way the spies name is displayed when disguised')

View on Github
FF_Team is offline  


Old 09-02-2019, 10:17 PM   #2169
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell commented on issue fortressforever/fortressforever#373 ('Changes the way the spies name is displayed when disguised'):
Yes, good point on the other part of #368

We will have to add that in if/when the networking tables change again for something more significant.
View on Github
FF_Team is offline  


Old 09-09-2019, 06:08 AM   #2170
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
doublah commented on issue fortressforever/fortressforever#373 ('Changes the way the spies name is displayed when disguised'):
How does this look from spectator? Is it changed there?
View on Github
FF_Team is offline  


Old 09-09-2019, 06:32 AM   #2171
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 commented on issue fortressforever/fortressforever#373 ('Changes the way the spies name is displayed when disguised'):
Do you know if crosshairinfo show while spectacting? I would think this stops it from showing while speccing:

https://github.com/fortressforever/fortressforever/blob/28b1c139647f2a68baa03f4eadd4a0eed708ed0f/cl_dll/ff/ff_hud_crosshairinfo.cpp#L143-L144
View on Github
FF_Team is offline  


1 members found this post helpful.
Old 10-04-2019, 08:00 AM   #2172
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
squeek502 pushed 1 commit to fortressforever/fortressforever-web:master

  • 1dd2eb squeek502: 'Make https friendly'

View on Github
FF_Team is offline  


Old 12-27-2019, 07:49 PM   #2173
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell closed issue fortressforever/fortressforever#368 ('Spy disguise name choice')

View on Github
FF_Team is offline  


Old 12-27-2019, 07:49 PM   #2174
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell pushed 2 commits to fortressforever/fortressforever:beta

  • 28b1c1 alaswell: 'Changes the way the spies name is displayed when disguised - Resolves #368'
  • dac358 alaswell: 'Merge pull request #373 from fortressforever/spyDisguiseName. Changes the way the spies name is...'

View on Github
FF_Team is offline  


Old 12-27-2019, 07:49 PM   #2175
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell merged pull request fortressforever/fortressforever#373 ('Changes the way the spies name is displayed when disguised') from alaswell to beta

View on Github
FF_Team is offline  


Old 12-27-2019, 08:08 PM   #2176
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell commented on issue fortressforever/fortressforever#368 ('Spy disguise name choice'):
This is not quite finished. See https://github.com/fortressforever/fortressforever/pull/373#pullrequestreview-282361156
View on Github
FF_Team is offline  


Old 12-27-2019, 08:08 PM   #2177
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
alaswell reopened issue fortressforever/fortressforever#368 ('Spy disguise name choice')

View on Github
FF_Team is offline  


Old 04-29-2020, 05:37 AM   #2178
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
pvorisek25 commented on issue fortressforever/fortressforever#372 ('Linux dedicated server '):
Have you tried using WINE?
View on Github
FF_Team is offline  


Old 04-29-2020, 06:50 PM   #2179
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
pvorisek25 commented on issue fortressforever/fortressforever#367 ('Unable to spawn in local servers'):
Yes, it happens when the sum of connected players is greater than the maxplayers ConVar. Obviously, if you create a local server with the "Max. players" setting set to 0, the game will behave in the exact same way as seen in the video.
View on Github
FF_Team is offline  


Old 04-29-2020, 07:53 PM   #2180
FF_Team
Fortress Forever Staff
 
FF_Team's Avatar
 
Join Date: Nov 1999
Posts Rated Helpful 71 Times
pvorisek25 opened pull request fortressforever/fortressforever#374 ('Added the forgotten working directory setting to README.md')

View on Github
FF_Team is offline  


Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:00 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.