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Old 01-08-2007, 07:19 AM   #261
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Old 01-08-2007, 07:19 AM   #262
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Quote:
Originally Posted by Etzell
I think the HW should look something like this. (Image linked to avoid a random picture in the update thread.)

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Old 01-08-2007, 07:23 AM   #263
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awesome update guys, thanxx. hope to see a public version soon

my HL2 is gathering a nice layer of dust
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Old 01-08-2007, 07:46 AM   #264
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Quote:
Originally Posted by Balls
when a spy in TFC feigns death he doesnt drop a bag
Which is why most decent spies had something like pitchdown 9999;lookdown;discard;feign;pitchdown 97 as their feing button, it worked far better.
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Old 01-08-2007, 07:48 AM   #265
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pitchdown was locked on euro servers because scripts = cheats!

uh huh yes it does
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Old 01-08-2007, 08:13 AM   #266
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Picture fixed!
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Old 01-08-2007, 08:16 AM   #267
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please show concing on the ramps..
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Old 01-08-2007, 08:23 AM   #268
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I was wondering why we didn't see any rocket jumping and concing in that video.
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Old 01-08-2007, 09:16 AM   #269
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Pitchdown was only locked about 2 years ago (maybve 3 or so now, ETAC time flies), but the principle is still the same even without the pitchdown, it just meant the bag would not drop directly on your 'corpse'.
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Old 01-08-2007, 09:53 AM   #270
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that isnt the finished hud is it?
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Old 01-08-2007, 12:33 PM   #271
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Really nice to see this game getting closer to being a finished game or should i say work of art! The sounds, models and everything else acting together, awesome.

The game as a whole is looking great. Looking through the new screens I was impressed by whoever's making all those slick textures - dynamite stuff.

Just some quick questions about the spy:
I noticed how the spy was silent, how will this affect the NA vs. euro(and others) footstep setting?
And will the spy be able to toggle this on or off, as it's a preety big giveaway.

What happened to the fake corpse the spy dropped, the engy seemed to walk over it and then it disappeared?

Oh and thanks for taking the time and giving us an update on your work in stressful times.
(I guess you we're too late to save WarHotDog from his growing discontent, or will we perhaps see the return of this colourful character)
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Old 01-08-2007, 12:54 PM   #272
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Quote:
Originally Posted by bokko
Really nice to see this game getting closer to being a finished game or should i say work of art! The sounds, models and everything else acting together, awesome.

The game as a whole is looking great. Looking through the new screens I was impressed by whoever's making all those slick textures - dynamite stuff.

Just some quick questions about the spy:
I noticed how the spy was silent, how will this affect the NA vs. euro(and others) footstep setting?
And will the spy be able to toggle this on or off, as it's a preety big giveaway.

What happened to the fake corpse the spy dropped, the engy seemed to walk over it and then it disappeared?

Oh and thanks for taking the time and giving us an update on your work in stressful times.
(I guess you we're too late to save WarHotDog from his growing discontent, or will we perhaps see the return of this colourful character)
man i hope everyones right about this game almost being done i just have a feeling it wont be out till summer
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Old 01-08-2007, 03:10 PM   #273
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Pic is not opening here.

Just discovered that LUA was made by brazilians! That's nice.
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Old 01-08-2007, 03:24 PM   #274
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Wait, cloaking... does that mean I need a gfx card that has pixel shader 2.0? I'd cry if that's the case. D:
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Old 01-08-2007, 04:37 PM   #275
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it would be recommended to have a up to date card anyways

i am running Ati Radeon X1900XTX's and those are more then u need.
the high x8 agp card is the x850, if u have agp, if u have pcie the x1300 would be fine.

im not a big fan of Nvidia as they dropped the ball with me when i got the Ti and my shit overheated and was ruined practicaully right out of the box. and idling too
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Old 01-08-2007, 05:28 PM   #276
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Quote:
Originally Posted by Rymdkejsaren
Wait, cloaking... does that mean I need a gfx card that has pixel shader 2.0? I'd cry if that's the case. D:
I don't know for sure, my last vidcard was DX8 but was also fuxxored and didn't run properly, which I'm aware of now. It screwed up several of the special shit, spy gas, cloak, AC overheat. Had no problems with the conc effects but like I said, it was fried. Maybe one of the guys in charge of that can answer.
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Old 01-08-2007, 05:30 PM   #277
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Quote:
Originally Posted by Circuitous
If you weren't at all curious as to how some of this shit works then I don't know why you keep posting.

Actually I'm not sure why you keep posting anyway, if you exist only to be contrary and are repeatedly shot down.
Sure I'm curious, but to a certain extent. I see some people need to know the in's and out's of everything were as I am only interested by the main aspects of the game. The other extras I'll see upon playing.

There's nothing wrong with that mind.
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Old 01-08-2007, 05:53 PM   #278
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I like fortress-forever.
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Old 01-08-2007, 08:38 PM   #279
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Just back from chemotherapy cycle in hospital, nice video to make my evening, gg.
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Old 01-08-2007, 08:40 PM   #280
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Quote:
Originally Posted by Rinsewind
Just back from chemotherapy cycle in hospital, nice video to make my evening, gg.
wow, that's hard

I have this feeling I'll end up in hospital myself again soon, Crohn's disease playing up :s
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