06-02-2007, 08:33 PM | #1 |
Spirit Studios
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ff_2small2push [released]
ff_2small2push
-Download- Beta2 -About- Remake of the football map, 2small2push for TFC. -Objective- This map is too small! Now take the ball to the enemy's goal! Heres a link to the original clicky -Pics- New Original -Other- Released 10/27/07 -Credits- -Made By Me -Original map made by Skeebz -Textures included made by Valve, FF Team, dr Zaius
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... Last edited by -=bingo-bango=-; 12-21-2007 at 04:13 AM. |
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06-02-2007, 08:37 PM | #2 |
FF God
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From my understanding and knowledge about football, I recall that the player must be able to SEE.
We cannot SEE in this map. How about ADDING some light. Day Light. Night Light. OKAY KTHX? |
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06-02-2007, 08:42 PM | #3 |
Spirit Studios
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EDIT: Better?
yea, more light, probably didnt help that i was listening to Marilyn Manson while i made it, i didnt know if it was enough, thnx. working on it atm. just trying not to make it to bright, want to keep it to the way it was in tfc. Im thinking of adding a night skylight in the middle, yes/no?
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... Last edited by -=bingo-bango=-; 06-02-2007 at 09:10 PM. |
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06-02-2007, 09:34 PM | #4 |
FF God
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Yes...add it. Also, add a realistic environment around the map.
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06-02-2007, 09:35 PM | #5 |
Spirit Studios
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argghh... i like the completly unrealistic enviornment
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-02-2007, 09:36 PM | #6 | |
FF God
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edit: sry double post
Your signature quote should say: ...ROFL, that sure DOESN'T (DOES NOT) happen...not didn't (DID NOT), as it is still happening. edit2: Quote:
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06-02-2007, 09:43 PM | #7 |
Spirit Studios
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lol, thanks for the correction. But, could it be "that sure hasn't happened"?
and, yea, il work on fixing it up to a more realistic enviornment
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-02-2007, 09:50 PM | #8 |
Join Date: Apr 2007
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it is sorta dark, but if thats what your going for more power too ya , imo id increase it just a bit , enough to not wash out the team logo lights... could be a fun map ... where do you spawn?
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06-02-2007, 09:57 PM | #9 |
Join Date: Mar 2007
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dude, make it more architectural, its too simple, i know its a simple map anyway, but make it like a futuristic arena, camera feeds and such, could it be possible to have the camera entity constantly pointing at the ball? have a couple of big screens showing where the ball is and stuff like that? would be kinda cool if its possible, which i guess it will be..
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06-02-2007, 09:57 PM | #10 | ||
Spirit Studios
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Quote:
Right now they spawn in front of the base, in betweend the two ramps, in front of the front team logo. Quote:
Im also thinking of adding some curves to the floor, , maby like this pic Il look into the ball following camera...it might just be possible.
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-02-2007, 09:58 PM | #11 | |
FF God
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Quote:
"That sure has not happened." I'm sure your original idea was to say that it DoEs not occur (as in, that specific forum rule isn't enforced). So no, that wouldn't work. Doesn't (DOES NOT) |
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06-02-2007, 10:24 PM | #12 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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I would say you have a upper half of map, but you don't have a lower half. If the upper half didn't exist it would just be a box with spot lights and 2 ramps in it, but get some more architecture like others are saying.
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06-02-2007, 10:43 PM | #13 |
Spirit Studios
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yea, im working of the trigger_push ent right now then im going to try to add some floor stuff
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-04-2007, 12:04 AM | #14 |
Spirit Studios
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UPDATE! Like? Yes/No?
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Quote: Originally posted by Bridget [>] Who gives a shit? Tired of hearing about this... |
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06-04-2007, 12:08 AM | #15 |
Beta than eva'
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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looking better.
imo making an original point to the map would make this map fair better with the other maps out there. Its a push map, but in fact it would probably end up being a dm map, but if there was some other objective, other than push and your regular gametypes, it could make it worth playing. or you could add something to the center that hasn't been done, ya know, just to make it different than just an ol' push map. good progress though, 10x better than your first attempt at a map |
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06-04-2007, 11:30 AM | #16 |
Community Mapper&Idiot
Join Date: Mar 2007
Location: Finland
Posts Rated Helpful 1 Times
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I dislike the fog. :S
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06-04-2007, 03:24 PM | #17 | |
Join Date: Mar 2007
Posts Rated Helpful 5 Times
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Quote:
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06-04-2007, 03:38 PM | #18 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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i like it...good job
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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06-04-2007, 04:15 PM | #19 |
Join Date: Apr 2007
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i dont know if this is possable but maybe add windows for like a spectator box ? just a thought, i like the sky area fog is ok i guess ... maybe a round spot light for the center area ?
Last edited by barronofhellion; 06-04-2007 at 07:15 PM. |
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06-04-2007, 05:02 PM | #20 |
Fortress Forever Staff
Join Date: Mar 2007
Location: Baton Rouge
Class/Position: Spy Affiliations: -=DoM=- Posts Rated Helpful 0 Times
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if you want i'll convert the TFC team logos to vtf's and make the vmts for you..not hard to do...and for the time being they'll make good place holders..
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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