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Old 01-31-2005, 06:33 AM   #1
o_lithium
 
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Melee Weapons ?

What kind of melee weapons will there be...?
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Old 01-31-2005, 06:39 AM   #2
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I'm guessing a crowbar, medpack, and a knife.

[EDIT] And a spanner. As you can see, I play a lot of engy. :P
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Old 01-31-2005, 06:49 AM   #3
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Quote:
Originally Posted by voipme
I'm guessing a crowbar, medpack, and a knife.
...spanner.
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Old 01-31-2005, 07:43 AM   #4
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I'd rather see each class have a melee based on the class itself. Something like:

Scout - Crowbar
Sniper - Small twig (I really don't know)
Medic - Medpack
Engineer - Spanner
HW - Big club looking thing
Demo - Not sure, maybe some pipebomb looking thing? Or crowbar
Spy - Knife
Pyro - Not sure either, maybe some kind of baseball bat?

It has just always seemed cheaply done that the Scout, Sniper, HW, Demo, and Pyro all have crowbars, while the other classes have something unique. I don't really like my suggesitons other than seeing a HW swing a club at you instead of a little crowbar. I mean come on he carries that big gun at you and when he runs out of bullets he pulls out a little crowbar? It just doesn't really fit if you think about it. I don't mean for the objects they hold to do more damage, but to look more "fitting" to the person carrying it.
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Old 01-31-2005, 08:26 AM   #5
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flaming club for the pyro ?
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Old 01-31-2005, 08:44 AM   #6
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Or maybe if the flamethrower model looks more like a hose he could hold it in an upright position and slap people with it? I don't know its really hard to come up with ideas that fit, which is probably why they all have crowbars in the first place.
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Old 01-31-2005, 09:30 AM   #7
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The sniper needs to smack people around with his sniper rifle ;)

How about axes for, say, the HWGuy and Soldier?

And maybe something new for the civilian?
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Old 01-31-2005, 09:35 AM   #8
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I reckon it's perfect how it is at the moment
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Old 01-31-2005, 10:07 AM   #9
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Pyroman should go for a fireman look - axe for his melee!

but imho crowbar, medpack, spannee, umbrella, knife are enough :P
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Old 01-31-2005, 10:21 AM   #10
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An alternative to the crowbar could be the shotgun/rifle/nailgun butt.
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Old 01-31-2005, 11:04 AM   #11
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No melle fightig please this isn't tekken!
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Old 01-31-2005, 01:03 PM   #12
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Crowbar 4 life
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Old 01-31-2005, 01:29 PM   #13
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Same melee weapons as in TFC but...

Pyro could have a fireaxe which would be more powerful than the standard crowbar. Silly idea but could create some variation + beef pyro a bit, as pyro is the most useless class in TF, regardless of mod.

EDIT

Quote:
Pyroman should go for a fireman look - axe for his melee!
Soz missed that :P
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Old 01-31-2005, 01:50 PM   #14
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But a fireman puts out fires while a pyro starts them.
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Old 01-31-2005, 02:39 PM   #15
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Quote:
Originally Posted by GhOsT
But a fireman puts out fires while a pyro starts them.
He could still want to brake down a door once in a while
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Old 01-31-2005, 05:53 PM   #16
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Demoman needs a monkey-wrench, after all how does he get all them pipebombs put together? :P
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Old 01-31-2005, 06:28 PM   #17
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a trout? :P
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Old 01-31-2005, 07:55 PM   #18
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He uses a pipe wrench, duh.
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Old 01-31-2005, 08:12 PM   #19
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Quote:
Originally Posted by jerm
I reckon it's perfect how it is at the moment
Actually I thought of an idea last night.

If you have ever played Hitman 2: Silent Assasin you would have definatly used the Fiber Wire. In my opinion this could be used as a new melee weapon for our spy

maybe you have to be as close as you would normally be to injure, but it takes of say 50 health in one hit

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Old 01-31-2005, 08:16 PM   #20
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or just give them all salmon and beat the crap out of each other with large dead fish
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