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Old 01-08-2011, 04:53 AM   #1
GambiT
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FF_Hollow_b3

ff_hollow_b3

Download - http://www.filefront.com/17810883/ff_hollow_b3.zip

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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------

Last edited by GambiT; 01-18-2011 at 01:46 AM. Reason: new beta
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Old 01-08-2011, 05:20 AM   #2
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Looks great!
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Old 01-08-2011, 10:28 AM   #3
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Mirror: http://gambit.3pxl.com/ff_hollow_b1.rar
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Old 01-08-2011, 10:34 AM   #4
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Can't wait to check it out.
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Old 01-08-2011, 10:35 AM   #5
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Brush isn't centered, like the one in the blue base.
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Old 01-08-2011, 02:42 PM   #6
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Brush work is great, textures are good, its a nice small/nice map very good job.


-do a .res file with the 116 custom textures or pakrat it
-make the map brighter inside the bases
-add some ambient sounds
-change the textures properties to shine/ glow a bit at least the trims and metals

Last edited by zE; 01-08-2011 at 02:59 PM.
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Old 01-08-2011, 02:59 PM   #7
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yea, damn RES, this is what happens when you release a map while drunk. go LSU!!

anyway, i just wanted the dimensions tested, i was throwing this whole damn map away. lighting was a quick and easy way to release it.

1. RES
2. masks for the textures(already done, just didnt add to vmt or include with release)
3. no announcement when security is de-activated
4. lighting
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-------------------------------FF_Rock2(WIP)------------------------------
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-------------------FF_Hollow_G(WIP)---------------------

Last edited by GambiT; 01-08-2011 at 03:02 PM. Reason: change something
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Old 01-08-2011, 07:33 PM   #8
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Hollow! finally!
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Old 01-08-2011, 09:22 PM   #9
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looks solid
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Old 01-08-2011, 09:28 PM   #10
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Oh dear...
i just gasmed
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Old 01-09-2011, 03:48 AM   #11
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new beta, no longer use "use" to deactivate security, just touch it.

still tweeking the lights.

let me know if you come across any problems
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-------------------------------FF_Rock2(WIP)------------------------------
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-------------------FF_Conc_G1(WIP)--------------------
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Old 01-09-2011, 04:12 AM   #12
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Quote:
Originally Posted by GambiT View Post
new beta, no longer use "use" to deactivate security, just touch it.

still tweeking the lights.

let me know if you come across any problems
Can you make a nobuild zone on the security button? That's one of the bigger flaws I see with maps that have security. Someone puts a SG or Dispenser right in front of it and as a scout, it makes things very difficult sometimes to have to deal with being a foot away from a button and knowing I have to touch it rather than being able to press my use key.

/More of a general rant about all maps with security
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Old 01-09-2011, 10:03 PM   #13
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i don't seen that being a nobuild area, placing a disp there, to me, is added defense. besides you can see all the way down the hallway to the button from the loft, soooo you should have no problem taking it out.
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-------------------------------FF_Rock2(WIP)------------------------------
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Old 01-13-2011, 09:53 PM   #14
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OP updated, hasn't been released yet as i'm going to redo the yard tonight.

i am having a problem with warning cluster portal saw into cluster portal:




thoughts?
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-------------------------------FF_Rock2(WIP)------------------------------
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--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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Old 01-13-2011, 10:22 PM   #15
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too dark, id like to run around in it... screenshots can be deceiving. ive never played hollow for tfc so id like to see it! release!
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Last edited by Lynus; 01-13-2011 at 10:37 PM.
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Old 01-13-2011, 10:46 PM   #16
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yea, i haven't worked on the lighting outside yet, i'm going to redo the yard.

i'm pretty happy with the lighting in the base, just a few tweeks and its done
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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Old 01-18-2011, 12:15 AM   #17
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Link for b3 D: ?

Last edited by zE; 01-18-2011 at 12:16 AM.
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Old 01-18-2011, 01:46 AM   #18
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ok, check OP...
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
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-------------------FF_Conc_G1(WIP)--------------------
-------------------FF_Hollow_G(WIP)---------------------
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