Fortress Forever

Go Back   Fortress Forever > Community > General Discussion

Reply
 
Thread Tools Display Modes
Old 06-10-2006, 03:53 AM   #21
o_mr.saturn
 
Join Date: Jan 2005
Posts Rated Helpful 0 Times
This update is simply awesome and I can't wait to break this game in! All the maps look real awesome, but Canalzone2 looks a bit sterile.

Thanks guys!
o_mr.saturn is offline   Reply With Quote


Old 06-10-2006, 04:03 AM   #22
o_stricknine
 
Join Date: Jul 2005
Posts Rated Helpful 0 Times
I love the heavy weapons guy concept drawing. The lower right one looks like a total bad ass, just the way a HW should look.
o_stricknine is offline   Reply With Quote


Old 06-10-2006, 04:08 AM   #23
o_dr zauis
 
o_dr zauis's Avatar
 
Join Date: Feb 2005
Location: Philadelphia, PA
Posts Rated Helpful 0 Times
agreed.
o_dr zauis is offline   Reply With Quote


Old 06-10-2006, 04:14 AM   #24
o_qbaler
 
o_qbaler's Avatar
 
Join Date: Jan 2005
Location: Boston
Posts Rated Helpful 0 Times
although i dont know what u were talking about in that trial the evidence sure looked amazing. I love the different pictures of cz2 and seeing the spy/medic/soldier/pyro/sg in the screenshots too.. SO SEXY!

great concept work on the railgun/tranq.. they look great!

eta? you guys gota be getting close to knowing.

ps... no more updates.. release the game!
o_qbaler is offline   Reply With Quote


Old 06-10-2006, 04:41 AM   #25
o_kermit
 
Join Date: Jan 2005
Posts Rated Helpful 0 Times
Quote:
Originally Posted by Imbrifer
Beautiful job, DEV team. I'll reiterate the Well question: do the openings on the two sides only go up to the top of the base? I hope so.
Yes it does Via ladder
o_kermit is offline   Reply With Quote


Old 06-10-2006, 04:45 AM   #26
o_anshinritsumai
 
o_anshinritsumai's Avatar
 
Join Date: Jan 2005
Location: San Diego
Posts Rated Helpful 0 Times
*fap fap fap fap fap*
o_anshinritsumai is offline   Reply With Quote


Old 06-10-2006, 04:55 AM   #27
o_kam
 
o_kam's Avatar
 
Join Date: Dec 2004
Location: Melbourne
Posts Rated Helpful 0 Times
well fd looks insane
o_kam is offline   Reply With Quote


Old 06-10-2006, 04:56 AM   #28
o_vampiricus
 
o_vampiricus's Avatar
 
Join Date: Jul 2005
Location: San Diego
Posts Rated Helpful 0 Times
OMG LOOK AT WELLL!!!!!!!!!!!!



THANK YOU!!
o_vampiricus is offline   Reply With Quote


Old 06-10-2006, 05:03 AM   #29
o_coldy
 
o_coldy's Avatar
 
Join Date: Feb 2005
Location: Australia
Posts Rated Helpful 0 Times
Shit yeah.

<3
o_coldy is offline   Reply With Quote


Old 06-10-2006, 05:03 AM   #30
o_darkness24713
 
o_darkness24713's Avatar
 
Join Date: Jul 2005
Posts Rated Helpful 0 Times
Yea umm what to say. im speech less? Openfire looks well lets put it this way Bad. Sry to say so but bad. Thats just bad. I cant say anymore on it. And well, looks worse. :/
Name well a different name i dont see nothing alike in that then in tfc version of well. Its not even close to what it should be. openfire? whats up with the rocks and shit in the middle of the floor? thats just going to screw over alot of concers. Putting the d to a advantage. i think you guys could of done better. Also whats up with the pillers they have sides around them. that just makes it easyer to bhop around and get in peoples way when concing
o_darkness24713 is offline   Reply With Quote


Old 06-10-2006, 05:04 AM   #31
o_shadow34721
 
o_shadow34721's Avatar
 
Join Date: Feb 2005
Posts Rated Helpful 0 Times
i mourn the loss of a classic league map.
o_shadow34721 is offline   Reply With Quote


Old 06-10-2006, 05:23 AM   #32
o_lithium
 
o_lithium's Avatar
 
Join Date: Jan 2005
Posts Rated Helpful 0 Times
Quote:
Originally Posted by darkness24713
Yea umm what to say. im speech less? Openfire looks well lets put it this way Bad. Sry to say so but bad. Thats just bad. I cant say anymore on it. And well, looks worse. :/
Name well a different name i dont see nothing alike in that then in tfc version of well. Its not even close to what it should be. openfire? whats up with the rocks and shit in the middle of the floor? thats just going to screw over alot of concers. Putting the d to a advantage. i think you guys could of done better. Also whats up with the pillers they have sides around them. that just makes it easyer to bhop around and get in peoples way when concing

This isn't TFC. Stop being a douche.
o_lithium is offline   Reply With Quote


Old 06-10-2006, 05:26 AM   #33
o_madjester
 
Join Date: Aug 2005
Posts Rated Helpful 0 Times
hmm.

the cz2 shot looks bleh.
instantly reminded me of quake tf.
the rear of tranq bugs me. the curve is bleh. other than that is sexy.
love ther well/openfire shots.
the pyro looks like he should be in a mine with a pickaxe.

sounds like a negative post from me, just my honest opinion.
o_madjester is offline   Reply With Quote


Old 06-10-2006, 05:43 AM   #34
o_skanky butterpuss
 
o_skanky butterpuss's Avatar
 
Join Date: Jul 2005
Location: Tampon, FL
Posts Rated Helpful 0 Times
fuck
ing
awe
some


i love you guys and what you do
o_skanky butterpuss is offline   Reply With Quote


Old 06-10-2006, 05:46 AM   #35
o_kayuni
 
o_kayuni's Avatar
 
Join Date: Jun 2005
Location: Canada
Posts Rated Helpful 0 Times
Spluh.

This is fantastic. With regards to Well.. I love how you guys took your, 'creative license,' and made something that could've been a bland carbon-copy into a true piece of mapping artistry. Flattery intended.

CZ2? I can't really say, as I wanted a big fan of it in TFC.. But it looks as goo d as any other map you guys've put out.

The railgun and tranquilizer.. What can I say? Both beautiful. The tranq looks like something that'd be found in a Bond movie, and the railgun.. Can't really picture where I'd find that, but it's damn sexy, nonetheless.

As far as the concept art and playermodels go.. They're great. Again, with the creative license. They appear to be, 'old TFC,' models with creative flare and a beautification courtesy of the Source engine and improved modelling tools. Oh, and dr_nick.. Yet another good show.
o_kayuni is offline   Reply With Quote


Old 06-10-2006, 05:46 AM   #36
o_nezumi
 
o_nezumi's Avatar
 
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
Posts Rated Helpful 0 Times
I'll post back in a bit when I'm done humping my monitor...
o_nezumi is offline   Reply With Quote


Old 06-10-2006, 06:07 AM   #37
o_rifted
 
o_rifted's Avatar
 
Join Date: Mar 2006
Location: Canada
Posts Rated Helpful 0 Times
My head asplodes of gravy... this is just awesome.
o_rifted is offline   Reply With Quote


Old 06-10-2006, 07:03 AM   #38
o_vertical
 
o_vertical's Avatar
 
Join Date: Jan 2005
Location: USA, KY
Posts Rated Helpful 0 Times
Well well sure looks different lol

Awesome update, can't wait for the beta!

EDIT: Just checked out the rest of the pics in the media section, and Dr. Nick... Damn good job man, all of those concepts look awesome. You're very good at what you do

Last edited by o_vertical; 06-10-2006 at 07:18 AM.
o_vertical is offline   Reply With Quote


Old 06-10-2006, 07:13 AM   #39
o_shrone
 
o_shrone's Avatar
 
Join Date: Jan 2006
Posts Rated Helpful 0 Times
Thank you... *sniff sniff* <3 *choaked* thank you
o_shrone is offline   Reply With Quote


Old 06-10-2006, 07:18 AM   #40
o_drs
 
Join Date: Feb 2006
Location: Paris, FR
Posts Rated Helpful 0 Times
Looks better and better;

Beta is approaching, I hope
o_drs is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:12 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.