01-19-2009, 12:17 AM | #21 |
FF God
|
Well, it ain't that bad. There's a couple things you can do to reduce it entirely, but most people won't do them. Certainly a minor issue.
__________________
|
|
01-19-2009, 01:33 AM | #22 |
FF Loremaster
Beta Tester
Join Date: Sep 2007
Posts Rated Helpful 4 Times
|
Awesome! I'll have to give the map a spin sometime.
|
|
01-21-2009, 07:45 PM | #23 |
your mother and sisters
|
everyone go try this map i need some serious reviews before i start on the final version!!
|
|
01-21-2009, 08:13 PM | #24 |
el duke.
Join Date: Mar 2007
Class/Position: spy evryfring & med. Posts Rated Helpful 0 Times
|
i'll see if i can gather some friendlies to play it for some 4v4 action tonight, exo. afterwards we can all discuss and i'll hook you up with some info
|
|
01-21-2009, 08:52 PM | #25 |
your mother and sisters
|
thanks we have played a couple 4v4's on it and its strange sometimes its a really good game maybe 5 caps to 6 caps then other times one of the teams wont be able to hold a cap for shit so im not sure how to really make it perfect for everyone.
|
|
01-21-2009, 09:39 PM | #26 |
FF God
|
you can't satisfy everyone, just know that
__________________
|
|
01-21-2009, 09:52 PM | #27 |
your mother and sisters
|
what i need to have is 8 pretty good players playing a 4v4 with very even teams and see what happens
|
|
01-23-2009, 08:23 PM | #28 |
el duke.
Join Date: Mar 2007
Class/Position: spy evryfring & med. Posts Rated Helpful 0 Times
|
I wasn't able to do this after UGC this week, but perhaps i can get some even matchups on it saturday sometime. Maybe even do two one for EU and one for US.
|
|
02-10-2009, 08:12 AM | #29 |
Join Date: Dec 2008
Gametype: Capture the Flag Posts Rated Helpful 0 Times
|
We have disabled fall damage for medic in the verdun xmas map.
feel free to steal |
|
02-21-2009, 02:33 PM | #30 |
your mother and sisters
|
BETA 3 released check first page please oh please oh please
|
|
02-21-2009, 03:43 PM | #31 |
FFapper
|
I likada new schitt
Just get a seesaw rail cart driven by a topless alynx that passes by every so often going chugga chugga w00t w00t and magnifique! |
|
02-21-2009, 04:45 PM | #32 |
FF God
|
Looks and plays amazing. Definitely one of the top maps out there right now.
__________________
|
|
02-21-2009, 04:49 PM | #33 |
your mother and sisters
|
doubt that! thanks anyways tho mang
|
|
02-21-2009, 07:42 PM | #34 |
Retired FF Staff
Join Date: Mar 2007
Posts Rated Helpful 0 Times
|
Fucking map looks sweet. I put it in the [AE] Rotation lets see what it does in a pub.
208.167.247.27:27015 [AE] Clan - FortressForever 2.3, #2 - NY, NewYork 64.156.14.23:27015 [AE] Clan - FortressForever 2.3, #1 - LA, California
__________________
I Love GenghisTron . I miss you sooooo Much. LOL. Last edited by [AE] 82694; 02-21-2009 at 07:53 PM. |
|
02-21-2009, 08:10 PM | #35 |
Kawaii! ルーキー
Lua Team
Wiki Team Fortress Forever Staff Join Date: Jan 2008
Location: Nowhere, Kansas
Class/Position: Random Gametype: CTF Affiliations: BiG, Kawaii!, MustacheBrigade, GoodFellas Posts Rated Helpful 82 Times
|
nice work exo =DD
|
|
02-21-2009, 08:18 PM | #36 |
your mother and sisters
|
u too rookie
|
|
02-23-2009, 06:18 PM | #37 |
Exceedingly Correct.
Join Date: Feb 2009
Location: London, England.
Class/Position: Variable Gametype: QuakeLive CTF Posts Rated Helpful 1 Times
|
Played it on a pub, plays quite well although the way it looks is a little distracting almost.
Need several more goes on it before I can really comment, it went down well among quite a few people on the server at the time though. |
|
02-23-2009, 09:14 PM | #38 |
your mother and sisters
|
nice man good to know!! i have yet to see a pub server playing it. how many people were in this server? id be interested in seeing how everyones fps was
|
|
02-25-2009, 12:06 PM | #39 | |
Exceedingly Correct.
Join Date: Feb 2009
Location: London, England.
Class/Position: Variable Gametype: QuakeLive CTF Posts Rated Helpful 1 Times
|
Quote:
For my very first time playing it I found it a little difficult to navigate and a bit confusing almost. I managed to find my way around after a few minutes but it just didn't come naturally to me like it does on some of the great maps. It almost feels as though parts of it texture wise are a little bit too 'busy' and distracting. Sizewise and movement wise I think you've got a good map, perhaps more of an O map but a map is always going be one of the other. When I see it on a server again I'll play it and try to elaborate |
|
|
02-25-2009, 08:01 PM | #40 |
your mother and sisters
|
i know what u mean about it being difficult to navigate do you think some signs would help because i plan on putting signs on walls for the final release. I see how it could be hard for someone to get lost but its really pretty basic.. to me a confusing map is dropdown (love the map dont get me wrong)
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
|
|