09-17-2007, 10:27 AM | #1 |
Join Date: Jul 2007
Posts Rated Helpful 0 Times
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2 Tap grenades
Right whats the bind for this? Because everyime I set the grenades in the options next time I load up FF it will just revert to blank again, also annoying!
Cheers |
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09-17-2007, 10:47 AM | #2 |
Fortress Forever Staff
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Code:
bind "f" "toggleone" // primary grenade throw/prime - double tap nades bind "g" "toggletwo" // secondary grenade throw/prime - double tap nades |
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09-18-2007, 11:14 AM | #3 |
Join Date: Sep 2007
Posts Rated Helpful 0 Times
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any custom nade wavs yet? Ive been looking for an old wav file I had with a sexy f voice counting down from 4. and the flag/lazer voices in FF lil too robotic.
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09-18-2007, 12:35 PM | #4 |
Join Date: Mar 2007
Posts Rated Helpful 0 Times
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I did mine the old fashioned way as I didn't know it was in the menus at first...
bind "a" "primeone" bind "s" "primetwo" bind "d" "throwgren" Think you can do: bind "a" "primeone;throwgren" for same-key fun. |
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09-18-2007, 03:52 PM | #5 |
D&A Member
Join Date: Mar 2007
Location: Europe
Posts Rated Helpful 1 Times
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throwgren; primeone/two doesn't work in FF; when you press to release, it primes another gren :P
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09-19-2007, 08:18 PM | #6 |
Wizard of Milk
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No the old fashioned way is priming/throwing yourself with a key binded to "+gren1". Never used an alias or a script before though I find nothing wrong with them, just not me. I'm never giving up my QWTF config, some habits don't die
That double-tap sounds nice though. |
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