10-12-2006, 02:55 PM | #21 |
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Merv, I'm just curious as to what makes you say that "they brought the world forward with their superb office applications and operating systems". In all honesty I cannot think of a single feature that MS brought to the table that wasn't copied, acquired or stolen from another app or OS. In fact some of their "new stuff" in the past was pure garbage that was eventually dropped.
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10-12-2006, 03:06 PM | #22 |
A Very Sound Guy!
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okay, to clarify, they made their apps more user friendly than anything else at the time, and in doing that, they had the dominant market share.
they are partly responsible for the growth in the market itself, too. we would probably be somewhere in the 90s by now if it weren't for them. also, bashing MS just isn't cool anymore. |
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10-12-2006, 03:37 PM | #23 |
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Not many people will argue that Apple's apps were less user-friendly that Microsoft's; MS simply had a highly cut-throat business strategy combined with superficial good looks to their products, and perhaps if we hadn't had them then virus writers would be far worse off, but this really isn't about MS.
The XBox 360 has been done well, and any talk of Microsoft's many moral and technical failings doesn't really belong in a discussion about the 360. Also... UPDATE: Here's some more Sony bashing and Russian-style lack of thought in commenting! |
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10-12-2006, 05:15 PM | #24 |
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You believe XB/XB360 has been a success? Correct me if I am wrong but isn't the entire Xbox Program still showing massive red ink? No profit since day one?
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10-12-2006, 05:26 PM | #25 |
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The Xbox 360 is to the new generation of consoles as the Dreamcast was to the previous.
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10-12-2006, 05:34 PM | #26 | |
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10-12-2006, 05:38 PM | #27 |
A Very Sound Guy!
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it's done far better than the dreamcast already i think.
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10-12-2006, 05:44 PM | #28 |
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4 words for you guys:
Wii For The Win. |
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10-12-2006, 05:46 PM | #29 | |
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I just read someplace where some Microsoft execuative said that it took windows 9 years to turn a profit. If Micosoft is committed to the Xbox it will stick with it until it makes a profit. |
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10-12-2006, 06:00 PM | #30 |
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I understand that a start up can take time to make a profit. I've been in the business world 20 years now. They also have pretty deep pockets backing that venture. However, MS grossly overestimated their penetration into the market and the time frame needed to attain profitability. They've revised those estimates numerous times due to failures in the market.
My point is that if people are calling it a success clearly financial profit is being ignored. On what basis would they be considered a success? Did they take marketshare from Sony or Nintendo? Or did the market expand in size and MS took a portion of that expansion? Has Nintendo and Sony been hurt as a result of MS's entry to that market? Is the Xbox a better platform? How so? |
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10-12-2006, 06:07 PM | #31 |
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Xbox 360 is a success because Sony has a competitor with a substantially similar product. I don't care whether or not MS actually makes money
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10-12-2006, 06:21 PM | #32 | |
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10-12-2006, 07:14 PM | #33 | |
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10-12-2006, 07:22 PM | #34 |
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sega master system ftw.
i still play it once in awhile. |
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10-12-2006, 07:51 PM | #35 |
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Assuming the numbers on this chart, through July 2006, are even remotely accurate I find it interesting that handhelds have INSANE sales numbers. In any case look at total sales PS2 vs the XB and XB360. Eyeballing them it appears to me that Sony has near triple the number of sales as MS is showing. I suspect, however, that Sony's release strategy for the PS3 will put MS at the top for numbers of units sold in the console market.
As far as whether MS made a dent in Sony's sales...I can't tell. |
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10-12-2006, 08:08 PM | #36 |
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I don't think there has ever really been a comparable situation in terms of sales:
Firstly there was only the PS2, with no major competition. Then the XBox came along, more expensive and unestablished. Now we have the 360, and the PS2 is miles cheaper. However, in the 360 vs PS3 stakes, it's the PS3 that is both late and more expensive. That will be the first real test of whether Sony can do anything. So far they've had an easy ride. |
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10-12-2006, 08:17 PM | #37 |
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Isn't full backwards compatibility one of the things that the PS continues to have over all competitors? IIRC the PS3 has this as well. Nintendo's never done this and I seem to recall something in the XBox GPU prevents broad or guaranteed compatibility. For me that's a big selling point but the price of the PS3 makes it something not even worth talking about.
Yes, Xbox was late to market but how many years do you want to give it before you say "I see a trend"? What I see is sales consistently lower than Sony with a few exceptions. For how many people is there actual thoughtful deliberation between the two platforms? In the past I believe there wasn't much. I think that's going to change with the high price. |
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10-12-2006, 08:20 PM | #38 | |
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I'm not trying to say the Xbox and the 360 are major successes. Howerver, I think to say they are failures is wrong. |
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10-12-2006, 08:29 PM | #39 |
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What keeps me stuck on failure or a lack of success is the lingering problem of lack of profitability. With the Xbox continuing to revise their breakeven point later and later how long do you think that MS will continue giving that program additional operating monies?
As far as coming in second I agree with RobG. Nintendo doesn't really compete directly as it's games are focused in a little different direction. |
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10-13-2006, 12:27 AM | #40 |
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Yeah, switching from a NVIDIA to an ATI GPU caused serious backwards-compatibility problems for 360. To be honest though, backwards compat. has never been a serious selling point for me. The DS-to-GBA back. compat. is nice, but otherwise, I've never taken advantage of a system with it.
It sounds great on paper, but every statistic I've seen mentioned has put the people that seriously use such a feature at a low percentage. Lack of profitability is a serious issue for MS now with the 360. The original Xbox can be mostly written off as a PR & goodwill building venture: no one would have taken MS seriously in the console market before the Xbox. But, if MS can't turn a profit in the 360's life-cycle? |
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