12-25-2007, 03:54 AM | #21 |
Not ****** Yet
D&A Member
Join Date: Mar 2007
Location: Minnesota
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What's special about this match?
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OCCUPATION 101. One would think a simple task would be, well, simple. Maybe not for simpletons. |
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12-25-2007, 04:38 AM | #22 |
Retired FF Staff
Join Date: Mar 2007
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Nobody Said anything was special we just want to put out some good FF media and this is one way to do it.
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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12-26-2007, 04:30 PM | #23 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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but no really it's 2 clans playing and this generally sets up for better concs and just better media all around...everything is co-ordinated and teams are working together so you tend to get better images, more airshots, cooler concs and grabs, etc.
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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12-26-2007, 07:45 PM | #24 |
Annoying people since 1986
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WE NEED AN FF SOAP WITH LOTS OF DRAMA!
Medic: I'm sorry Heavy, he was burned, by a pyro, level 3 burns all over his body, he'll never be the same again! HW: But he's my SON! Can't we do anything? Medic: We can only wait for a mapchange, but on this server, that's not likely to happen, I'm sorry HW: *crying* IT'S NOT RIGHT! WHY DIDN'T HE TAKE ME! IT'S NOT FAIR DAMMIT *kicks a supply bag* I'LL FIND YOU PYRO, I'LL FIND YOU GOOD!!! Medic: There there, I'll give him the best care I can give him with my medpack. HW: I hope he's gonna be okay *dramatic zoom on HW's face, so close you can see his nosehairs* ...Tune in next week and see if scout will ever be the same again... |
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12-26-2007, 08:09 PM | #25 | |
Wiki Team
Fortress Forever Staff Join Date: Sep 2007
Location: Greeley, CO
Class/Position: Med / Solly Gametype: PAYLOAD Affiliations: DET- Posts Rated Helpful 19 Times
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(Released) conc_school | hellion_classic | ksour_PAYLOAD | mulch_faf (Beta) alchimy_b1 (Lua) base_payload_2015 (Models) props_trainyard |
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12-27-2007, 02:05 PM | #26 | |
Heartless Threadkiller
Beta Tester
Forum Moderator Join Date: Apr 2007
Class/Position: D-Solly / O-Medic Gametype: CTF Affiliations: [AE] AssEaters Posts Rated Helpful 42 Times
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You guys need to stop huffing paint.
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12-27-2007, 02:29 PM | #27 | |
Annoying people since 1986
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12-29-2007, 07:17 PM | #28 |
Fortress Forever Staff
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The UGC 5v5 server config contains the following section.
//=== SourceTV CVARS === tv_enable "1" tv_name "UGC-FF TV" //Set your own name tv_delay "60" tv_maxrate "4000" tv_transmitall "1" tv_maxclients "0 " //SEE NOTE below //check with your server host for allowable number of spectators. //You must record an Source TV demo for each round on your server tv_autorecord "1" //uncomment this to automatically record Oddly, the TF2 configs have a tv_maxrate of "3500"... I'll have to look into that. -edit OK tv_maxrate <bytes> Sets the maximum bandwidth spend per client in bytes/second (default 5000) So the 3500 setting for TF2 is probably what we should also run. Last edited by 4est; 12-29-2007 at 07:24 PM. |
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12-30-2007, 05:46 AM | #29 |
SoBe Yourself
Join Date: Sep 2007
Location: Russellville, AR
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If not a little lower. TF2 doesn't have nearly as much spam and events going on.
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