08-28-2005, 08:35 PM | #41 |
Useless
Retired FF Staff
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See what I mean?
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Look at all those dead links. |
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08-28-2005, 11:26 PM | #42 |
A Very Sound Guy!
Fortress Forever Staff
Join Date: May 2005
Location: UK
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valk's next avatar:
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08-29-2005, 04:33 AM | #43 |
Join Date: Jan 2005
Location: Australia
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rofl merv
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08-29-2005, 06:15 AM | #44 |
Join Date: Jul 2005
Location: MN
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Dev textures are great for when youre laying down your basic layout. When youre sizing it all.
When I map, I personally will use the dev textures on the basic geometry and layout. If I happen to stumble on or get an idea on detail work I typically texture it right away. If you looked at my many unfinished projects I start and do not go all the way with, I have quite the combo of dev textures with detailed bits. Afterall, it doesnt have to be eye candy until your done with the layout completely and are down to the details and entities and such. |
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08-29-2005, 10:21 AM | #45 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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Ah, whatever works I guess.
You keep at it Azlan! |
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11-02-2005, 12:27 AM | #46 |
Join Date: Mar 2005
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Texture wise i don't really care what you've done with the map so far...
However, I do think there needs to be a couple of changes made for this map. Imo the ramp is a horrible position to defend and would benefit from taking that huge pillar out of the middle. Also, the flagroom should have a bag in one of the corners for the engineer/HW. That is all.. |
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11-02-2005, 12:57 AM | #47 |
Join Date: Feb 2005
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this is the fortress forever mapping froum and we dont consider gameplay suggestions here!
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11-02-2005, 08:32 AM | #48 |
Join Date: Mar 2005
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errr... ok
Just thought it would be easier than starting a new thread, wasn't meant to be for discussion publicly. More directed at the new mapper and possibly the original one (Wildfire) who both seem to be actively replying to this thread... |
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11-02-2005, 09:55 AM | #49 |
Join Date: Dec 2004
Location: Melbourne
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Sarcasm, spec...
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11-02-2005, 04:18 PM | #50 |
Join Date: Jan 2005
Location: Arkansas
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Why valk hasn't been warned yet I'll never know.
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11-02-2005, 09:27 PM | #51 |
Join Date: Mar 2005
Location: The Peoples Republic of Harmfull Free Radicals
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These are the FF forums, kamikaze. We don't put up with sarcasm here.
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11-03-2005, 12:36 AM | #52 | |
Join Date: Feb 2005
Location: Finland
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Quote:
just somehow I remember sitting in the corner trying to get the bag before the other engy |
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11-03-2005, 03:22 AM | #53 | |
Join Date: Jan 2005
Location: Australia
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Quote:
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11-03-2005, 04:49 AM | #54 |
Join Date: Feb 2005
Location: Tennessee
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I stopped production of the remake on this around June because my graphics card began to die. I recently upgraded and plan on opening the map back up. I plan to completely redesign the yard area and/or insides. More on that at a later time.
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11-03-2005, 05:57 PM | #55 |
Join Date: Feb 2005
Location: Belgium
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why are the relpies restarted, i cant find updates ...
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11-03-2005, 06:02 PM | #56 | ||
Join Date: Feb 2005
Location: Europe, Front Yard
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Quote:
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11-03-2005, 10:37 PM | #57 |
Join Date: Jun 2005
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im glad you can check peoples grammar where it doesnt matter, disphit
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11-04-2005, 06:13 AM | #58 | |
Join Date: Feb 2005
Location: Europe, Front Yard
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Quote:
What exactly is a "disphit" ? |
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11-04-2005, 08:17 AM | #59 |
Join Date: Feb 2005
Location: Finland
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Sounds like someone got served
Now... play nice kids... |
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11-05-2005, 05:13 AM | #60 |
Join Date: Jun 2005
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i guess i got served because i didnt just say in that sentence nj checking grammar
you truly have no life if you think thats a good defense on the internet you seriously are a 10 year old with no life |
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