12-13-2007, 02:53 PM | #81 |
This is still alive?
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Says the gu-. Never mind!
*runs away*
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12-13-2007, 03:24 PM | #82 | |
FF Loremaster
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Yes, it did. It had a short course that walked you through a small building shooting targets, disarming a bomb, rescuing hostages, and planting a bomb. It does not anymore, however, but it did. |
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12-13-2007, 03:35 PM | #83 |
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Oh yes that's right. I gave CS a go way back when but never touched it since.
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12-13-2007, 04:17 PM | #84 |
This is still alive?
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CS on Xbox has one, and still does.
But who cares about xbox or cs?
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12-13-2007, 04:26 PM | #85 | |
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Retired FF Staff Join Date: Mar 2007
Location: Server: 206.217.134.170:27016
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Quote:
However, let's examine the market. If those of you are in other gaming communities, please post a link to this thread to get their input: http://www.fortress-forever.com/foru...ad.php?t=13349 Scuzzy
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12-13-2007, 06:22 PM | #86 | |
Holy shit, thats kerrigan!
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12-13-2007, 06:27 PM | #87 |
Holy shit, thats kerrigan!
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and remember guys, FF was actually annouced to be released before TF2 was. I remember, FF said it will be out on a friday. Everyone was w00t! Then valve took the TF2 beta out of their asses, and i remeber someone edited it, and saying it might come out earlier than it would be, by a couple days because of the TF2 release. I dont think they could have done anything major in a few days people.
edit: i do like TF2 also, and i think FF deserves a training mode. It needs SOME catering to newbs, and to clanners. and pubbers. THIS is why we need a training mode, to show HOW you bhop etc, you DONT need to make it easy, or heavily capped, just show how!!! Last edited by greenday5494; 12-13-2007 at 06:34 PM. |
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12-13-2007, 08:16 PM | #88 |
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There's some fantastic points here.. It's really good how the forums have picked up lately, much less spam and flames than there used to be. I think this sort of community is a real asset and it's doing wonders to the motivation behind the scenes.
Hopefully soon I can announce some things. *fingers crossed* |
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12-13-2007, 08:55 PM | #89 | |
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12-13-2007, 09:20 PM | #90 |
Holy shit, thats kerrigan!
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yay! we get a post from aftershock, after such a long hiatus! Thanks!
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12-13-2007, 09:22 PM | #91 |
Nothing left to believe in
Join Date: Nov 2007
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I like to think the forums got better because I arrived :P
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12-13-2007, 09:23 PM | #92 | |
Fortress Forever Staff
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12-13-2007, 09:57 PM | #93 | ||
Join Date: Jul 2007
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12-13-2007, 10:49 PM | #94 | |
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
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FF does not have, or has never had, the ability to market to the casual gamer; therefore, it must try to attract the competitive gamer by doing things such as increasing the bunnyhop cap. Done. It's a valid point, and it is likely to be addressed in the future. |
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12-13-2007, 11:35 PM | #95 | |
Join Date: Jul 2007
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I said in my post (actually, in the exact message you quoted) "a lot" were going in the wrong direction, implying that I already realize that are people with the same opinion as me. "A lot" would mean that there are exceptions. And again you fail to read my post. I said that I was trying to prove the points, not just state my opinion. If I condensed my argument into one sentence I would be providing absolutely no proof and it would convince absolutely nobody. If someone enters into your forums with what I would consider a valuable argument in a time where you're interested in expanding your playerbase, it's probably not a good idea to mock them and their argument. Any other player probably would have probably left at this point. |
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12-14-2007, 12:17 AM | #96 | ||||
Stuff Do-er
Lua Team
Wiki Team Fortress Forever Staff |
I tend not to do this, but I am going to take issue with this.
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Proof comes in the form of tested evidence; something we as community members can not present. If we could change gameplay, observe its impact, and then conclude as to what to do next, we could prove that our initial opinions were correct. This, however, is impossible. Therefore, any statement of opinion by a community member, no matter how lengthy or drawn out, is just that--a statement of opinion. It does not need the extra fluff to disguise its real form. Quote:
Other than that, I really was never intending to mock you, and certainly not your argument's thesis, of which I share your opinion. I do hope you stick around and help to promote the FF community, as it is needed. Although, if one person agreeing with another is enough to drive the other away, then I need to re-examine my definition of harassment.
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12-14-2007, 04:07 AM | #97 |
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Now honestly, the only way out through this situation is to stop dicussing about how to add features to "improve" another feature etc. Let's face it; you cannot change facts. Newbies don't know how to do bhop - it is a fact. Ppl don't like to play a mod because they don't like bhop - it is a fact. If the devs don't cap/remove/increase the bunnyhopping, you won't get ppl to play the mod even if you have 1373446 bhop training maps. It is practically useless.
As I said before, if you want to attract new players to play your mod, you have to modify the gameplay and features so that they WILL attract them. Can you guys list why FF will attract new players? Bhop is not a good reason - I can do that in so many other games, and many others think this technique is cheating. The main rule in the mod world is that if you want to create a feature, don't create it just because it is cool. It must also be fun and enjoyable to use that feature especially to a newbie. I can't say I enjoy it a lot when people start to jump like crazy and I cannot aim at him (hell, that's why aimbot cheat exist) And as again, PR is not an issue. Some of you guys are hammering too much blame on the PR. How do you think I came here and know the mod? |
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12-14-2007, 08:16 AM | #98 | |
Interzone technican
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Quote:
Last edited by mixer; 12-14-2007 at 08:24 AM. |
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12-14-2007, 08:18 AM | #99 |
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The mod is though isn't it?
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12-14-2007, 09:31 AM | #100 | |
when ff will out?
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The plan is to optimize it for the part of the public willing to learn movement techniques and other advanced features. |
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