Quote:
Originally Posted by Hammock
As for an actual suggestion to what might be usefull, I'm going to keep to my personal preferences about the game and suggest something for killing and not for annoyances, as that was what his gas grenade was, just an annoyance.
So I'm thinking proximity mines. Pretty simple, harder to detect than a trip mine and is way more versitile as it can be anywhere, not just in hallways and stuff. Could have a lot of fun putting them in ragdolls, and have an enemy give chase and all of a sudden this corpose explodes as he runs by.
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I am really liking the sound of this. Something not too powerful, but a deterrent to someone low on health or sissies who feel that anything less than full health warrants a run for health. Deploys at deploying spy's head height when next to a vertical surface, straight drop to the ground if you're in the open. maybe takes on the texture of the surface it is applied to? deployable while cloaked? Could be all kinds of fun...