08-28-2008, 03:52 AM | #1 |
Beta Tester
Join Date: Mar 2007
Location: Winnipeg Manitoba
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Guess who's mapping again? *WIP* concmap here
<- This guy. Currently have 3 jumps completed and yes they are fun. Looking for interested skilled concers. State hardest thing you conced (TFC) and be honest. I'll pm you a link to a beta if I think your worthy.
Not like this is an insanely hard map either. But it will probably be hardest thing out to date. I'll post screen shots later. I am also looking for a map I used to have for FF conc skills. Was black rock/grass map with hazard stripes (much like conc_speed) Anyone have what I'm looking for let me know as well. Last edited by Tyrant; 08-30-2008 at 06:44 PM. |
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08-28-2008, 04:55 AM | #2 |
Retired FF Staff
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I Love GenghisTron . I miss you sooooo Much. LOL. |
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08-28-2008, 12:09 PM | #3 |
shloomp
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Join Date: Mar 2008
Location: UHEUHEUHUEH
Class/Position: hhehehheh Gametype: uAEHUAHEHUHUA Affiliations: [S&N] [2D2C] +M|M+ ^vi Posts Rated Helpful 2 Times
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lol
But ive already beaten all 3 of ur jumpz D:
lol. |
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08-28-2008, 01:00 PM | #4 |
Fortress Forever Staff
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Location: Baton Rouge
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i've been working on a medium concmap recently, i take breaks in between working on rock2 and build 1 jump, then back to rock2. i have a picture linked in my sig.
also, let me know what your "favorite" jumps were in tfc, not the hardest, i'm aiming for a fun map, not a hard one.
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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08-28-2008, 02:15 PM | #5 |
D&A Member
Join Date: Sep 2007
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conc_speed2 was always one of my favorites. It wasn't extremely hard anywhere, but it was lots of fun.
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08-28-2008, 03:42 PM | #6 |
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Location: Winnipeg Manitoba
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Most my favorite maps were not released sadly. However I do enjoy concmap_rapid, concmap_ice and alot more.
As for screens here they are... one: two: three: |
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08-29-2008, 02:53 PM | #7 |
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These forums are that dead? Really? lol.
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08-29-2008, 03:56 PM | #8 |
Beta Tester
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Dead,,,, no, i think everyone might be waiting for something.
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08-29-2008, 04:45 PM | #9 |
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Oh, I see...
Well up to five jumps now. I'll post some screens when the sixth jump is done. Mind you this though. 5 is a beast and It took me a good amount of tries to crush it |
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08-30-2008, 10:24 PM | #10 |
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Alright currently up to 6 jumps...
four: five: six: ~ |
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08-31-2008, 04:19 PM | #11 |
Retired FF Staff
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Well a lot of our community has been busting ass trying to get 2.1 ready for release. Also a lot of the mappers have been brought in to the Dev team and they been tweaking/fixing official maps and shit.
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09-02-2008, 04:36 PM | #12 |
Nade Whore
Server Owner
Beta Tester Join Date: Sep 2007
Location: Oklahoma
Class/Position: Scout/Soldier Gametype: CTF/TDM Affiliations: blunt. Moto Posts Rated Helpful 128 Times
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oh hellz yeah! An actual challenging concmap for FF!
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09-15-2008, 01:56 AM | #13 |
Join Date: Mar 2007
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Gief map, I once completed concmap_r!
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09-15-2008, 02:28 AM | #14 |
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff |
I love your use of lighting, it's really cool. I do think the geometry needs some smoothing out, though. It would be nice to spend the few minutes to add rounded corners to some of the walls - unless, of course, it would make the jumps easier in some way (bounce off of a corner).
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09-15-2008, 09:22 AM | #15 |
Rocket p00nz
Join Date: Mar 2007
Location: Belgium, Ghent
Class/Position: soldier Gametype: skillz ;) Posts Rated Helpful 0 Times
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<3 Tyrant! ~?
thats one fabulous looking map you have there! I'd be glad to test for you (conc, and if you have it, quad) hardest i've done? vi3/vi4, boss, ice3 etc (juggles) |
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09-15-2008, 03:43 PM | #16 |
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I wasn't putting a heck of lot effort into the looks of this map. I was merely just pumping jumps out when i was bored and wanted to map. Map still sits at 6 jumps but I will try to finish it up soon.
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09-16-2008, 06:37 PM | #17 |
Rocket p00nz
Join Date: Mar 2007
Location: Belgium, Ghent
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It reminds me of the vi series and i like the simple no-nonsense look on concmaps. (unlike another map of yours i've played today: ff_zion or something, confusing with the ledges)
anyway, i've installed FF for the first time since like 10 days after the 1.0 release, and i think i'll stick with this. time to say goodbye to TFC. i hope to master FF concing pretty soon |
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09-17-2008, 06:49 PM | #18 |
FF God
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Makes my eyes bleed O_O.....
Reminds me when I first started mapping a while ago and attempted to do concmap_r. But I like the style, not bad, just a little too intense for the most part.
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09-17-2008, 06:55 PM | #19 |
Fortress Forever Staff
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i'm glad to see more mappers joining the community, good job so far.
on a personal note, the colors are a big turn off for me. again, thats my opinion, some ppl may love it. keep it up
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-------------------------------FF_Rock2(WIP)------------------------------ ---------------------------FF_RedGiant(Released)------------------------- --------------------------FF_Fragzone_G(Released)------------------------ --------------------------FF_Civibash_G(Released)------------------------ -------------------FF_Conc_G1(WIP)-------------------- -------------------FF_Hollow_G(WIP)--------------------- |
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09-27-2008, 09:28 AM | #20 |
Join Date: Mar 2007
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Hard, very hard. My guess is Tyrant.
Are you still mapping, again? |
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