01-11-2009, 01:43 AM | #1 |
your mother and sisters
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engine error
hey after compiling im getting a hl2 engine error that states: Material system_ interface_t::allocate lightmap (516x8 ) too big to fit in page (512x256). from what i understand i have a texture set to an invalid lightmap value or something.. anyone know how to find out which one it is?
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01-12-2009, 05:55 AM | #2 |
D&A Member
Wiki Team Fortress Forever Staff Join Date: Apr 2007
Posts Rated Helpful 31 Times
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You probably have a displacement that is too big, or has too small a lightmap value, or both.
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