Fortress Forever

Go Back   Fortress Forever > Editing > Mapping > Maps

Reply
 
Thread Tools Display Modes
Old 09-21-2007, 03:07 AM   #21
417
SGM Division ******
Wiki Team
 
Join Date: Apr 2007
Location: New Mexico, USA
Class/Position: Defensive
Gametype: Capture The Flag
Affiliations: [SG-X] Clan - http://www.sg-x.info
Posts Rated Helpful 0 Times
Send a message via ICQ to 417
Just loaded the map on our clan server and everyone seemed to like it (server even stayed full).

It will be rotation for the time being so feel free to drop in and check it out.


Server Location: San Jose, CA
__________________
[SG-X] Clan - SGM Division leader
ICQ #: 154706095 * E-mail * IRC: irc.gamesurge.net #sgm & #[sg-x]
417 is offline   Reply With Quote


Old 09-21-2007, 03:30 PM   #22
Sh4x
Retired FF Staff
 
Join Date: Mar 2007
Posts Rated Helpful 0 Times
I updated the package with a .res file that tells servers which files clients need to download automatically when joining. Hopefully it's all gonna work, cause I couldn't find very good information on this at all.

So if you have a server and you want ppl to have the objectives, the soundscapes, the intro screen and all that jazz, you gotta have the .res file into the map folder. Sorry for the trouble, this is my first map ever and I wasnt aware of this .res file at all.

If anyone can confirm my .res file is done properly, that'd be very nice.
Sh4x is offline   Reply With Quote


Old 09-21-2007, 06:01 PM   #23
Epothon
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
Really nice map in terms of architecrture, i'm a bit worried how its gone be gameplay wise..

The water exit doesnt really seem to give an advantage, some of the elevators dont really have any use.. you could do with some more signs cause i got horribly lost on the way to find the flag-tunnel-entrance and there are a lot of resup bags which worry me..

Have you tested it in a beta or something ? If so can you please reasure me it plays nice in a match cause i love the looks and originality of the map!
Epothon is offline   Reply With Quote


Old 09-21-2007, 10:32 PM   #24
NoPriz
 
Join Date: Sep 2007
Posts Rated Helpful 0 Times
really nice looking map, i nominate you as the one person to re-create Vidars! lol, great job
NoPriz is offline   Reply With Quote


Old 09-22-2007, 02:06 AM   #25
Ihmhi
[AE] 0112 Ihmhi *SJB
Wiki Team
Fortress Forever Staff
 
Ihmhi's Avatar
 
Join Date: Mar 2007
Location: Newark, NJ, United States
Class/Position: A little bit o' everythin'
Gametype: Also a little bit o' everythin'
Affiliations: [AE] Asseater, *SJB Straight Jacket Brigade
Posts Rated Helpful 3 Times
Send a message via AIM to Ihmhi Send a message via MSN to Ihmhi Send a message via Yahoo to Ihmhi
Quote:
Originally Posted by NoPriz
really nice looking map, i nominate you as the one person to re-create Vidars! lol, great job
Noooo he must finish his other map first, it's hella fun and we need more gameplay types. ):<
__________________
Support FF:
Anime: The Thread: Reloaded
The one and only anime thread on these here forums.

Select the pistol, and then, select your horse.
Ihmhi is offline   Reply With Quote


Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:26 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2024, vBulletin Solutions, Inc.