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Old 11-10-2007, 03:06 PM   #21
GambiT
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get a quad core and alot of ram. ALL of the models load in just a few seconds.
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-------------------------------FF_Rock2(WIP)------------------------------
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Old 11-10-2007, 03:45 PM   #22
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did they even test the freakin update? Valve, you are an idoit.
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Old 11-10-2007, 04:32 PM   #23
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quadcore and a lot of ram? that's exactly where the valve pc's are made of

so yeah they did test their update, only not on mid and low end pc's
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Old 11-10-2007, 07:58 PM   #24
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not performance wise....

i meant compatible with ANYTHING. people without the OB, and even people WITH the OB are having pretty much the same problems.
they didnt test it, and they are retarded
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Old 11-10-2007, 08:14 PM   #25
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piece of shit update!
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Old 11-10-2007, 09:02 PM   #26
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Quote:
Originally Posted by greenday5494
not performance wise....

i meant compatible with ANYTHING. people without the OB, and even people WITH the OB are having pretty much the same problems.
they didnt test it, and they are retarded

dude, i've seen your post's on here and on steams forum, you cry entirely to much dude, you should try chillin out or fix the sdk problems yourself and then let me know how it worked out for you.
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-------------------------------FF_Rock2(WIP)------------------------------
---------------------------FF_RedGiant(Released)-------------------------
--------------------------FF_Fragzone_G(Released)------------------------
--------------------------FF_Civibash_G(Released)------------------------
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Old 11-10-2007, 09:22 PM   #27
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I've got alot of ram I thought, cpu is my worst bottleneck atm.

1.50 gigs of ram must not be that much anymore
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Old 11-10-2007, 10:48 PM   #28
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Ok so I haven't / hadn't opened up hammer in a while so I just noticed all the crap that the new update messed up!

I got most of it fixed, but here is one I can't seem to figure out:

My camera view won't show me any textures:



Anyone know how to fix?
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Last edited by Dr.Satan; 11-11-2007 at 06:35 PM.
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Old 11-11-2007, 01:11 AM   #29
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Can't even compile my map... never appears in any folder I set it to be placed in...

Code:
** Executing...
** Command: "c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\SourceMods\FortressForever\" "C:\Users\Aaron\Hammer Maps\arena"

Valve Software - vbsp.exe (Dec 11 2006)
2 threads
Can't create LogFile:"c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\Maps\arena.log"


** Executing...
** Command: "c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\bin\vvis.exe"
** Parameters: -game "c:\program files\steam\steamapps\SourceMods\FortressForever\" "C:\Users\Aaron\Hammer Maps\arena"

Valve Software - vvis.exe (Nov  8 2007)
Can't create LogFile:"c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\maps\arena.log"


** Executing...
** Command: "c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\bin\vrad.exe"
** Parameters:  -game "c:\program files\steam\steamapps\SourceMods\FortressForever\" "C:\Users\Aaron\Hammer Maps\arena"

Valve Software - vrad.exe SSE (Nov  8 2007)
----- Radiosity Simulator ----
2 threads
Can't create LogFile:"c:\program files\steam\steamapps\danceingfreak@yahoo.com\sourcesdk\bin\ep1\maps\arena.log"


** Executing...
** Command: Copy File
** Parameters: "C:\Users\Aaron\Hammer Maps\arena.bsp" "C:\Users\Aaron\Hammer Maps\arena.bsp"
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Old 11-11-2007, 08:41 AM   #30
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Quote:
Originally Posted by Dr.Satan
Ok so I haven't / hadn't opened up hammer in a while so I just noticed all the crap that the new update messed up!

I got most of it fixed, but here is one I can't seem to figure out:

My camera view won't show me any textures:



Anyone know how to fix?
you have loaded the wrong mod, this happend to me when i tried to open ep2 maps when the game hl2dm was selected.
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Old 11-11-2007, 06:38 PM   #31
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well I tried that, but even when my ff mod is selected it still won't show me anything but wireframe in camera and now hammer is just randomly crashing all the dam time...hate hammer some days!
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Old 11-12-2007, 09:45 PM   #32
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Anyoneknow what might be goign on here? it's really tough to map this in wireframe...especially since I can't see any textures!

I have my mod selected and all of the paths are correct, but everytime I load up my Gazelle Pudding (yes that's what I called it b/c gazelle pudding rocks!) and open my map...I get the same as the pic I posted above...then after like 20sec (sometime longer) hammer crashes...getting to be a real pain in the ass!

~also have -engine ep1 in the launch options for my sdk
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Old 11-12-2007, 11:04 PM   #33
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you are setting it to 3D textured in the menus right?
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Old 11-13-2007, 02:23 AM   #34
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trying to...but it doesn't do anything...
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Old 11-13-2007, 08:03 AM   #35
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just wait.. all u can do

ps: cake avatars ftw
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Old 11-13-2007, 11:37 AM   #36
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Quote:
Originally Posted by Dr.Satan
trying to...but it doesn't do anything...
Had that error too, add "-engine ep1 -nop4" to your launch that will fix it. Otherwise i have no idea, must be some wierd configuration of yours.
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Old 11-13-2007, 01:30 PM   #37
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Quote:
Originally Posted by span
Known Bugs:
for all known bugs please see...
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Old 11-13-2007, 03:47 PM   #38
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Quote:
Originally Posted by span
Had that error too, add "-engine ep1 -nop4" to your launch that will fix it. Otherwise i have no idea, must be some wierd configuration of yours.
what is the -nop4? I didn't have that part...will try when I get home!
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Old 11-14-2007, 03:09 AM   #39
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actually i would like to rephrase my earlyer comment.... its should have read:
Quote:
Originally Posted by me
Note when tring to use the valve supplied program to create game maps please use
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Old 11-14-2007, 03:12 AM   #40
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Has anyone given Quark a try with HL2 ( and up ) maps? I know it supposedly supports Source mapping but don't know anyone still using it. I played around with it a bit back in HL1/TFC and it seemed decent to use.
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